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Compendium of True Evil
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Compendium of True Evil


Compendium of True Evil

A Complete Guide To Creating Evil Characters

Compendium of True Evil features 61 pages of evil themed character options for building a balanced, functional party for evil adventures. The product includes:

1 Full Character Class: 

Power your unique abilities with the souls of your enemies with this fully balanced character class. A Soulbinder walks a unique path. Though their powers grant them access to secret knowledge and abilities, they are sometimes shunned by society as heretics and witches. The Soulbinder is a front line striker that relies on doing damage to stay alive. Without access to the brute force of a Barbarian the Soul Binder must drain the life force of their opponents to fuel their own strength.

Will you choose to heal your allies by walking the Path of the Twins, to decimiate your enemies on the Path of Force, lay the undead to final rest wih the Path of Peace, or whisper mad lies to anyone who will listen along the Path of Deciet. Choose your path wisely. The souls of the fallen depend on it.

12 New Class Archetypes

 Bring your evil to new heights with a new character archetype for each of the original Player's Handbook classes. Will you wear your corrupt heart on your sleeve as a vampire worshipping Blood Rager Barbarian or will you sew the seeds of dissent as a Propaganda Bard? Options include:

-- Barbarian: Blood Rager -- Bard: College of Propaganda -- Cleric: Divine Domain of Domination -- Druid: Circle of the Swarm -- Fighter: Martial Archetype Crimson Blade -- Monk Tradition: Way of the Black Book -- Ranger Path: Lycanthropic Hunter -- Paladin Oath: The Lawbringer -- Rogue Archetype: The Nightchild -- Sorcerous Origin: Shared Soul -- Warlock Patron: The Cosmos -- Wizard School: Witchcraft

Empower yourself by crushing your enemies with these fully balanced archetypes. But be careful, your allies may grow envious.

10 Character Backgrounds

Build a unique evil character story with 10 backgrounds. Each background is designed to give your character depth and a reason for their evil ways. Choose from options ranging from truly evil to simple bad luck. These include:

-- Afflicted: a pathetic creature struck with a malady -- Convict: escaped or released; dangerous regardless -- Executioner: the final word in legal disputes -- Experimental Doctor: perhaps brave and kind, perhaps a bit mad -- Expropriated One: overthrown, but not out of the fight yet -- Familiar: serve a greater master -- Monster Within: you carry something with you, something dark -- Raised by Evil: this rotten apple did not fall far from the tree  -- Resurrected: an act of god or an act of science? -- Turncoat: loyalty has a price

21 Character Feats

 These unique feats add a bit of evil flavor and functionality to any character build. Rob graves, redirect hits at your friends, and why not add a bit of poisoning for fun.

70 Unique Spells

A complete list of 70 balanced spells for use with all classes at all levels. Empower your spell caster to do more than just blast away. Rile the emotions of crowds to incite a riot. Force weak peasants to work for weeks without rest with Inhuman Vigor. Send your enemies tumbling to their deaths without raising a finger with Curse Luck. Each spell offers a unique combat or roleplaying opportunity for your campaign.

Curse Luck

4th level divination
Casting Time: 1 Action Range: 1 mile Components: V, S, M (a tuft of black hair) Duration: Concentration up to 8 hours
For the duration the target has very bad luck. All mundane tasks the target attempts now require the target to make an appropriate skill check against your spellcasting DC. This effect applies to all daily tasks such as riding a horse, hammering a nail, or having a conversation. On a failed save the creature fails at the task, usually causing some negative effect. For example a rider may fall from their horse, or an attempt at persuasion may offend. Because life threatening situations bring heightened concentration, casting this spell on a creature in combat causes the spell to fail. If the target enters combat at any point during the spell’s duration, the spell immediately ends.

A Guide To Building Evil Backstories

A short guide to building a character or party of evil charcters that can work in any campaign. This quick guide features tables and descriptions of motivations to inspire your own character building process.

100 Trinkets

Because why not?

Revision History:

  • 8/16/2019: A typo that deleted a section of text in Otherwordly Whispers was corrected
  • 8/16/2019: 2 spelling errors were corrected
  • 9/14/2019: spelling error fixed: Curse of Decay spelled "cures" in druid spell list and spell block
  • 9/14/2019: Martyr corrected to "magic martyr" spell on Warlock, Ranger, and Paladin spell lists
  • 9/14/2019: Meat puppet corrected to 2nd level spell on Bard, Paladin, and Warlock spell lists
  • 9/14/2019: Mute: missing text replaced
  • 9/14/2019: Revenant: old text referring to unseen servant stat block removed
  • 9/14/2019: Revenant: typo fixed. correct spell lveel is 6th
  • 9/14/2019: Ride the lightning: typo fixed on -> and
  • 9/14/2019: Reverse magnetism: missing spellblock added
  • 9/14/2019: water to poison: spell block named fixed to "water to poison"
  • 9/14/2019: zone of death: corrected to 8th level spell in cleric and warlock spell lists

Not interested in the whole compendium? You can buy the spells, backgrounds, and Soul Binder class individually!

Compendium of True Evil Series

The Compendium of True Evil

   Evil Archetypes 

Troubled Backgrounds

The Black Book (Mini Compendium of True Evil)

coipmendium preview

80 spells

backgrounds image

 Blackbook preview

Goblin Ink Adventures

Reef of Madness

                     Order in Chaos                        

Sugarthane's Sanctum

Reef of Madness Preview

OiC Preview Sanctum Preview

Character Options

The Soul Binder (Full Class)

Fist Weapons

    Monastic Tradition: Zen Archer   

Sugarthane's Sanctum Character Options

sB preview  fist weapons zen archer  STS Options

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Reviews (6)
Discussions (1)
Customer avatar
Jake K August 16, 2019 1:59 am UTC
The Otherworldly Whispers feature seems to be missing part of its text. It only has
"A Soul Binder is in near constant connection with the souls of the dead. Though binding a soul takes great power and concentration, even the most novice Soul Binders is capable of communicating with recently departed souls. As an Action you can You can use this ability a number of times per day equal to your Manipulation uses."
The actual feature itself seems to be missing.
Also on page 9 there's a spelling error. You have eys of charming instead of eyes of charming.
Customer avatar
Jake K August 16, 2019 2:12 am UTC
I also found on number 92 of the Mad Cull table that You was spelled YOu. Sorry if me pointing these out is getting annoying. I know mistakes like these are easy to make and I like helping content creators find them to make their job a little easier.
Customer avatar
Richard P August 16, 2019 1:05 pm UTC
Jake thank you so much for catching this and letting me know. This is why you don't proofread a dozen times. I must have deleted the section as I was giving it one last look.

Huge thanks, Jake. As an appreciation, if you contact us via Facebook, I would love to send you a comp copy of one of our adventures.
Customer avatar
Jake K August 16, 2019 1:49 pm UTC
Unfortunately I don't have facebook. Besides I don't need anything I just enjoy helping out.
Customer avatar
Richard P August 16, 2019 2:50 pm UTC
Well then you have my thanks! That was such a bonehead mistake on my part.
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File Last Updated:
September 14, 2019
This title was added to our catalog on August 13, 2019.