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Fantasy Grounds Collection One [BUNDLE]

Fantasy Grounds Collection One [BUNDLE]

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$52.09 
$86.82
This special bundle product contains the following titles.


Arcane Tradition: Magi of the Staff (Fantasy Grounds)
Regular price: $2.99
Bundle price:
 $1.79
Format:
 MOD (Virtual Tabletop)
This is the MOD file for Fantasy Grounds, not the PDF. Wizards ought to have an arcane tradition that encourages them to fight with, and use, a magical staff. It is a core part of the classical archetype, and while you don't have to be an old man with a long white beard, your character might feel out of place wielding a sword. Surely an archetype could be found that would let you feel good about using a staff for combat, or in any capacity. Look no further! Now you can turn any staff you wield into a magical staff, carve the adornments yourself, and make use of it both for melee combat and for magical power. The price of this PDF is in your hands, so what are you waiting for? Check out all of my other great products at Dungeon Masters Guild, starting with this one:  ...

Backgrounds from the Underdark (Fantasy Grounds)
Regular price: $4.99
Bundle price:
 $2.99
Format:
 MOD (Virtual Tabletop)
This product is the MOD file for Fantasy Grounds, not the PDF version. Have you dreamed of coming from a land of eternal darkness, with smog-choked cities of ringing steel, vertigo-inducing strongholds spread across stalactites and webs, or being raised by sapient mushrooms who communicate via telepathy spores?  Of course, we all have those dreams.  Now they can be a (tabletop-synthesized) reality with "Backgrounds from the Underdark," featuring 10 brand-new backgrounds thematic to the Underdark! Here is a brief list of all 10: Cultist - This background works even above-ground. Daredevil of the Underdark - Not for the faint of heart, only crazy adventurers need apply. Drow House Noble (Female) - Keeping the dark elf (and other) males in line. Drow House Noble...

Bard College: College of Errantry (Fantasy Grounds)
Regular price: $2.99
Bundle price:
 $1.79
Format:
 MOD (Virtual Tabletop)
This is the MOD file for Fantasy Grounds, not the PDF. Speaking of the PDF, as of today I am making the original PDF available as a pay-what-you-want product, keeping it in line with the other archetypes I have released for PDF so far (it used to be $0.50).  Below follows the original description. Bards are renowned for their songs, tales, and epic poems regarding knights of valor and courtly romance, and for some the desire to become that protagonist of myth propels them into the College of Errantry. Choose this college if you want to play a bard who... Specializes in two-handed melee weapons. Can wear heavy armor. Has the feel of a classic Arthurian knight. Is skilled in social etiquette and courtly manners, and can impress or flirt with one person very effectiv...

Bard College: College of Metal (Musical Archetype 1, Fantasy Grounds)
Regular price: $2.99
Bundle price:
 $1.79
Format:
 MOD (Virtual Tabletop)
This is the MOD file for Fantasy Grounds, not the PDF. Do you like metal? As the player of any trumpet knows, metal has resonant qualities that can be useful musically. Bards of the College of Metal take this a step further by insisting that any metal can be made resonant if you play (or scream) loud enough. Tapping into the elemental properties of metal, these bards can conduct electricity through a special axe-lute to enhance their attacks, and the most powerful members can destroy with their voice alone. Get ready to thrash with your heavy metal... weapons and armor. Check out all of my other great products at Dungeon Masters Guild, starting with this one:  ...

Druid Circle: Circle of the Elements (Fantasy Grounds)
Regular price: $2.99
Bundle price:
 $1.79
Format:
 MOD (Virtual Tabletop)
This is the MOD file, not the PDF version. Some say the soul of nature is divided into four elements: Air, Earth, Fire, and Water. Philosophical differences led a group of druids who were formerly members of the Circle of the Land to unveil an ancient and primal connection to the elements themselves. Now, this ancient tradition is suddenly becoming popular among druids across the world. This could lead to a new renaissance of natural magic... or it could herald storms, earthquakes, volcanoes, and tsunamis, acts of terrible destruction unleashed by overzealous adherents. How will you harness the elements? Check out all of my other great products at Dungeon Masters Guild, starting with these:   ...

