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Monsters' Guide to Combat Encounters for DotMM L11-L15 [BUNDLE]

Monsters' Guide to Combat Encounters for DotMM L11-L15 [BUNDLE]

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This special bundle product contains the following titles.


Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 11.
Regular price: $0.99
Bundle price:
 $0.83
Format:
 PDF
If you are a DM of Waterdeep: Dungeon of the Mad Mage and you want to run your combat encounters faster and better, this guide is for you! In this guide you will find description for ALL 20 combat encounters that might occur when your party exploring Level 11: Troglodyte Warrens. You will find useful advices on how to use creatures in combat. Where should they stand? What course of action will be most efficient and logical? Whom they will attack? Will they fight to the death? Will they flee or surrender? I also put detailed explanation on how some creatures’ abilities and traits work. Tactics for 16 different creatures is described depending on surroundings, allies and lore: Behir Chasme Drow Drow Elite Warrior Drow Mage Drow Priestess of Lo...

Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 12.
Regular price: $0.99
Bundle price:
 $0.83
Format:
 PDF
If you are a DM of Waterdeep: Dungeon of the Mad Mage and you want to run your combat encounters faster and better, this guide is for you! In this guide you will find description for ALL 26 combat encounters that might occur when your party exploring Level 12: Maze Level. You will find useful advices on how to use creatures in combat. Where should they stand? What course of action will be most efficient and logical? Whom they will attack? Will they fight to the death? Will they flee or surrender? I also put detailed explanation on how some creatures’ abilities and traits work. Tactics for 14 different creatures is described depending on surroundings, allies and lore: Assassin Bore Worm Drow Drow Archmage Drow Elite Warrior Drow Mage Drow Pr...

Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 13.
Regular price: $0.99
Bundle price:
 $0.83
Format:
 PDF
If you are a DM of Waterdeep: Dungeon of the Mad Mage and you want to run your combat encounters faster and better, this guide is for you! In this guide you will find description for ALL 10 combat encounters that might occur when your party exploring Level 13: Trobriand’s Graveyard. You will find useful advices on how to use creatures in combat. Where should they stand? What course of action will be most efficient and logical? Whom they will attack? Will they fight to the death? Will they flee or surrender? I also put detailed explanation on how some creatures’ abilities and traits work. Tactics for 11 different creatures is described depending on surroundings, allies and lore: Arbalest Archmage Bore Worm Death Dog Hobgoblin Hobgoblin Capt...

Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 14.
Regular price: $0.99
Bundle price:
 $0.83
Format:
 PDF
If you are a DM of Waterdeep: Dungeon of the Mad Mage and you want to run your combat encounters faster and better, this guide is for you! In this guide you will find description for ALL 31 combat encounters that might occur when your party exploring Level 14: Arcturiadoom. You will find useful advices on how to use creatures in combat. Where should they stand? What course of action will be most efficient and logical? Whom they will attack? Will they fight to the death? Will they flee or surrender? I also put detailed explanation on how some creatures’ abilities and traits work. Tactics for 21 different creatures is described depending on surroundings, allies and lore: Animated Armor Animated Stove Bore Worm Carrion Crawler Carrion Ogre Defo...

Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 15.
Regular price: $0.99
Bundle price:
 $0.83
Format:
 PDF
If you are a DM of Waterdeep: Dungeon of the Mad Mage and you want to run your combat encounters faster and better, this guide is for you! In this guide you will find description for ALL 15 combat encounters that might occur when your party exploring Level 15: Obstacle Course. You will find useful advices on how to use creatures in combat. Where should they stand? What course of action will be most efficient and logical? Whom they will attack? Will they fight to the death? Will they flee or surrender? I also put detailed explanation on how some creatures’ abilities and traits work. Tactics for 16 different creatures is described depending on surroundings, allies and lore: Adult White Dragon Champion Death Tyrant Drow Mage Gelatinous Cube Git...


Total value:$4.95
Special bundle price:$4.15
Savings of:$0.80 (16%)
 
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Product Information
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Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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This title was added to our catalog on January 05, 2020.