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2019 Complete Works [BUNDLE]

2019 Complete Works [BUNDLE]

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This special bundle product contains the following titles.


Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth
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Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets can even be used in country Mulhorand set in the Forgotten Realm The trinkets presented in this supplement are inspirited by the Ancient Egyptian civilization with a little gothic horror thrown in and will bring an additional layer of depth to any Ravenloft or Gothic Earth campaign. Many of the curiosities are designed as plot devices to inspire side quests and one-shot adventures in Ravenloft and Gothic Earth. The Ravenloft is home to many cultures and the sheer volume of trinkets and curiosities to be found in Ravenloft is massive, and this supplement represents the merest fraction of what one c...

Champions of Avernus: Hell breaker
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Bring the Avernus to your table with this new Roguish Archetype. In this new supplement for Baldur’s Gate: Descent into Avernus, you are introduced to the Roguish Archetype the Hell breaker, a rogue who likes nothing better than to break into the citadels and treasure vaults of the Nine Hells doing right under the devil’s noses. The Hell breaker is a rogue spell caster who unique abilities allow them to plunder the Domains of powerful devils with the Devils being none the wiser. This roguish archetype is perfect for adventuring groups playing the Descent into Avernus adventure path or just mucking about in the Nine Hells. The fun, flavorful subclass brings a lot of versatility to any adventuring party....

Champions of Kara-Tur: Imperial Dragon Knight
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Bring Kara-Tur the eastern realms to your table with this new Martial Archetype. In this new supplement for Kara-Tur the eastern realms, you are introduced to the elite military warriors of the Shou Lung empire In Martial Archetype: Imperial Dragon Knight, you meet a fighter who is skilled at swordsmanship and the martial arts fight but is also a diplomat and a general in the making Inside you will find: Martial Archetype: Imperial Dragon Knight 8 new feats with a Kara-Tur flavour 2 new fighting styles for the fighter class 6 new magic items for a Kara-Tur campaign 2 new martial arts weapon types  ...

Champions of Ravenloft Pirate of the Sea of Sorrows
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Bring Ravenloft to your table with this new Martial Archetype. In this new supplement for Ravenloft, you are introduced to the Pirate of the Sea of Sorrows a sailor who is both fearless seaman and ruthless warrior In Martial Archetype: Pirate of the Sea of Sorrow, you meet a fighter who is not only a skilled seaman but also an unmatched warrior with pistol and rapier. This new subclass is a perfect addition to any Ravenloft campaign and is perfectly at home in any other gothic or pirate based campaign Inside you will find: Martial Archetype: Pirate of the Sea of Sorrows 1 new fighting style 10 new magic items for perfectly suited for a Pirate 2 new weapon types ...

Champions of Ravenloft Roguish Archtype: The Highway Man
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Bring Ravenloft to your table with this new Roguish Archetype. In this new supplement for Ravenloft, you are introduced to the Highway Man a mounted rogue who is both dashing and well-armed In Roguish Archetype: Highway Man, you meet a Rogue who is skilled a rider and an excellent marksman who does everything with style and daring. Highway Man is a perfect addition to any Ravenloft campaign and is perfectly at home in any other gothic style campaign Inside you will find: Roguish Archetype: Highway Man 6 new feats with a Ravenloft flavour 12 new magic items for perfectly suit for the Highway Man 2 new weapon types ...

Champions of the Blood War Arcane Tradition: Diabolist
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 $0.63
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Bring the Blood Wars to your table with this new Arcane Tradition. In this new supplement for the Blood Wars, you are introduced to the diabolist, a wizard who has sold their soul to the Devils of the Nine Hells for great power. Able to conjure the fires of the nine hells at whim, the diabolist can lay waste to their enemies with fire and infernal spells. The diabolist seeks one thing power and nothing in this world or planes will stop them. In Arcane Tradition: Diabolist, you meet wizards who cannot only throw spells but sit back and conjure demons and let them do the dirty work. What you will find inside Arcane Tradition: Diabolist 16 New Feats 31 New Spells ...

Champions of the Blood War: Knight of Mephistopheles
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Bring the Blood Wars to your table with this new Martial Tradition. In this new supplement for the Blood Wars, you are introduced to the Knight of Mephistopheles, an arcane fighter who acts as both a herald of the lord of the 8th and his personal shock troops in the Blood War. Able to call on the fires of the nine hells in a fight, and conjure devils if their back is against the wall. The Knight of Mephistopheles can lay waste to their enemies with sword and spell with equal ease. What you will find inside Martial Tradition: Knight of Mephistopheles 6 New Blood War oriented Magical Items ...