Elemental Magic for Fantasy Grounds (Codex Five of the Enchiridia Mysteria)
Regular price: $11.99
Bundle price:
 $7.19
Format:
 MOD (Virtual Tabletop)
This is the Fantasy Grounds version of "Elemental Magic," brought to you with help from Shaun Sides (@w4lkin_dude). This is a MOD file, not a PDF. In a world where things are arbitrarily categorized... Welcome to Elemental Magic, Codex Five of the Enchiridia Mysteria! Wield the power of air, earth, fire, and water in this collection that is meant to flesh out thin places in the spell lists while also trying new things (I also found some surprising space to cover basic effects, like setting creatures on fire or summoning rain). Here's a rundown of what you'll get in this tome: Elemental Spell Lists. See what your elemental spell options are for each element and for each class from across the Player's Handbook, Xanathar's Guide to Everything, and my own spellbooks (Spells from Elsewh...

Matter Magic for Fantasy Grounds (Codex Four of the Enchiridia Mysteria)
Regular price: $5.49
Bundle price:
 $3.29
Format:
 MOD (Virtual Tabletop)
This is the Fantasy Grounds version of "Matter Magic," brought to you with help from Shaun Sides (@w4lkin_dude). This is a MOD file, not a PDF Matter is energy. In Codex Four of the Enchiridia Mysteria, 25 new spells and 4 magic items concern that most tangible of things: physical objects.  Whether you are creating objects, destroying those which irk you, or fundamentally altering objects in new ways, your grimoire of spells will leave a lasting impression on the physical world. Are you ready to shape matter? This is Codex Four of the Enchiridia Mysteria, a multiple-volume collection of dedicated grimoires and enchiridions focused on a particular subset of magic. Check out all of my other great products at Dungeon Masters Guild, starting with these: ...

Mind Magic for Fantasy Grounds (Codex One of the Enchiridia Mysteria)
Regular price: $5.49
Bundle price:
 $3.29
Format:
 MOD (Virtual Tabletop)
This is the Fantasy Grounds version of "Mind Magic," brought to you with help from Shaun Sides (@w4lkin_dude). This is a MOD file, not a PDF. Do you have what it takes to unveil the psyche? It takes power to shape the physical world, but it takes subtlety to shape the mind. The brain is a formidably complex organ, made only more so by the existence of the soul in Dungeons & Dragons. Tampering with it can have unexpected results, and many spellcasters flee from the labyrinthine complexities of the mind to choose spells of simple power in the physical world. But you are not one of them, are you? Whether you are a veteran illusionist or an apprentice enchanter, this collection of 25 new spells about the mind will give you new tricks and solutions to unveil. You will fi...

Monastic Tradition: Sword Dancer of Eilistraee (Fantasy Grounds)
Regular price: $2.99
Bundle price:
 $1.79
Format:
 MOD (Virtual Tabletop)
This is the MOD file for Fantasy Grounds, not the PDF. It is hard to escape Lolth's grasp. Dark elves who hold joy and goodness in their hearts are rare, and rarer still are those who risk Lolth’s wrath by converting and escorting other drow from the darkness into the light. Eilistraee, the Dark Maiden, is the divine source of this kindness and guidance, and her followers sometimes take up the path of the sword dancer to emulate her grace. While most are dark elves and traditionally female, all races and genders are welcome to join. Will you dance under the moon, and bring others to its light? Check out all of my other great products at Dungeon Masters Guild, starting with these:   ...

Mortality Magic for Fantasy Grounds (Codex Three of the Enchiridia Mysteria)
Regular price: $5.49
Bundle price:
 $3.29
Format:
 MOD (Virtual Tabletop)
This is the Fantasy Grounds version of "Mortality Magic," brought to you with help from Shaun Sides (@w4lkin_dude). This is a MOD file, not a PDF. Will you be a healer, or a killer? Welcome to Codex Three of the Enchiridia Mysteria. In this collection of 25 new spells about life, death, and undead you will find both good and evil. Almost every spell is necromancy within this codex (with one conjuration), as the focus is so clearly within the domain of life and death. The classic spells Disrupt Undead and Malison have returned, and the rest are brand-new. While there are indeed foul spells of the vilest necromancy within this enchiridion, there are also selfless spells of healing that even the purest could not find fault in. This contrast is sharpest on...

