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RPG Writer Workshop Fall 2019 Vol. I [BUNDLE]

RPG Writer Workshop Fall 2019 Vol. I [BUNDLE]

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This special bundle product contains the following titles.


A Darkness from the Stars
Regular price: $2.99
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 $1.49
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Descend into the Starpeaks in A Darkness from the Stars, a mystery adventure set in Eberron. This 3-5 hour one-shot, built for characters levels 4-6, is sprinkled with Eberron’s celestial lore, bringing you a mystical adventure for Dungeons & Dragons Fifth Edition. When the researchers of the Starpeaks Observatory are put in danger by a creature nesting under the mountains, the characters must delve deep into the caverns to root out the threat. Nightmares wrack them as they descend, and the source, the great astral dragon slumbering in the depths, has a secret of its own. A Darkness from the Stars offers a lore-rich adventure with darker twists and includes a 14-page color PDF, a PDF usable by screen readers, maps, NPC stats, and more. Handy sidebars are filled with tips on how to...

A Feast for the Forest
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 $1.49
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The sweet village of Newtwater, green and joyous as ever, where the children frolic and the working folk come home to a hearty supper by the fireplace and the humble embrace of those dear to them. All is well with the world, until... Timber creaks, nails pop loose from the walls and the room implodes in a storm of branches, splinters and tendril-like tree roots! A Feast for the Forest is a Dungeons & Dragons 5e adventure module for Tier 1 (levels 1 - 3) characters. Explore Netwater, Sagewood and Arcroot and in an exciting, fast paced, race against time.  Delve into adventure! 3 to 6 hours of gameplay that fits into any setting 1 New magical item 1 New nonmagical armor 2 New monster stat blocks This setting neutral one shot is a fantastic introductory adventure for n...

A Mermaid's Errand
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 $4.99
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A Dungeons and Dragons 5e adventure for groups levels 5-10 that pulls from Caribbean environments and cultures. Set in the tropical land of the Sapphire Star Coast, the players must deliver a mysterious package to Oshanda the mermaid while traversing a beautiful rainforest filled with all manner of flora and fauna, and deal with a dragon and their kobold bandits.  Highlights of this adventure include: Journeying through a bustling port, steamy jungles, lush caves, and a tranquil fishing town on a blue water beach Flexible storytelling where the solutions aren't always to kill everything Setting neutral so it can be inserted and adjusted for any setting, especially Ghosts of Saltmarsh Mermaids with pointy teeth This adventure was written as part of the Fall-Winter 2019 RPG...

Altar of the Corrupted
Regular price: $3.95
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 $2.95
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Three days ago the quiet village of Witchhazel was visited by a mysterious and deadly illness known only as Shrieking Fever. Medicine is ineffective and, if left unaided, the townsfolk will surely die within a matter of days. Local stories tell of a powerful artifact hidden deep within the nearby Keystone Priory that could save the villagers, but the priory has long been abandoned and is rumoured to be cursed. Fight brigands, appease tormented spirits, and survive the rage of a cursed monk in Altar of the Corrupted — an adventure for beginner players and DMs. Altar of the Corrupted is a 3-4 hour adventure for four PCs of 1st level, created with first time DMs in mind and accompanied by tips and tricks for those just starting to roll the dice....

And then there were none
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And Then There Were None... Emhin manor stands forlorn in its ruined gardens. The Emhin family dissapeared one night, many years ago. Now its up to you to brave the mansions dark chambers, and uncover a horrifying family secret... 'And then there were none' is a one shot Horror adventure, lasting about 3 to 4 hours. The PCs explore the abandoned Emhin manor, trying to unearth what horrible events happened to the Emhin family on a dark night many years past. Designed for a party of four to six 2nd level characters, or a party of four 3rd level characters, it provides rules to tailor encounters depending on level and party. The adventure contains three unique monsters to challenge and terrify the PCs. Setting neutral, it can be added to an ongoing campaign, or be the start...

Beyond Grief
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 $1.99
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A malignancy festers outside the sleepy logging town of Arklin. One month ago, star-gazers from every corner of the realms watched as a streak of molten slag fell from the sky into the Merwin Woods outside the town. What was once viewed as a cosmic oddity now has the markings of a truly ill omen. Druids and wild men warn of something that has changed in the woods and the people of Arklin, who have already lost so much to years of conflict along the towns’ borders, fear entering the forest. But, when all seems lost, an avatar of hope arrives in Arklin. Simply calling themselves The Herald, the being offers the residents of the small town a way to survive, a way to leave their loss behind and find a new way of life. In a community stricken by grief, The Herald has found a number of ...

