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101 Poisons and Their Effects
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101 Poisons and Their Effects

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What happens when your Assassin NPC poisons your party’s barbarian? Nothing? But
they’re poisoned; shouldn’t the poison actually do something? If you want your party to
suffer something more than the generic effects of the condition of poisoned, then use this
book in your games.

A quick reference guide for DUNGEON MASTERS who wish to have specific poisons affect
their characters, or available as an item in-world. Included are 101 poisons with various
effects detailed, alongside information on how the poison is administered, how long its
effects last, and the Constitution check required to avoid them in the first place.

Available separately is a PLAYER version to this book, where the dice check information is
removed, should you wish to allow your players to have their own copy.

 
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Customer avatar
Matthew S September 11, 2019 11:01 pm UTC
PURCHASER
This has some nice effects that I will keep on hand for extra poison options. Pretty well put together.
There is one thing I would like to point out, in the case of "Goblin Blood" it talks about what you will do for your second action and what to do if you don't have two actions. The thing is, no one gets two actions. Some get to use multiple attacks, if they choose take the attack action as their action, but they do not get two actions and cannot substitute other actions in place of attacks. It's actually a common misunderstanding to think of it this way though.
Customer avatar
Chris P September 14, 2019 3:43 pm UTC
CREATOR
Matthew, thank you for the clarification on that. I will look to amend the list in the next week or so and upload a second edition.
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Product Information
Community Content
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Pages
14
Format
Original electronic
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File Last Updated:
September 11, 2019
This title was added to our catalog on September 11, 2019.