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EB-04 The Third Protocol
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EB-04 The Third Protocol



The Oracle of War has been recovered from the Mournland. Its creators respond by activating the third protocol, an instruction to recover the device and eliminate all who know of its existence. As night falls, a posse of assassins step off the lightning rail with orders to raze Salvation to the ground and retrieve the Oracle. This Tier 1 adventure is optimized for APL 4, and is the final adventure in the four-part Spoils of War storyline.

Welcome to the Oracle of War campaign, a new 20-part standalone story for the D&D Adventurers League! You can play this adventure as part of your own Eberron: Rising from the Last War campaign, or as part of the Oracle of War organized play campaign. While this campaign runs under the umbrella of the Adventurers League, it utilizes different rules. You can familiarize yourself with these unique campaign rules by checking out the Oracle of War Player's Guide and Oracle of War DM's Guide, found in the D&D Adventurers League Players Pack.

Find other adventures in the Oracle of War campaign here:

EB-01 The Night Land

EB-02 Voice in the Machine

EB-03 Where the Dead Wait

EB-04 The Third Protocol

EB-05 A Century of Ashes

EB-06 The Last Word

EB-07 Song of the Sky

EB-08 Parliament of Gears

EB-09 Lord Bucket

EB-10 Judgment of Iron

EB-11 My Undying Heart

EB-12 The Waiting Game

EB-13 Stonefire

EB-14 From Dust

EB-15 Dream Eater

EB-16 The Dragon Below

EB-17 The Final Tribute

EB-18 Scales of War

EB-19 Back to the Mud

EB-EP-01 The Iron Titan

EB-EP-02 Rolling Thunder

EB-EP-03 The Rising City

Oracle of War: Salvage Bases and Missions

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Reviews (4)
Discussions (10)
Customer avatar
John M December 22, 2021 8:27 pm UTC
I own this on Fantasy Grounds and can't rate it here, hence the comment.

This is a fitting capstone encounter to the first tier of play. By now the players have hopefully developed relationships in Salvation which give this adventure meaningful stakes. No need to hold back on the destruction / damage. The assassins going around and painting the town red is a big motivator to respond. The assassins are distinct and flavorful, and their different approaches to the hunt for the Oracle create the opportunity to improvise fantastic scenes. There is a lot of cleaning-up to do afterwards that can provide non-AL tables the opportunity to involve themselves in Salvation's growth and rebuilding.
Customer avatar
Matt D January 19, 2021 4:20 am UTC
I just ran this last week. I might be running it again in the near future for a different group. Two questions came up:

1) Is there any reason why the characters couldn't get to Saal Dreadstroke first and fight him while his team are doing their own actions? How long does it take him to get hostages?

2) It seems likely that the characters will engage one or more of the assassins near where Saal Dreadstoke is waiting for part 4 to begin. (Especially if they're fighting Gorg at or near the blacksmith's.) What reasons can we give for Saal not helping out his teammates at that point?
Customer avatar
Mason H January 16, 2021 7:09 am UTC
Regarding the fact the adventure says that dead characters mysteriously resurrect the next day. Do they have to for the storyline? Or is that just an AL thing that keeps people from being sad?

One of my player's characters died near the climax of this session. It was a spectacular death that made the stakes very real for them. Ghanji Saberhands tore him in half with his Flurry of Claws. Absolutely destroyed him. This is a galvanizing moment for them that I don't want to take away, but I also don't want to break the storyline and I haven't read the whole thing yet. Can I let him stay dead? Thanks.
Customer avatar
Matt D January 19, 2021 4:11 am UTC
I've played up to adventure #10 in the series so far, and I don't see any reason to not let dead characters stay dead if that's what you and your players want.

In AL, specifically in the Eberron AL campaign, it would be difficult to get the player's new character up to level 4. But outside of AL, you can just have them roll up a new level 4 character.
Customer avatar
Mason H January 19, 2021 5:36 pm UTC
Thanks for the info!