Heartburn
Regular price: $2.99
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 $1.99
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It's the most festive time of year for the village of Blacksoil. The long, hot summer is coming to an end, and countryfolk have gathered from far and wide to celebrate the harvest at the Blacksoil Butterworks, the village's annual fair. At the main event, a baking competition, the new Lord Magistrate presents some experimental breads. His alchemical leavening promises to revolutionize the way the people of Faerûn bake. But his secret ingredient will soon spell Blacksoil's fiery doom, and draw the villagers into an evil conspiracy threatening the wider Dessarin Valley region—and, indeed, possibly the entire world... Heartburn is an adventure for 3–6 characters of 1st level. It can be used as a standalone adventure, or as an introduction to the Princes of the Apoca...

How the Kami Stole Snowtide
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Looking for a winter-themed adventure? Are you hoping for slightly haunted snowy woods, a detailed village filled with NPCs, quirky artificer items, and a terrifying BBEG? Then grab How the Kami Stole Snowtide! Players can help track down a kidnapped child, navigate the snowy woods, and solve the mystery of the Snowtide thief. As of now (12/24/19), the adventure is complete! Additonal updates, including a consolidated simple text version, B/W printer-friendly version, a prettified version, and maps (!!!) will be available shortly, but you now have access to the full adventure. As these files are added, the price will increase slightly, so if you'd like to purchase this item at a discounted price, do so now! Right now, purchasing the title gives you: Access to the adventure's hooks,...

Knights of the Hours
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Years ago in Ritterfall, the Knights of the Hours were the town’s protectors. Established by Lord Caspar Jorg, the Knights stood as a symbol of strength and loyalty. In the last five years, however, the have stepped away from the populace. The recruits for the order still arrive, from within and outside the town. What happens to them? And when the Knights are seen, why do they stay so silent? Why do they never remove their armor? CONTENT WARNING: Body horror, abuse of power, death from heart failure, loss of family. This one-shot was written as part of the RPG Writer Workshop session for Winter 2019...

Luck be Malady
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Dice roll and cards fly at the Dove House of Luck in Waterdeep... but it's not all fun and games, as your party must stake out the casino and determine whether a crooked card dealer is stealing from the house, and what she's up to. Gamble and be merry... but even games of chance have a habit of leading back to the mysterious forces of quarrelsome Gods. Lucky be Malady is a D&D 5e urban adventure module set in Waterdeep, suitable for Tier 1 (level 1-3) parties. Schmooze with other gamblers, chase down crooked dealers, uncover plots orchestrated by the gods of fortune themselves. Think you're lucky? 2-4 hours of gameplay in any urban setting New rules for 4 games of chance 1 new curse 3 NPC stat blocks Beautiful hand-drawn maps and art assets An ally with a heart of g...

Missing Piece
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 $2.50
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Missing Piece is romance, mystery, and adventure rolled into one that happens in the halls of Winterhand Mansion in Neverwinter. The place where Solasia and Clement will take their vows and be wed. Will it lead to a happy ending or a tragedy? It's up to you! This Adventure Features: Introductory Adventure for Level 1 (4-5 Players) Neverwinter is the main setup but it can be replaced with any city that you desire. Custom Big Bad Evil Guy Custom Art for Player Handout Would like to extend my thanks to my Gaming Group- Rigor Mortis. Neverending support from RPG Writing Workshop Community, My Friend and my Cover Artist Dancing Berry Also my Editor Dane Em. If you guys have any comment/feedbacks. Do send me message at my Instagram (@esetiawan2) or Twitter (@Cal...

On the Rocks
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 $1.95
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This adventure was created as part of the 2019 Winter RPG Writer Workshop. #RPGWriterWorkshop A small town in peril, a haunted lighthouse and the grim truth behind a tragic accident. Fairport, ironically, has never been a very safe harbor, due to it's low visibility and rough seas. However, when a passenger ship runs upon the rocks and the shadowy figures of the drowned begin to plague the town's lighthouse, things begin to get considerably more dangerous. Visit the town of Fairport, investigate the eerie occurrences, and discover the sinister root of the baleful haunting. On the Rocks is a 4-6 hour adventure intended for 3-6 level 1 players. It is intended to be setting agnostic, and works as a great either as a one-shot adventure or an introduction to a larger campaign. ...

Roots Run Deep
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 $1.99
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Most people wouldn’t bat an eye at no one in the city of Shamveen having seen a rat or mouse in ten days, but Olivia Eriniur isn’t most people. A potent diviner, she’s seen the threads of fate weave themselves into a dangerous situation here and now, and has decided that it’s her job to do something about it. Her first step is getting a group of adventurers together to force the hand of fate. They will be the tools by which a crisis is averted. Her second step is to have them figure out, and get rid of, what’s been killing all the rats. Roots Run Deep is a 4-6 hour adventure featuring intrigue, combat, and puzzle-solving. It is intended for characters of levels 2-4, and can function as a tie in to Descent to Avernus. Content Warnings: Alcoholism, body horror, homelessness, pe...

