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Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 11.Click to magnify
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Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 11.

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If you are a DM of Waterdeep: Dungeon of the Mad Mage and you want to run your combat encounters faster and better, this guide is for you!

In this guide you will find description for ALL 20 combat encounters that might occur when your party exploring Level 11: Troglodyte Warrens.

You will find useful advices on how to use creatures in combat. Where should they stand? What course of action will be most efficient and logical? Whom they will attack? Will they fight to the death? Will they flee or surrender? I also put detailed explanation on how some creatures’ abilities and traits work.

Tactics for 16 different creatures is described depending on surroundings, allies and lore:

Behir

Chasme

Drow

Drow Elite Warrior

Drow Mage

Drow Priestess of Lolth

Giant Fire Beetle

Giant Lizard

Hezrou

Piercer

Shadow Demon

Stirge

Swarm of Insects

Troglodyte

Troll

Zombie

Hope this guide will be helpful for your games!

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Product Information
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Community Content
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Pages
8
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File Last Updated:
December 08, 2019
This title was added to our catalog on December 08, 2019.