Champions of the Blood Wars: Demonologist
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Bring the Blood Wars to your table with this new Arcane Tradition. In this new supplement for the Blood Wars, you are introduced to the Demonologist a wizard who can summon demons and bind them to their service. The Demonologist has focused their magical studies on demons and how they can be best used for personal gain In Arcane Tradition: Demonologist, you meet wizards who cannot only throw spells but sit back and conjure demons and let them do the dirty work. What you find inside Arcane Tradition: Demonologist 6 New Demonologist spells The price is set as pay what you want. If you like this title, please consider supporting the author....

Champions of the Great Old Ones: Oath of Madness
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Bring the Eldritch Terror of the Great Old Ones to your table with this new Sacred Oath. In this new supplement for Great Old Ones and Elder Evil series, you are introduced to the paladins of the Great Old Ones. In Oath of Madness, you meet paladins who are corrupted in body and soul by the power of the Great Old Ones and have taken an oath to spread the maddening wisdom of Eldritch beings like Great Cthulhu to the world and when the stars are right to open up the gates for the Great Old Ones to drown the world in a tidal wave of chaos and darkness. What you find inside The Sacred Oath: Oath of Madness 5 New spells created with the Great Old Ones in mind ...

Champions of the Outer Planes Warlock Patron the Bornless One
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Bring the Outer Planes to your table with this new Warlock Patron. In this new supplement for Outer Planes adventures, you are introduced to the Warlock Patron the Bornless One, who is a combination of psychic and eldritch magic with a dash wise sage thrown in. In Warlock Patron the Bornless One, you meet a Warlock who is a skilled spellcaster and seeker of the mysteries of the multiverse. Tasked by the immortal being the Bornless one to bring balance to the multiverse you are at home in adventuring parties that can be good, evil, or neutral. This warlock patron is a perfect addition to any Outer Planes campaign but is perfectly at home in any other campaign setting Inside you will find: • Warlock Patron: the Bornless One • 6 new eldritch invocation • 10 new spe...

Champions of the Underdark Sacred Oath Oath of the Kinslayer
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Bring the Underdark to your table with this new Sacred Oath. In this new supplement for Underdark campaigns, you are introduced to the Sacred Oath: Oath of Kinslayer, a drow paladin who has vowed an oath of vengeance against all surface dwelling elves and drow who have turned their backs on Lolth. In Sacred Oath: Oath of Kinslayer, you meet a drow paladin who is blessed by the spider queen with all manner of offensive and defensive abilities designed to bring the fight to the surface elves. This sacred oath is perfect for all drow adventuring groups or for any Underdark campaign but is perfectly at home in any other surface dwelling campaign settings Inside you will find: • Sacred Oath: Oath of the Kinslayer • 5 new spells to showcase the power of the drow...

Compendium of Blades Vol.2 Blades of Avernus
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 $0.75
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The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical blades drawn the 1st layer of the Nine Hells Avernus. Magic Weapons are a staple of any fantasy setting, and any good Dungeon Master could always use more. The magical weapons in the supplement vary significantly in power and are designed to fit into any Avernus based campaign. Each magical blade includes a bit of lore that a DM can use for plot hooks or world-building Include in this volume 15 – Magical swords 3-Magical Axes 2-Magical Daggers 3- New Weapon Types...

Compendium of Blades: Magical Swords
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The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical swords drawn from the east and the west. Magic swords are a staple of any fantasy setting, and any good Dungeon Master could always use more. The swords in the supplement vary significantly in power and are designed to fit into any campaign. Each sword includes a bit of lore that a DM can use for plot hooks or world-building Include in this volume 20 – Magical swords 3- New sword types...

Magic of the Blood War
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 $2.98
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You can find the Fantasy Grounds version here When Demons and Devil clash in the eternal conflict of the Blood war, the magic that they use is unlike any seen in the mortal realms. The fiends prefer spells that cause not only destruction but are horrific in their effect. Why cast a magic missile when you can cast feast of maggot and cause your, ancient enemy, to drown in a writhing mass of hell maggots Magic of the Blood Wars introduces over a 100 new blood war-oriented spells, 7 new fiendish and evil spellcasters, 22 New feats that allow you to bring a new level of skill and character to your champions, and 16 New eldritch Invocations will give you a variety of blood war style options when designing a character.   Inside this supplement, to the world greatest roleplaying gam...

