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A Place to Call Home

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 People in the small, peaceful village of Maplegrove have noted strange happenings during the past few weeks. The baker wakes up to find the dough already rising. Gossip travels twice as fast. A mother hears the laughter of her daughter in two different rooms. Fearing a haunting – or worse – the villagers put out a call for help. 

This adventure provides 4-6 hours of mystery and misdirection for players level 3-4. (Though there are suggestions to increase or decrease difficulty.) The module also includes notes for the DM on setting tone and interpreting official monster lore for its iconic antagonist, the Doppelganger. "A Place to Call Home" aims to be friendly to both new players and new DMs, and draws only from content that can be found in the three core books. It features plot hook suggestions to use either as a stand-alone adventure, or meshed into an existing campaign. 

Welcome home. 

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Reviews (2)
Discussions (2)
Customer avatar
Travis C August 07, 2019 3:23 am UTC
PURCHASER
I just finished this adventure with a few friends. It was an absolute blast!
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Customer avatar
Joelle V August 13, 2019 9:52 pm UTC
CREATOR
I'm so happy you liked it!
Customer avatar
M.T. B August 02, 2019 4:02 am UTC
Sounds intriguing - it would be great to have a couple of pages preview!
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Customer avatar
Joelle V August 05, 2019 1:25 pm UTC
CREATOR
Thank you for letting me know! Seems I forgot to tick a box. :) A preview should be available for you to view now!
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Silver seller
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Pages
8
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Original electronic Click for more information
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File Last Updated:
August 01, 2019
This title was added to our catalog on August 01, 2019.