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The Dark Archetypes
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The Dark Archetypes





Summon the dead at your side, command devils and demons, leap through the shadows and become evil incarnate in this supplement for the world's greatest roleplaying game.

The Dark Archetypes consists of subclasses for each official class, along with magical items, spells and minions. Several new mechanics are introduced and the subclasses are built thematically and playtested to achieve balance.

The Archetypes are the following:

Barbarian, Path of the Deathsworn
Bard, College of the Scream
Cleric, Demon Cult Domain
Druidic Circle of the Fungus
Fighter, Tormentor
Monk, Way of the Oni
Paladin of the Seven Deadly Sins
(each Sin with its own set of abilities and Channel Divinities)
Ranger, Archetype of the Devilhound
Rogue, Shadowborn
Sorcerer of Sanguimancy
Warlock of the Hive Mind
Wizard, School of Inversion

The supplement also includes:

27 unique magic items (with rarities spanning from common to legendary)
Over 65 unique spells and two new schools of magic (from cantrips to level 9)
Eldritch Invocations and a new Pact Boon of The Brand
2 brand new creatures with their stat blocks
The Paths of Malice: an original reward system for players roleplaying evil characters

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The digital edition of The Dark Archetypes includes:

  • full-color, 54-page bookmarked PDF
  • printer-friendly PDF
  • text that can be copied and pasted
Druidic Circle of the Fungus Preview Minion of the Deathsworn & Items for a Deathsworn Barbarian Preview Sanguimancy Spells Preview 

DM Dango's Review: Are The Dark Archetypes balanced? I am happy to report that, yes they are. Some are more powerful than others but in specific situations. Different skills pay different bills. It's not about everyone being able to do everything great. It's about everyone being able to do something great.

Home Brew Crew's Review: If you look all of the stuff that is in this, we are talking about a Deathsworn Barbarian, about a Bard of Scream, a Demon Cult Cleric... Every single one of these is very dark, very brooding, I mean it is really, really great to me.

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Reviews (21)
Discussions (9)
Customer avatar
Robert B December 31, 2019 9:34 pm UTC
Any chance you could adapt this to FG (Fantasy Grounds)?
Customer avatar
Nikolas T January 01, 2020 3:40 pm UTC
There are no plans for an FG conversion. Thanks for your interest :)
Customer avatar
Lance O December 04, 2019 6:33 am UTC
I think it's odd that clerics have a list of domain spells but the druid subclass does not. I like this, I just thought that was odd not to include.
Customer avatar
Nikolas T December 04, 2019 9:52 am UTC
Hey, thanks for your comment! All cleric domains have domain spells whereas not all druid circles have circle spells (take the Moon Druid for example). So a druidic circle does not *have* to include bonus spells. During development of the druid of the fungus we decided that we didn't want to focus on spells so we ditched the bonus spells. We are happy that you liked it, though :)
Customer avatar
Adam H November 13, 2019 1:59 am UTC
I have a question regarding the Oath of Lust Paladin's Last Kiss divinity. If used against a target under a Charm Person spell, and the target fails their save, would the damage cause Charm Person to end? Or would the target remain charmed as per the description of Last Kiss.
Customer avatar
Nikolas T November 13, 2019 4:22 pm UTC
If a creature is charmed by the Paladin, then if they fail their save they are damaged and they remain charmed. If they succeed they suffer the same damage and are no longer charmed. If you attempt to use Last Kiss on a creature that is charmed but not charmed by you, you cannot use Last Kiss. I hope this answers your question :)
Customer avatar
Rob T October 14, 2019 4:18 pm UTC
Really wish this was available for Fantasy Grounds.
Customer avatar
Nikolas T October 14, 2019 4:36 pm UTC
Hey Rob! Thanks for your input, at this point in time we feel that we do not have enough audience that is asking for an FG conversion. But this is not a standalone title. There are plans to extend The Dark Archetypes franchise (though not milk it out of its mind). We are familiar with your work on FG conversions. If we feel that the next titles (regardless if they are connected with TDA or not) need an FG conversion and we believe that your work reflects on the final result we strive for, we will contact you :)
Customer avatar
Rob T October 14, 2019 4:43 pm UTC
Oh hey Nikolas, that's great. Whether you use me or not, I would LOVE to see these titles in FG. I'm not sure I understand the need for a fan base to scream for the FG version. I would assume EVERY PDF on the planet should need to be converted to FG, but I am PERHAPS biased. Ha!
Customer avatar
Kill me R September 11, 2019 12:11 am UTC
Cool, but what is the difference between the Circle of Spores and the Circle of the Fungus?
Customer avatar
Nikolas T September 11, 2019 5:06 am UTC
The Circle of the Fungus takes a more thematic approach and focuses on the control a fungus organism may have on another creature. I believe the Circle of Spores does not focus that much on manipulation. Plus the Circle of the Fungus introduces new mechanics that can be used on allies and enemies alike (the symbiotic spores). Hope I helped!
Customer avatar
Thomas W August 22, 2019 1:56 pm UTC
I'm curious what the Shadowborn rogue archetype is. Is it like the shadowdancer prestige class in D&D 3e and Pathfinder?
Customer avatar
Nikolas T August 22, 2019 4:15 pm UTC
The Shadowborn can leap through shadows in mini teleport bursts (that use up their feet of movement) but this is in no way similar to 3e or pathfinder. They use pocket dimensions to store things that they can access at any times and a few more goodies :) I dont wanna spoil everything!
Customer avatar
Jadon C August 16, 2019 3:37 pm UTC
I hear there is an Easter egg on the cover art, is there not? Other than that guitar looking object in the top right, I don't know what to look for
Customer avatar
Nikolas T August 16, 2019 3:40 pm UTC
Hey friend! I assume you are talking about the easter hunt on Instagram. That is not the easter egg. The easter was already found to be honest! The guitar is just the bard's weapon.
Customer avatar
Christopher B August 14, 2019 10:50 am UTC
I would have changed "Seed of Destruction" to 4d12 damage per round rather than 3d12. Even 4d12 with the 5 rounds of damage cap (and the concentration requirement that makes it challenging to last that long), it would still put it on the low end of average damage for a 9th level spell.
Customer avatar
Nikolas T August 14, 2019 11:30 am UTC
The enemies do not get to save though, that was my thinking behind keeping it to 3d12. I run the numbers a few times and figured that 3d12 was strong but not gamebreaking (especially since it can be done to up to 5 people and can ramp up to 15d12 damage with the extremely right conditions). It is a really niche spell to be honest but I'll write down your input and think on it for our next update! Thanks for the feedback!
Customer avatar
Alex C August 09, 2019 9:50 pm UTC
My only lament is that this isn’t called “Darketypes”
Customer avatar
Nikolas T August 09, 2019 10:28 pm UTC
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File Last Updated:
January 04, 2020
This title was added to our catalog on August 06, 2019.