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Scourge of the Nightingale - The Complete Saga


Scourge of the Nightingale

The Complete Saga

This product contains all three of the Scourge of the Nightingale adventures listed below.

This is a PDF module. If you are looking for the Fantasy Grounds VTT - click here.

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A Song of Love: A masked menace terrifies the region, raiding villages to fund her devious plan. Unknowingly, the adventurers stumble into her most recent evil scheme: the kidnapping of a famous performer known as Devon Artis. Their mission is to deliver a ransom and collect Devon. Though, as in most cases, not all goes as planned.

The adventure includes a battle in a tree, and the potential for high-level roleplaying. The final scene has multiple ways in which it can be tackled, ending either in a massive battle or a cunning infiltration via posing as performers and acting out a play!

A four- to six-hour adventure for 5 to 6 characters of 1st thru 10th level.

A Song of Revenge: The events that transpired during A Song of Love implicate Hobart Taggart, a tavern owner in Hillsfar, with dealing with the strange, masked menace who kidnapped the performer known as Devon Artis. The adventurers are tasked with finding Hobart Taggart and gathering information about this unique villain. However, the villain has spies in Hillsfar, sent there to protect her identity.

DM: Tune up your lute and prep your voice. You may be singing during this adventure!

A four- to six-hour adventure for four to six characters of 3rd thru 10th level.

A Song of War: Nightingale continues to build her army, and she only has one more ally to secure. Once she does, she plans to invade Hillsfar, destroying the hopes and dreams of all who live there.

The First Lord of Hillsfar tasks the adventurers with thwarting Nightingale’s meeting with the Clan of Broken Bones – a large goblinoid host whose forces would secure her victory. The adventurers are certainly going to need back-up, but their only options are a crew of unseasoned Red Plume guards and a murderous horde of orcs who have an ancient gripe with the Clan of Broken Bones. 

A three- to five-hour adventure for four to six characters of 5th thru 10th level.

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October 9th, 2021
I DMed this adventure quite a while ago as a precursor to running Tomb of Annihilation for a group of experienced players, and we all had such a great time with it. Our group is very roleplay focused, so they really appreciated having alternate solutio [...]
March 24th, 2021
This has been a stellar adventure. I'm still very new to DM'ing (and D&D in general) and I found this saga very straight forward to read and follow. Most everything is there for a new DM and things can still be tweaked as needed. I love [...]
July 7th, 2020
My group loved this adventure trilogy. They loved it so much that we're actually not done with the Nightengale. (She got away -- for the moment -- and we're homebrewing even more adventures with her as a long-term BBG in our campaign.) [...]
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File Last Updated:
August 17, 2020
This title was added to our catalog on December 15, 2019.