Yeah, we aren't following the AL rules, we are fine just starting a character on level 4. In fact, he's already got his new character all sorted out.
Customer avatar
Joseph K January 30, 2022 4:12 pm UTC
Ghanji is a playerkiller - with a rush, plus six attacks that he can't spread out, he's very likely to instakill a PC. Glad to hear it was a great moment, though.
Customer avatar
Janto M October 18, 2020 9:19 pm UTC
Something to note, if you use a grid for the salvage market fight with the Ash Hounds, Irrulan is right there and players may choose to target her. She's not statted in this module, so you can choose to use either the veteran stat block she's given in Into the Nightland, or a full Necromancer stat block. I hadn't planned for her to be targetted, so my players killed her after she had only one round to try to flee. My post-game suggestions to avoid this are (a) she immediately hides in her armored stand, which is suitably tough (AC 18, DT 10, 50HP) or (b) she uses Misty Step and a Dash to flee to the Chapel of the Silver Flame and beg for sanctuary.
Customer avatar
Jordan M October 14, 2020 7:18 pm UTC
What NPCs are the assassins allowed to target if the PCs are too slow? It doesn't seem to indicate who is important for future adventures and seems to imply they are ALL on the table.
Customer avatar
EVGENII T October 14, 2020 11:57 pm UTC
If you don't mind a spoiler:
So far, up to EB-10, none of them pop up, even in EB-09 during the assault on Salvation. So I'd guess go to town, but maybe spare the brokers if you want to run EB-EP-01 later; Whist if your players saved them in 01, and the editor of Salvation Times, since their news clippings do come back.

By the way, one NPC threat to whom got a quick reaction from my players in one of the parties I run was Garundah, Belaluur's daughter who they saved back on EB-01. PCs wanted to wait assassins out while they spread around town and strike right at Saal; but that surely wouldn't do, so that was the button to press.
Customer avatar
Zazu R July 12, 2020 8:21 pm UTC
On page 11 the NPC Generator has a typo. It states that it's a d10 table, but is a d20 table. It's a minor error, but easy to fix.
Customer avatar
Paul B May 20, 2020 3:20 pm UTC
So...just curious, whatever happened to the magical electricity spear that Sheriff was listed as having? Seems like a bit of an oversight that the players would be unable to loot that as one of the bonus rewards on the AR.
Customer avatar
Will D May 26, 2020 2:55 pm UTC
Valid. This was an oversight. I guess you could say it was empowered somehow by Sheriff's lifeforce and loses that power when Sheriff dies.
Customer avatar
David S April 09, 2020 7:09 am UTC
Don't know where to put this:
Is there a RELEASE DATE for storyline aka campaign arc two Fortunes of War, so for DDAL-EB-05 A Century of Ashes etc.?

Will D said on Mar 10:
"Core modules due for release on the first Tuesday of every month."

Does this mean we expect CoA in May?
Customer avatar
David S April 09, 2020 7:23 am UTC
Yes it does.
I found the answer to this question over at the Iron Titan (EB-EP-01):

Ashley Michaela L Apr 8, 2020
Good morning, Ian,
Glad you're enjoying our team's hard work. The release date for EB-05 is Tuesday, 5th May 2020. It's the third question at the bottom of this article:
Safe travels,
Customer avatar
Илья ? March 04, 2020 7:09 pm UTC
Could you provide some valid foreshadowing for the Century of Ashes, pretty please?
Just some info to hype the players up for the next story arc. As it is, it feels kinda bland to just leave them over the dead Saal, and I dont want to just improvise something that might not come into play later.
Thanks in advance!
Customer avatar
Will D March 05, 2020 9:24 pm UTC
Hi there! You can check here for the top-level overviews of the upcoming adventures in the campaign:

For Century of Ashes, we're headed to Sharn and Morgrave University.
Customer avatar
A.J. F March 08, 2020 12:45 am UTC
When is the next adventure coming out? It says TBA but does that mean it's just not updated and it's April or ???
Customer avatar
Will D March 10, 2020 12:12 pm UTC
Core modules due for release on the first Tuesday of every month.
Customer avatar
Alan D March 03, 2020 11:02 pm UTC
The stat block for Saal Dreadstroke looks messed up... it seems to have the actions from a Warforged Soldier.
Customer avatar
Will D March 03, 2020 11:09 pm UTC
Thanks, Alan! We're working on fixing this now. Until then, the print-friendly version has the correct text.
Customer avatar
Will D March 04, 2020 4:50 pm UTC
Now fixed! Grab v2 and you should be all good.
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File Last Updated:
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This title was added to our catalog on March 01, 2020.
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