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Creatures & Constructs: A Monster Manual Supplement for Eberron
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Creatures & Constructs: A Monster Manual Supplement for Eberron


Previous editions have introduced dozens of Eberron-centric new creatures. Now, many of these have been converted to 5th edition with full stats and write-ups.

Creatures and Constructs includes:

  • Over 70 entries, including several variant creatures
  • Homunculi and Symbionts
  • Rules for Eberron-specific weapons and weapon materials: the Xen'drik boomerang, Byeshk, Targath, and Crysteel.
  • A hyperlinked table of contents, for your convenience
  • Tables that sort the creatures included by creature type, challenge rating, and location

A list of the entries included by challenge rating is below:

Creatures by Challenge Rating 

Challenge Rating 0 

  • Symbiont: Breed Leech
  • Symbiont: Living Breastplate
  • Symbiont: Tentacle Whip
  • Symbiont: Throwing Scarab
  • Symbiont: Tongueworm
  • Homunculus: Dedicated Wright
  • Homunculus: Expeditious Messenger
  • Homunculus: Furtive Filcher 

Challenge Rating 1/8 

  • Dinosaur: Fastieth
  • Madborn Commoner

Challenge Rating 1/4 

  • Symbiont: Shadow Sibling
  • Symbiont: Spellwurm
  • Dinosaur: Clawfoot
  • Valenar Riding Horse
  • Homunculus: Packmate 
  • Spiretop Dragon
  • Yuan-ti Wretchling 

Challenge Rating 1/2

  • Choker
  • Dolgrim
  • Symbiont: Crawling Gauntlet
  • Symbiont: Stormstalk
  • Symbiont: Winter Cyst
  • Horrid Rat
  • Alchemy Beetle
  • Homunculus: Arbalester
  • Homunculus: Iron Defender 

Challenge Rating 1

  • Dolgaunt
  • Dolgrim Warrior 
  • Tentacle Spider 
  • Magebred Riding Horse
  • Homunculus: Persistent Harrier 
  • Roach Thrall
  • Living Acid Splash 
  • Living Burning Hands 

Challenge Rating 2 

  • Magebred Warhorse
  • Dusk Hag
  • Living Color Spray 
  • Living Flaming Sphere
  • Undying Soldier
  • Karrnathi Skeleton 

Challenge Rating 3 

  • Dolghast
  • Horrid Wolf
  • Magebred Brown Bear
  • Magebred Ghost Tiger
  • Wingwyrd
  • Inspired, Tsucora Quori
  • Karrnathi Zombie
  • Mourner 

Challenge Rating 4 

  • Dolgarr
  • Dolgaunt Cenobite
  • Madborn Veteran
  • Young Carcass Crab
  • Dream Serpent
  • Karrnathi Skeleton Blademaster
  • Urdark 

Challenge Rating 5 

  • Dragonhawk
  • Horrid Ape
  • Rancid Beetle Swarm
  • Tsoreva Quori (Quori MindBlade)
  • Tsucora Quori
  • Jungle Giant
  • Madborn Troll
  • Karrnathi Bullette
  • Feral Spirit 

Challenge Rating 6 

  • Dolgarr Berserker
  • Warforged Scorpion
  • Karrnathi Zombie Champion
  • Rancid Beetle Zombie
  • Vour 

Challenge Rating 7 

  • Silvereye Marauder
  • Carcass Crab
  • Scorrow
  • Living Cloudkill 

Challenge Rating 8 

  • Steel Kraken
  • Warforged Titan
  • Clawborn Scorrow Shaman 

Challenge Rating 9 

  • Awakened Dragonhawk Freedom Fighter
  • Zakya Rakshasa
  • Undying Councilor
  • Forgewraith 

Challenge Rating 10 

  • Dream Master Quori

Challenge Rating 11 

  • Dinosaur: Battletitan 

Challenge Rating 12 

  • Radiant Idol

Challenge Rating 19 

  • Daelkyr
  • Ascendant Councilor

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Reviews (1)
Discussions (4)
Customer avatar
David E April 14, 2020 1:25 am UTC
Any plans to update this to include specific NPCs (Holy Uldra or Gorodan Ashlord as 4e examples) or "typical" generics from 3.5 (Typical Silver Flame Priest, Typical House Deneith Sentinel Marshal, etc.) or is that outside the scope of "Creatures and Constructs"?

On the note of updates, now that Rising from the Last War is out, any plans to cull things covered there, follow their lead on interpretation (i.e. living spells as constructs not oozes, symbionts as treasure, etc.) or fill in their gaps (more Magebred and Horrid animals)?

Or do you think you're done now that there is official support?
Customer avatar
Stuart B April 14, 2020 5:40 am UTC
Hi David. Thanks for you comment.

I'm waiting until Keith's Exploring Eberron comes out in order to decide whether/how to update this. I'm open to suggestions, though.

In terms of NPCs, that's mostly out of the scope of this project, but you might want to check out my NPCs of Eberron: The Dragonmarked at —that does have things like a typical Sentinel Marshal as well as some unique dragonmarked NPCs.

I'm also working on another, larger, book of Eberron NPCs that is more focused on named characters from earlier editions. I expect that will be out sometime in May.
Customer avatar
Ed P November 12, 2019 9:38 pm UTC
Really enjoying the book so far, having just bought it, but I think there a couple of formatting issues that have cropped up:

Page 8 Young carcass crab heading should move to next column with stat block
Page 46 Some text isn't aligned properly with other and is seemingly floating
Page 47 image only and cropped off at the top of the page
Page 48 is completely blank for me
Page 54 has just one line of acknowledgement only
Page 53 and 55 images look they have been cropped from something else, perhaps linked to above error.

Hopefully these can be addressed easily enough.
Customer avatar
Stuart B November 12, 2019 9:40 pm UTC
That's... weird. I'll take a look at it tonight.
Customer avatar
Stuart B November 12, 2019 11:02 pm UTC
This should all be fixed. Thanks for mentioning it. I apparently had the wrong version available.
Customer avatar
Ed P November 13, 2019 7:17 pm UTC
Thank you that seems to have fixed a number of the issues. Although I still have a blank page 19 and page 47 art looks clipped off the top.

Customer avatar
Stuart B November 13, 2019 8:33 pm UTC
Sorry - I was trying to respond quickly. Apparently, I was too quick. This should be resolved now.
Customer avatar
Ed P November 14, 2019 10:08 pm UTC
Thanks again, another improvement.
Customer avatar
Chris F July 23, 2019 2:43 pm UTC
This is absolutely awesome. I can see why people give Stuart such high praise for his 5e Eberron conversion work. The quality of the doc itself feels like an official piece of D&D work, and the content is extraordinary. There's something for every kind of Eberron campaign in here. I feel really fortunate to have this monster manual supplement for my party, so they can feel even more enmeshed in this campaign setting as they battle creatures that feel very native to it.
Customer avatar
Paul B July 22, 2019 8:47 pm UTC
Just curious, how come the Daelkyr are listed as Fiends and not Aberrations?
Customer avatar
Stuart B July 22, 2019 9:15 pm UTC
The Daelkyr are natives of Xoriat. In 3.5 terms, they were outsiders. Their creations are aberrations, but that doesn't make them aberrations themselves. I see them more along the lines of concepts given form... which says "fiend" to me - much like the quori. Also, I think spells like dispel evil and good should work against them.
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File Last Updated:
November 13, 2019
This title was added to our catalog on July 22, 2019.