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Avernus - a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice, cheatsheet)Click to magnify
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Avernus - a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice, cheatsheet)


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Advice, maps, cheatsheets, and more for Descent into Avernus: Chapter 3

Chapter 3: Avernus is where the characters are finally plunged into the campaign's namesake, as the training wheels are taken off and they're sent into the desolate steppes of Avernus to save Elturel (and themselves)! Chapter 3 is an infernal hotbed of savage demons and scheming devils, greedy warlords, and unscrupulous merchants, featuring devilish novelties such as infernal warmachines, demon ichor, and soul coins.

This download contains the following resources for Baldur's Gate: Descent into Avernus — Chapter 3:

  • 7 Full-color, VTT-ready Encounter Maps. Seven full-scale digital battlemaps in both DM's and player versions primed for virtual tabletops showing every encounter location in the chapter: the plains of Avernus, Bel's Forge, Crypt of the Hellriders, the Bone Brambles, the Hellwasp Nest, a Styx Watchtower, and a Wrecked Flying Fortress!

  • Running Chapter 3. An overview of Chapter 3, including a thorough look at the chapter's pacing with advice on how to handle travel, encounters, rests, and much more.

  • Avernus Cheatsheet. A one-page cheetsheet invaluable to any traveler in Avernus, giving you abbreviated rules for traveling in Avernus, as well as lists of devils, warlords, and a complete rundown of the Nine Hells and their rulers.

  • Fort Knucklebone. Ideas and suggestions to help you improve the various encounters at Fort Knucklebone and make the party's stay at Mad Maggie's even more memorable.

  • Quest for the Sword. A brief look at the Quest for the Sword, including ideas on how you can change the structure to give your players more options and agency, advice on how to handle Haruman's Hill and the Hellwasp Nest, as well as a new monster: the Hellwasp Queen!

  • Path of Demons & Path of Devils. A complete walkthrough of the two paths to the Bleeding Citadel, offering ideas on how to run, enhance or even remove various encounters to better fit your campaign.

  • Encounter Sheets. Monster stat blocks covering every foe in the chapter, neatly arranged together on pages, so you don't have to flip through several books when running encounters.

IMPORTANT NOTE: If you have already picked up the Baldur's Gate: Descent into Avernus Complete DM's Bundle, the content in this bundle has already been added to your download. Go to 'Account' -> 'Updated Titles' to download the updated bundle.



Baldur's Gate: Descent into Avernus DM's Bundle

Download the Complete DM's Bundle to get this download, a pack of VTT-ready Battlemaps + all other DM's resources we publish for all adventures included in Baldur's Gate: Descent into Avernus at a discount!

Click here to check out the Complete DM's Bundle!



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Bel's Forge





Bone Brambles


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Like this product or have a question? Leave a comment, rating, or a review, and let us know what you think! Also, check out our other products:

DM's resources (click bundles to see individual products)

Baldur's Gate: Descent into Avernus

Baldur's Gate: Descent into Avernus Complete DM's Bundle  A Tale of Two Cities  Elturel Has Fallen  Avernus  Sword of Zariel  Escape from Avernus  A Cold Day in Hell  Bitter Rivals)

DM's resources (click bundles to see individual products)

The Wild Beyond the Witchlight Complete DM's Bundle  Candlekeep Mysteries Complete DM's Bundle  Icewind Dale: Rime of the Frostmaiden Complete DM's Bundle  Baldur's Gate: Complete DM's Bundle  Waterdeep: Dragon Heist Complete DM's Bundle  Ghosts of Saltmarsh Complete DM's Bundle  Storm King's Thunder: Complete DM's Bundle  Tomb of Annihilation DM's Bundle

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Nybor Larloch Enhanced Monster Bundle Book of Vile Vices Book of Shadows Book of the Dead


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Reviews (3)
Discussions (4)
Customer avatar
Hudson G June 03, 2022 8:13 pm UTC
Baldur's Gate: Descent into Avernus Complete DM's Bundle has information missing about Chapter 3. The information in the bundle states that: "In our DM's resources for Chapter 3: Avernus we've written up an extensive encounter for the Arches of Ulloch, which has the place guarded by an infernal androsphinx...", but there is no information about this encounter in the bundle.
Customer avatar
Jaakko S December 19, 2020 6:34 pm UTC
Avernus cheatsheet has a mistake "If the two dice match, the characters get to other location." it should be "do not match".
Customer avatar
Kenneth B December 02, 2019 12:55 am UTC
What is the Dex save on the Hellwasp Queen "Incendiary Cloud" attack?
Customer avatar
Eventyr G December 03, 2019 8:14 am UTC
Hi Kenneth

That's an unfortunate mistake – it's a DC 13 Dexterity saving throw. We'll have a corrected version up within the next 24 hours. Thanks for pointing it out! :)
Customer avatar
Rondy R October 24, 2019 9:51 pm UTC
Do you have any plans to do another Fantasy Grounds .mod for the Avernus content like you did with Dragon Heist? I’m using that one right now in my campaign and it’s unbelievably helpful in fleshing out Waterdeep with more interesting content where the module is lacking.
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File Last Updated:
December 21, 2020
This title was added to our catalog on October 19, 2019.