Sleepless in Stillbank
Regular price: $3.09
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 $2.00
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 PDF
The quiet town of Stillbank has long stood alone and isolated. Nestled in a deep, mountain valley, on the side of a slow running river, Stillbank, has long been a peaceful and prosperous place. However, in recent weeks, the once peaceful town has begun to suffer a strange curse; as the townsfolk find themselves unable to sleep, plagued by horrific, haunting nightmares. Now, adventurers must decide between the lesser of two evils to save the town from its endless waking misery. My first short adventure, written as part of the RPG Writer Workshop, Winter 2019. This adventure is designed to be easily implemented into ongoing campaigns in a variety of different settings, or providing an intriguing and complex one-shot adventure. With ample helpings of social interaction, intrigue a...

The Covetous Serpent
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 $1.00
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 PDF
The party will traverse various landscapes, from frigid fjords and spring-time woodlands, to a long dead fortress and a cave heaving with toxic air and treasures. They will fight creatures such as Duergar, Ogres, and Grimlock through the mountain bastion, the fetid cave before finally facing off against the merciless Fáfnir....

The Fog of Solhaven
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 $0.99
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Cursed by an eldritch god, the once-glorious city of Solhaven is cursed by an oppressive fog that corrupts its lost citizens into bloodthirsty aberrations. In The Fog of Solhaven, a party of adventurers will venture into this enshrouded city, team up with allies to brave their way through the fog, and root out its source to free Solhaven of its curse.  This 4-6 hour one-shot, built for 5th level players, is a gothic horror adventure replete with heavy roleplaying opportunities. With setting-neutral writing, it is easily integrated into both established and homebrew settings. The Fog of Solhaven includes a 16-page PDF, a screen reader accessible PDF, NPC stat blocks, and atmosphere mechanics to both challenge and unsettle players. ...

The Frost
Regular price: $2.49
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 $1.99
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Delve into the depths of Highgrave in the search for spring in The Frost, and unveil the mystery in a deadly adventure for four level 5 characters.  "Even though spring should have been here a very long time ago it is growing ever colder. Most northern villages have been evacuated and many farmsteads along the icy roads can be found abandoned. The people are talking about curses and the wrath of the gods, and are throwing blame wherever they feel it is deserved. Several adventurers have traveled north in search of spring. Few have returned, and those that made it back did so empty-handed." This adventure includes: 3-5 hours of gameplay Setting neutrality 1 new monster Printerfriendly maps 10 pages in full color ...

The Murkwater Maniac
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The party arrive in Murkwater Port, a bustling trade city perfect for winding down after some stressful adventuring. When a visit to the local festival goes awry and the PCs discover a strange crime scene they find themselves on the hunt for the city's most notorious killer. Can they follow his trail in time while saving the victims along the way? A tier 2 adventure for 5th to 7th level characters. Includes tagged PDF. This adventure was created as part of the 2019 Winter RPG Writer Workshop. #RPGWriterWorkshop...

The Price of Freedom
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 $1.99
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 PDF
A powerful new narcotic is making its way through the Spine of the World. Behind it is a secret that could change everything! Explore a lost city and discover the secrets hidden by the gods themselves. (TW: some drug use and the possibility for players to use drugs) Purchase includes: A Tier 2 (levels 5-10) adventure designed as a one-shot dungeon crawl A new monster and complete stat blocks for all combat encounters A new fantasy narcotic with stats for usage Easy adaptibility in setting Exciting narrative points to launch an adventure path A new anti-magical material Original artwork and monster design by @CamTurnerArt A screen reader-friendly PDF! If you are interested in playing this adventure digitally, there is a Fantasy Ground conversion available here!...

The Tower of the Elementalist
Regular price: $1.95
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 $1.95
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 PDF
The Tower of the Elementalist An adventure for 4-5 characters of 10th-12th levels by Nathan Doyle A miscreant wizard seeks to control the forces of nature and has already begun to negatively affect those that live and work in the area around the city of Silverglen. There are many in Silverglen who would like to see the wizard's tower toppled. But there are also others who would like the wizard's power and treasures for themselves and would pay handsomely for them. Whatever the reasoning to come stop the wizard, this adventure awaits the brash and the brave alike. Those who dare to enter the domain of the master elementalist wizard must be prepared to test the limits of their brains as well as their brawn, their wits as well as their weapons. The wizard has gone unchecked for far too ...

The Worst of Times
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 $1.95
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Once prosperous, the now near-abandoned city of Sundial collapsed from several thousand to a mere few dozen residents in one short, terrible year. Those willing to stay found that their luck became no better. Many are in mourning, some are rebellious, a few just cannot imagine living anywhere except home. Seeking a means to undo an especially traumatic series of events, a local priest unlocked ancient and powerful magic which trapped the populace in an unending day. She hopes that someone will arrive and fight against fate itself to save her people from the very worst of times. The Worst of Times is a 4-8 hour adventure for a party of adventurers level 4-6. ...


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Product Information
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Rules Edition(s)
ISBN
1-30000-204-3
Publisher Stock #
RPGWW03
Format
Original electronic
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This title was added to our catalog on December 20, 2019.