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Tap Untap Burn 5 Color Mana Spell Point Variant Rules Knights and Tricksters
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Tap Untap Burn 5 Color Mana Spell Point Variant Rules Knights and Tricksters

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https://www.dmsguild.com/product/272408/Tap-Untap-Burn-5-Color-Mana-Spell-Point-Variant-Rules-Staff-Preview

Here's how to use Knights and Tricksters--
1. pick Eldritch Knight or Arcane Trickster for your character.
2. Decide which color of magic you want to devote your character to from the full lists provided. 
3. Decide which casting ability to use and whether you cast as divine, arcane, etc
4. Bulid your custom spell list from the color you devoted your character to. 
everything else is exaclty per Player's Handbook.  Very easy to integrate into your game.

This book explores a variant rule using alternate spell selections inspired by Magic the Gathering 5 color magic system of White Blue Black Red Green instead of the 8 schools of magic.
The spells in the Player's Handbook are sorted between the five colors in this PDF already.

Knights and Tricksters pick one color and learn spells devoted to that one color instead of two schools of magic from the wizards list... you can have an Arcane Trickster using Wisdom as a spellcasting ability as divine magic or arcane-- or Charisma or Intelligence... this lets you use these archetypes to sculpt specialized organizations with both martial and magic traditions to flesh out more flavor in your campaigns.

Inside are simple mechanics of color mana instead of schools of magic, provides all the spells in the Player's Handbook available to these class archetypes and provides example spell selections for creating Eldritch Knights and Arcane Tricksters very different from the base options in the Player's Handbook without changing any other class feature for these archetypes in chapter 3 of the Player's Handbook.

Knights and Tricksters can be used with DM permission alongside spellcasters using standard schools of magic with no other changes needed to the game.

All the art in the book is also provided with license to use in your own publications and websites etc to use with my permission as a Thank You for downloading.

Finally, this PDF is a $5 coupon.
Tap Untap Burn 5 Color Mana Spell Point Variant Rules (TUB)is over 70 pages of ideas similar to Knights and Tricksters that can be applied to your campaign--
TUB sets 5 color mana as the default paradigm to magic instead of 8 schools for use in your campaign
TUB has a new nana spell point system that works with and without color mana
TUB has the full spell lists by color for each class for easy play reference
TUB has new class features and archetypes using the 5 color mana system of magic instead of the 8 schools
TUB has additional variant rules affecting spellcasting that can amp up or ease back on the new mechanics introduced.

When Tap Untap Burn is released at the end of Q3 2019, anyone that downloads Knights and Tricksters can bundle it with Tap Untap Burn as a $5 discount for being an early supporter with downloading this PDF.  

Email FilKearneyCreations@GMail.com to stay updated on progress and get alerts.
My other DMsGuild works are here: https://www.dmsguild.com/browse.php?author=Fil%20kearney
Like into https://www.facebook.com/FilKearneyCreations to stay current with what's in the works.
I update my art here: https://www.deviantart.com/filkearney

Thank you so much!

 
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Discussions (4)
Customer avatar
Fil K November 01, 2019 5:45 pm UTC
CREATOR
Update on progress!
Looking at January 2020 for Knights and Tricksters revisions to take effect with the release of the full Tap Untap Burn supplement (referred to here as 5CM). This will be changed from PWYW recommending $5 to being $5... so get it now while you can.
WHEN full Tap Untap Burn is released, Knights and Tricksters will be bundled with the 5CM at a $5 discount for you all who grabbed K&T now!

What we will be seeing ADDED to what is already provided here...
1. 5 color mana spell point conversion to use 5 color mana instead of spell slots with Knights and Tricksters
2. Dual mana progression for devotion to a primary and secondary color
3. Alternate sources of magic different from arcane along with the associated spellcasting ability scores to diversify the mechanics and flavor of your Knights and Tricksters (portions relevant to martial classes dupicated from 5CM)
4. new mechanics for maintaining concentration for multiple spells (portions...See more
Customer avatar
Fil K October 02, 2019 5:33 pm UTC
CREATOR
Just providing an update here for folks checking in:
Tap Untap Burn the full book is on the way. I had some editors chew on the draft to make sure it reads easily for newcomers, so there's been some revising that slowed production. I was angling for Q4 a few months ago, but now I'm looking at Q1 2020. This delayed release is SO worth the extra effort and time.
I'm very thankful to everyone that's keeping tabs and excited to have the final release.
Be sure to grab this as PWYW while you can! This will become $5 once Tap Untap Burn is fully released, and there will be more supplements folliowing....
- Martial Mana = adding colored mana to your martial classes including Barbarians (looking at you, Gruul clans!)
- Ravnica Guide to Color Mana = converting the guilds of ravnica to their native paradigm; 5 color mana along with subclasses built specifically to use this paradigm so each guild can embrace all classes
- Artifacts and Tapping feats = magic gear and more options...See more
Customer avatar
Brad A July 28, 2019 3:33 pm UTC
In the preview you have "web" in the "Red" column.

Have you ever played Magic the Gathering? "Web" is 100% GREEN!
Customer avatar
Fil K July 29, 2019 4:09 pm UTC
CREATOR

Thank you for calling this out! That is a keen observation, and congratulations on being FIRST!
You will probably disagree with other color choices as well, which is fine!

When producing this work we have to look at what spells are in the Player's Handbook vs what are MTG Green cards, White cards, etc. and when the spells were distributed based solely on MTG aesthetics; there was barely anything in Green at all while White and Blue were saturated with spells from the Player's Handbook.

This is the biggest challenge to bringing MTG aesthetics into D&D. Instead of rewriting all spells in the Player's Handbook to comply with MTG logic, the simplest solution is to change the definition of colors to provide the best playing experience for D&D, so while some spells are obvious to one color using MTG logic, after redefining what the colors mean for D&D, and then devoting the spells in the Player's Handbook to the colors according to THAT logic-- web became Red. ...See more
Customer avatar
Fil K October 11, 2019 2:04 am UTC
CREATOR
Follow up: Progress is coming along! we're through final edits and moving to page layout. When released, I'll be providing a .zip file of editable spell list charts for each class along with the art for anyone to use. You'll be able to move spells from one color to another to build customized lists for your own builds as you wish, with DM agreement.
Customer avatar
Fil K June 24, 2019 2:12 pm UTC
CREATOR
here's how to use Knights and Tricksters--
1. pick Eldritch Knight or Arcane Trickster
2. Decide which color of magic you want to devote your character to
3. Decide which casting ability to use and whether you cast as divine, arcane, etc
4. Bulid your custom spell list from the color you devoted your character to
5. Post your build below!
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File Last Updated:
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This title was added to our catalog on June 24, 2019.