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The 12 Days of Midwinter is a collection of Dungeons & Dragons adventures inspired by the mythology, traditions, and lore of the Winter season. This collection features ~200 pages of adventures designed for every Tier of play, for characters between levels 1 and 20.

Each of the twelve adventures is a setting-agnostic one-shot, which can be run as a stand-alone adventure or dropped into a preexisting campaign. The adventures in this anthology are not related to one another but, with a bit of ingenuity and DM-discretion, could be combined into a festively epic campaign.

Adventures Include: 

  • The Unveiling (A Dark Fiend in a Rare Shield), by Josh Parry
  • Misfits (Two Teddy Terrors), by Dr. Kelly Lane
  • The Burgomaster's Gift (Three Ales Too Many), by Adam Scaramella
  • The Evergreen Court (Four Flippant Fey), by Alette Smith
  • Heart of Gold (Five Golden Rings), by Celeste Conowitch
  • Deadwinter Run (Six Kisses from Auril), Andrew Morley
  • Mayhem At Midwinter (Seven Swans To Slaughter), by Andy Dempz
  • Be Good For Goodness' Sake (Eight Naughty Children), by David Harmon
  • Flight of the Nutcracker (Nine Fairies Flocking), by Jacky Leung
  • What Past We Keep (Ten Knights Retreating), by Ethan Yen
  • Silken Doppleganger (Eleven Spiders Spinning), by Joe Avery
  • Divine Ice & Holy Fire (Twelve Frozen Halflings), by Emily Smith

Additional Content Includes:

  • Wintery Wild Magic
  • Festive Magic Items
  • Seasonal Trinkets

Each adventure features a custom full-page illustration from one of many talented artists: Anne-Dorthe Seberg Hansen, Gwen Bassett, Amanda Franck, Jennifer Peig, Wouter Florusse, Zeshio, Alison Huang, Anthony Alipio, Xan Larson, David Markiwsky, Emily Smith

With Additional Art from Kelly Brown and DW Dagon

Cover Art by Gwen Bassett

Additional Writing from JB Little

And Maps from Pat Eyler and Elven Tower


Editing by Ashton Duncan, Nicholas Johnson, and Tim Bannock


Find us on Twitter with #12DaysOfMidwinter!

@jvcparry, @AKellyLane, @_DocSharpe, @ScrivTheBard, @cconowitch, @Hecqubus, @andydempz, @dharmon202, @deathbymage, @ethnyen, @sipnstrut, @emilyjeasmith, @Anne_Seberg, @gwendybee, @annabelle_lee, @jennpeig, @WoutArt, @zeshio, @Drazillion, @dm_fromscratch, @PaleWhiteRabbit, @DavidMarkiwsky, @manic_pixie, @mountain_foot, @kellyhb5, @DW_Dagon, @DropTheDie, @ashtonnduncan, @DraconickGaming, @timbannock, @elventower


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Reviews (2)
Discussions (4)
Customer avatar
Robert B December 31, 2019 9:31 pm UTC
Any chance you could adapt this to FG (Fantasy Grounds)?
Customer avatar
Jacob H December 25, 2019 9:27 am UTC
Just bought this for use in a holiday one shot, using the 12th adventure (Divine Ice & Holy Fire). I've got mixed reviews to leave.

Overall, it was a lot of fun. It gives a solid framework for a one-shot, with a fun plot hook to get things rolling. My players loved the concept of high level adventurers going off to literally save Santa Clause, and each step along this journey was satisfying.

But I have a few complaints to report as well.

There are a good number of typos and errors. There are monster abilities that reference "retrying the saving throw" when no actual saving throw is mentioned. Names are changed back and forth (Nikolai -> Nicholas), or sometimes just the wrong name is used (where context makes it very obvious, such as in the middle of a stat block). Stat blocks also have mislabeled sections (e.g. "Perception +6" under the "Saving Throws" section, etc.).

What's more, a major element of the adventure is...See more
Customer avatar
Emily H January 02, 2020 5:57 pm UTC
Hi Jacob! Thanks for taking the time to leave your comments.


The Maze Engine mechanics are utilized for the Chronomancy Engine, as they are both "Orderers" made for the same purpose (with some light reflavoring to make this one more wintery-themed). It is possible that players who have played OOtA will have encountered a machine of this type before. I'm sorry to hear about some of the editing issues, and am glad that you were able to make sense of the adventure's intentions in spite of them.

Most of all, I'm glad that you and your table were able to have fun with the adventure! Hopefully you'll be able to enjoy some of the 11 other adventures in the book in the new year.
Customer avatar
Scott S December 07, 2019 12:11 pm UTC
Hi, I just purchased the PDF version of the collection. I was reading through the first adventure, The Unveiling, and it looks like the third episode "Removing the Veil" is missing. Am I just overlooking it?
Customer avatar
Emily H December 13, 2019 11:01 pm UTC
Thanks Scott! I'm looking into this now and will update you when I have more information.
Customer avatar
Emily H December 14, 2019 3:08 pm UTC
Hi Scott! There is no 3rd part that is missing- the adventure was originally designed to include a 3rd part, which was merged into the 2nd part during the wiring process. We just missed/failed to remove the references during editing. Thanks for checking and hope you enjoy the product!
Customer avatar
Mimmi R December 03, 2019 7:15 pm UTC
Hi, I would like to know how long the adventures are?
I'm looking for a one shot around 4-6 hours for characters level 15-20.

Thank you!
Customer avatar
Emily H December 03, 2019 7:22 pm UTC
Each of the adventures is between 2-6 hours long. There are 2 tier 3 adventures (lvl 11-16) and 1 tier 4 adventure (lvl 17-20)
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File Last Updated:
November 27, 2019
This title was added to our catalog on December 02, 2019.