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Hellbound Heists
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Your Descent Into Hell

Isn't Done Yet

This is the digital and print on demand versions of Hellbound Heists. If you are looking for the Fantasy Grounds module - click here.


Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign.

Featuring 29 new monsters, 23 new items, one new background and innumerable terror.

The Avernus Job (Level 8+): A quick trip to Hell explores the short time Gruumsh spent in Avernus and what he left behind.

Mission: Dis Protocol (Level 7-10): Assist an infernal lawyer by stealing the proof of her client's innocence from the archives of Dis.

Come Hell or High Water (Level 9-13): Uncover the secret operations of Mammon that could upset the balance of the Blood War itself!

The Archdevil's Gambit (Level 13+): Untangle the mess surrounding powerful devils in the middle of the pain and pleasure of politics.

Mission: Broken Heaven (Level 14-16): A number of beings all want a trapped angel for themselves, and one of them is
desperate enough to ask for the help of mortals!

Meltdown Masquerade in Malbolge (Level 14+): Glasya is holding a ball to humiliate Levistus. While she has her own plots to
work through, so does every other guest present! But will the adventurers have enough time to finish their own?

According to Plan (Level 14+): Help free a rogue from a hellbound prison, and aid in the recovery of a valuable set of blueprints.

666: To Mephistar (Level 17-19): All aboard the coldest train in all of Hell! This non-linear train-based adventure has all involved
in the ride for their lives, from the coldest depths of Hell right into the home of Mephistopheles! 

Nessus: What's in a Name? (Level 17-20): Your adventurers are in for the heist of their lives! Reach the deepest part of the
Nine Hells all to steal a most powerful name from the fortress of Asmodeus!

Preview Preview 1 Preview 2 Preview 3

 Preview 4 Preview 5 Preview 6 Preview 7

 Preview 8 Preview 9 Preview 10 Preview 11 



 
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Reviews (3)
Discussions (3)
Customer avatar
Carlos C November 07, 2019 12:32 am UTC
How long do these adventures run on average? Are they able to be run as one shots or would that take some cutting?
Customer avatar
Bryan H November 07, 2019 6:34 pm UTC
CREATOR
The goal was for each adventure to be 4-6 hours each, with a lot of wiggle room for the DM to control the pace. If I guessed at what the shortest adventure is, it would be the first one (Avernus) or the sixth one (Malbolge). The first adventure is available in the preview entirely.
Customer avatar
jonathon R October 13, 2019 1:38 am UTC
does this include a trip to Stygia, the Fifth layer of hell have a PC who has chosen a patronage from levistus? thanks
Customer avatar
Bryan H October 13, 2019 4:08 pm UTC
CREATOR
It absolutely does! There's one adventure in each of the nine layers of hell. For stygia, that adventure is "Mission: Broken Heaven" (Level 14-16)

Stygia has a cool infiltration thing going on. Steal an airship, fly to a secured location and extract an important item.

With levistus as the patron, the provided hooks might not work so make sure to read the adventure before hand and adjust it slightly.
Customer avatar
September 29, 2019 5:26 pm UTC
Is this or will this be AL legal?
Customer avatar
Bryan H September 29, 2019 7:15 pm UTC
CREATOR
At this time it is not AL legal but we've reached out to the league to see if we can get it into the AL
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Product Information
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Pages
289
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Original electronic
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File Last Updated:
September 22, 2019
This title was added to our catalog on September 23, 2019.