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Adaptable NPCs II (Fantasy Grounds)

Adaptable NPCs II (Fantasy Grounds)

MOD (Virtual Tabletop)

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Dungeon Masters, immerse players in your world by bringing the non-player characters to life (again), now for Fantasy Grounds!

A follow-up to the best-selling Adaptable NPCs, book two is even bigger and better! Contained within this supplement are 110 NPCs with unique statblocks, each with custom art, lore, and a game stats balanced for the 5e Challenge Rating system.

Additionally, 12 short adventures have been included. These adventures have been created for Dungeon Masters to introduce their players to some of the Adaptable NPCs with minimal preparation. Each adventure has high-resolution printable battle maps created by Justin Andrew Mason (DM & Player versions are included), an adventure background, a recommend party level, and room descriptions with encounters (both combat and roleplaying) utilizing NPCs from this supplement and the 5e monster manual. 


"One of Adaptable NPCs II's biggest strengths is how the supplement inspires storylines and sidequests."

"If you don't have a copy of this book and its predecessor, you are making a mistake. Filled with amazingly well created NPCs, all decked out with lovely art and laid out wonderfully." - Comics, Clerics, & Controllers

"An absolute MUST have for any DMs tool kit! These monsters have fantastic lore and great combat mechanics!" - Crit Academy 

"Truly an incredible tome full of every kind of NPC, BBEG & BFF from the lowliest vagabond and deserter, through warriors, mages, heroes, Demons and Devils of every stripe, flavour, setting and magnitude, all the way to an Archfiend, Deity, their minions, messengers, champions and dark lords; every one of them filled with enough flavour to grow an encounter, adventure, arc and/ or campaign." - Curse of Sebs

"This is a very impressive work! Chock full of NPCs benign and malign. In the first few pages alone, I got a dozen different story ideas." - R.P. Davis

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Note: This product is for use in the Fantasy Grounds virtual tabletop. If you would like to purchase the PDF version, click here.

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Reviews (4)
Discussions (1)
Customer avatar
chris T June 03, 2020 4:06 pm UTC
Battle maps are missing for this module as of June 3, 2020.
Customer avatar
Aaron G June 03, 2020 7:42 pm UTC
Chris T, are you perhaps using the classic version in Unity? (or vice-versa) If you are, the maps will not appear.

You need to make sure to only have the correct version in your modules folder so that the program loads that version of the module. The maps are appearing correctly if you use the correct version of the module.
Customer avatar
chris T June 04, 2020 6:31 pm UTC
Problem solved. I unzipped the entire bundle into the module folder. This caused the conflict with the Unity and Classic versions. Thanks for the help!
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File Last Updated:
April 12, 2020
This title was added to our catalog on January 29, 2020.