Sorcerous Origin: Aberrant Bloodline (Fantasy Grounds)
Regular price: $2.99
Bundle price:
 $1.79
Format:
 MOD (Virtual Tabletop)
This is the Fantasy Grounds version, a MOD file, not the PDF version. A bloodline, regardless of its origin, may bestow the gift of magic. Some sorcerers are unfortunate enough to have ties back to aberrations, usually by arcane experiments their ancestors suffered through. While these bloodlines are definitively unnatural, power exists in them nonetheless. Within you will find seven different aberration bloodlines you may be associated with: Aboleth Beholder Gibbering Mouther Illithid Neogi (from "Volo's Guide to Monsters", which is recommended but not required) Slaad Star Spawn (from "Mordenkainen's Tome of Foes", which is recommended but not required) Don't be afraid of what is around the next corner... be afraid of what is within. Check out all of my ...

Spells from Baldur's Gate (Fantasy Grounds)
Regular price: $14.99
Bundle price:
 $8.99
Format:
 MOD (Virtual Tabletop)
This is the Fantasy Grounds version of the product (a MOD file), not the PDF. Enter the setting of Baldur's Gate (set in Faerun on the world of Toril), which was immortalized in the game series by the same name.  Most of the 73 spells in this tome were developed by characters in the world, and the vast majority of those were created by beloved characters from the game! And beloved (or hated) villains from the game! And even hated characters from the game (yes, even Eldoth)! In case that wasn't clear, every playable character that could cast spells from Baldur's Gate, BG: Siege of Dragonspear, and Baldur's Gate 2 have their own signature spell in this tome (or more than one)!  Several diabolical villains have spells of their own design within as well... and a few other fam...

Spells from Elsewhere (Fantasy Grounds)
Regular price: $14.95
Bundle price:
 $8.97
Format:
 MOD (Virtual Tabletop)
This is a MOD file for Fantasy Grounds, not the PDF. Over a year ago, I released my first Dungeon Masters Guild book "Spells from Elsewhere" to the world.  It imagined unusual spellcraft from exotic locations, such as underwater or from other planes or worlds, without being setting-specific.  It was received positively, has gone on to become a Copper Seller, and is still a work I am proud to call my own. Now, I have teamed up with Shaun Sides to bring you the virtual tabletop version of "Spells from Elsewhere" as a MOD file for Fantasy Grounds.  Enjoy all of the whismy and quirkiness of the original in a new format, for a new way to play.  Thank you all for giving me the medium and the means to achieve my dreams of being a writer and a game designer.  As...

Time Magic for Fantasy Grounds (Codex Two of the Enchiridia Mysteria)
Regular price: $5.49
Bundle price:
 $3.34
Format:
 MOD (Virtual Tabletop)
This is the Fantasy Grounds version of "Time Magic," brought to you with help from Shaun Sides (@w4lkin_dude). This is a MOD file, not a PDF. What is time? Countless archmages have tried to unravel this question, and been unraveled themselves in the process. Paradox is a powerful force, and deterrent, to those who would dabble into this dangerous subclass of magic. You are no dabbler. Delve deep into chronomancy with 25 new spells about time for all classes. Arcane casters are the most prolific, but clerics of Labelas Enoreth (known to ancient humans as the aspect Chronos) have some very powerful tricks of their own. Be bold, and open your own copy of Time Magic, Codex Two of the Enchiridia Mysteria. If your Storyteller (Dungeon Master) is worried about time magic, fea...


Total value:$86.82
Special bundle price:$52.09
Savings of:$34.73 (40%)
 
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Product Information
Community Content
Rules Edition(s)
ISBN
1-30000-204-3
Publisher Stock #
lr55323
Format
Original electronic
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This title was added to our catalog on September 01, 2019.