Necromancer Trinkets
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 $0.38
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Necromancer Trinkets This supplement introduces Fifty new trinkets that you may find in a necromancer’s workshop The trinkets presented in this supplement are inspirited by the gothic horror genre and will bring an additional layer of depth to any Horror adventure, Ravenloft or Curse of Strahd campaign. Many of the Trinkets are designed as plot devices to inspire side quests and one-shot adventures. Also included are ten plot hooks to add necromancers in your game. What included 50 Necromancer inspired Trinkets 10 Necromancer based plot hooks...

Races of Avernus: The Bearded Devil
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In this new supplement for the Baldurs Gate: Descent into Avernus you have introduced a new playable race the Bearded Devil.  The Bearded Devils are the shocked troop of the Nine Hells in their war with the Demons. Mean spirited and ill-tempered the Bearded Devil is quick to offence and quicker to violence. Some bearded devils defy racial stereotypes and are more neutral in character, all though by their very nature cannot be good. Bearded Devils are a common sight on the plan of Avernus usually as soldiers for the Blood War, but some Bearded Devils act as scouts or messengers for more powerful demons, especially when sending an important message. The Bearded Devil is the perfect race in more immersive Blood War campaigns and in any outer plane campaign Included i...

Races of Ravnica: Children of Rakdos
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Bring Ravnica to your table with these two new player races In this new supplement for Ravnica, you are introduced to the Half-demon and Rakdos Imp In Children of Rakdos, you meet the Half-demon whose Abyssal ancestry brings them one step closer to Rakdos himself. Many of the important leaders of the Guild of Rakdos are or were half-demons. The Rakdos Imps are chaos in small packages. When life in the Rakdos guild is all about making a spectacle and public showmanship it’s hard to be noticed when you’re so little. The Rakdos Imp get seen by scaring unwitting spectators and sowing chaos and mayhem in the crowds during guild performances. Inside you will find: Half-demon race Rakdos Imp ...

Races of the Blood War: The Imp
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In this new supplement for the Blood wars, you have introduced to the Imp   The Imps are lowest on the power structure of the Nine Hells just above the mindless lemures. What Imps don’t make up for in power they do with an enthusiastic desire to serve a great master or evil. Imps are traditionally encountered serving evil wizards or warlocks as their familiars biding their time on the material plane, hoping one day to return to the Hells having done a good enough job to merit being raised in power.    How you choose to play your Imp is up to you but here are a few examples -          As familiar for another hero in your playing group -          You could play an ...

Races of the Blood War: The Quasit
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In this new supplement for the Blood wars, you have introduced to the Quasit   The Quasit is the lowest demon in the power structure of the Abyss. Quasits spend most of their existence trying to hide from bigger, more powerful demons who like nothing more than eating them or tearing them in two. Quasits one genuine desire is to serve a powerful master and will go out of its way to please its master. The Quasit race of demons is most frequently encountered on the material plane acting a wizards’ familiar. While in the Abyss a lucky Quasit may work a messenger or performing odd jobs for a greater demon. The life of a Quasit usually ends very quickly due to the violent nature of the Abyss, but few do go on to make something of themselves.    How you choose t...

Treasures of Avernus
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 $1.48
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The great war between the demons of the Abyss and the devil of the Nine Hells rages on with no signs of stopping. The battlefields of the Blood war are littered with magic items forgotten in the destruction. The vast treasure hordes and armories of Avernus are full of arcane wonders and weapons of terrible power…and it takes is a team of brave adventurers to go and claim the Treasures of Avernus Treasure of Avernus is a supplement made to bring more options to Blood War centered adventures and to the Baldur’s Gate: Descent into Avernus adventure Path In this supplement, you will find 40 New Blood war-themed Magic items   7 Suits of magic armor and shields 13 Magical weapons 20 Wondrous items 4 New Spells
Treasures of Ravenloft
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The plane of Ravenloft is a place of darkness and terrible evil. Dread lords control their domains with an iron fist forever imprisoned by dark powers as punishment for their evil actions. The light and goodness are stifled in Ravenloft, and only brave heroes can stand against the darkness, but the heroes will need magic of great power if they hope to defeat the Dread Lords. Ancient treasures of magical power lie hidden in ancient tombs and decaying towers, and it takes is a team of brave adventurers to go and claim the Treasures of Ravenloft Treasure of Ravenloft is a supplement made to bring more options to the Ravenloft campaign setting and the Curse of Strahd adventure Path In this supplement, you will find 41 New Ravenloft-themed Magic items and 20 ...

Trinkets and Magical Curiosities of Ravenloft
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Trinkets and Magical Curiosities of Ravenloft This supplement introduces one hundred new trinkets that you may find on the demiplane of Ravenloft The trinkets presented in this supplement are inspirited by the gothic horror genre and will bring an additional layer of depth to any Ravenloft or Curse of Strahd campaign. Many of the curiosities are designed as plot devices to inspire side quests and one-shot adventures in Ravenloft. The Ravenloft is home to many cultures and the sheer volume of trinkets and curiosities to be found is Ravenloft is massive, and this supplement represents the merest fraction of what one can find on the demiplane of dread...

Trinkets of Avernus
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 $0.38
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Trinkets of Avernus This supplement introduces one hundred new trinkets that you may find on the 1st layer of Hell Avernus. The layer of Avernus was once a place of dark beauty a malign paradise in the lower planes, but the Blood war between the Demons and Devils changed all that. Avernus become ground zero for the Blood War, and soon the once beautiful plane of Avernus become a blasted wasteland. Ruins abound on this layer of Hell, and the signs of former civilization are everywhere. The sheer volume of trinkets and curiosities to be found on Avernus is staggering, and this supplement represents the merest fraction of odds and ends that can be found in this land of darkness...

Trinkets of Ravenloft: Gothic London
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Trinkets of Gothic London for Ravenloft Gothic Earth This supplement introduces 50 new trinkets that you may find in Gothic Earth London. The trinkets presented in this supplement are inspirited by the general culture of London and civilization that created all with a little gothic horror thrown in and will bring an additional layer of depth to any Gothic Earth campaign. Many of the curiosities are designed as plot devices to inspire side quests and one-shot adventures in Ravenloft Gothic Earth. This supplement is the fouthat in a series of Trinket supplements for Ravenloft and Ravenloft Gothic Earth all with an eye towards bringing your campaign to life...

Trinkets of the Drow
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Trinkets of the Drow This supplement introduces 100 New Drow Inspired Trinkets that you may find in or around a Drow city The trinkets presented in this supplement are inspirited by the wonders and terrors of the Drow civilization. They will bring an additional layer of depth to any Underdark based campaign or those running the Out of the Abyss. Many of the curiosities are designed as plot devices to inspire side quests and one-shot adventures in the Underdark. The Drow civilization is one of the most significant cultures in the Underdark and the sheer volume of trinkets and curiosities to could be found is Dark is massive, and this supplement represents the merest fraction of what one can find while wandering the dark confines of a Drow city. In this supplement, you will f...

Trinkets of the Underdark
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Trinkets of the Underdark This supplement introduces Sixty-three new trinkets that you may find exploring the Underdark The trinkets presented in this supplement are inspirited by the wonders and terrors of the Underdark. They will bring an additional layer of depth to any Underdark based campaign or those running the Out of the Abyss. Many of the curiosities are designed as plot devices to inspire side quests and one-shot adventures in the Underdark. The Underdark is home to many cultures and the sheer volume of trinkets and curiosities to be found is Underdark is massive, and this supplement represents the merest fraction of what one can find while wandering the world below. In this supplement, you will find 50 Trinkets 13 Magical Trinkets 10 Underdark Plot Hooks...

Warlocks of Avernus
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Bring the Blood Wars to your table with these new fiendish warlock patrons In this latest supplement for the Blood Wars, you are introduced to 5 new warlock patrons. Ranging from the fallen angel Zariel the dark lady of Avernus to Pale Night, the very mother of demons.   Each of these warlocks plays a role in the Blood war, some like the followers of Zariel are on the frontlines of blood war standing shoulder to shoulder with devils and mercenary yugoloths; others like the followers of Pale Night pull the strings of the blood war usually staying out of the direct conflict but whose subtle actions behind the scenes can turn the tide of a battle What you will find inside Zariel Dagon Pazuzu Pale Night Malcanthet Plus 11 New Eldritch Invocations New binding ...


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Product Information
Community Content
Rules Edition(s)
ISBN
1-30000-204-3
Publisher Stock #
dws2019
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
This title was added to our catalog on December 24, 2019.