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Blood War [BUNDLE]

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402495-thumb140.jpg101 Trinkets and Treasures of the Unending Blood War
Regular price: $2.50
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 $1.75
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This supplement introduces 101 new trinkets and 21 new magical items that you may find on many battlefields of the Blood war and on the plane Avernus. On the first layer of the Nine Hells—Avernus—an ancient conflict has raged unceasingly for countless eons. The Blood War is fought between the chaotic demonic hordes of the Abyss and the regimented infernal armies of the Nine Hells. The layer of Avernus was once a place of dark beauty, a malign paradise in the lower planes, but the Blood war changed all that. Avernus has become ground zero for the Blood War, and soon the once beautiful plane of Avernus was transformed into a blasted wasteland. Ruins abound on this layer of Hell, and the signs of former civilization are everywhere. In this supplement for the world’s greatest roleplaying ga...

287065-thumb140.jpgChampions of Avernus: Hell breaker
Regular price: $0.50
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 $0.35
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Bring the Avernus to your table with this new Roguish Archetype. In this new supplement for Baldur’s Gate: Descent into Avernus, you are introduced to the Roguish Archetype the Hell breaker, a rogue who likes nothing better than to break into the citadels and treasure vaults of the Nine Hells doing right under the devil’s noses. The Hell breaker is a rogue spell caster who unique abilities allow them to plunder the Domains of powerful devils with the Devils being none the wiser. This roguish archetype is perfect for adventuring groups playing the Descent into Avernus adventure path or just mucking about in the Nine Hells. The fun, flavorful subclass brings a lot of versatility to any adventuring party....

265142-thumb140.jpgChampions of the Blood War Arcane Tradition: Diabolist
Regular price: $1.25
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 $0.88
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Bring the Blood Wars to your table with this new Arcane Tradition. In this new supplement for the Blood Wars, you are introduced to the diabolist, a wizard who has sold their soul to the Devils of the Nine Hells for great power. Able to conjure the fires of the nine hells at whim, the diabolist can lay waste to their enemies with fire and infernal spells. The diabolist seeks one thing power and nothing in this world or planes will stop them. In Arcane Tradition: Diabolist, you meet wizards who cannot only throw spells but sit back and conjure demons and let them do the dirty work. What you will find inside Arcane Tradition: Diabolist 16 New Feats 31 New Spells ...

288842-thumb140.jpgChampions of the Blood War: Knight of Mephistopheles
Regular price: $0.50
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 $0.35
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Bring the Blood Wars to your table with this new Martial Tradition. In this new supplement for the Blood Wars, you are introduced to the Knight of Mephistopheles, an arcane fighter who acts as both a herald of the lord of the 8th and his personal shock troops in the Blood War. Able to call on the fires of the nine hells in a fight, and conjure devils if their back is against the wall. The Knight of Mephistopheles can lay waste to their enemies with sword and spell with equal ease. What you will find inside Martial Tradition: Knight of Mephistopheles 6 New Blood War oriented Magical Items ...

259375-thumb140.jpgChampions of the Blood Wars: Demonologist
Regular price: $0.50
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 $0.35
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Bring the Blood Wars to your table with this new Arcane Tradition. In this new supplement for the Blood Wars, you are introduced to the Demonologist a wizard who can summon demons and bind them to their service. The Demonologist has focused their magical studies on demons and how they can be best used for personal gain In Arcane Tradition: Demonologist, you meet wizards who cannot only throw spells but sit back and conjure demons and let them do the dirty work. What you find inside Arcane Tradition: Demonologist 6 New Demonologist spells The price is set as pay what you want. If you like this title, please consider supporting the author....

258542-thumb140.jpgChampions of the Blood Wars: Oath of the Abyss
Regular price: $0.50
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 $0.35
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Bring the Blood Wars to your table with this new Sacred Oath. In this new supplement for the Blood Wars, you are introduced to the paladins of the Abyss. In Oath of the Abyss, you meet paladins who cannot only fight but conjure demons to aid them. What you find inside The Sacred Oath: Oath of the Abyss 5 New Abyssal spells ...

258798-thumb140.jpgChampions of the Blood Wars: Oath of the Infernal
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 $0.35
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Bring the Blood Wars to your table with this new Sacred Oath. In this new supplement for the Blood Wars, you are introduced to the paladins of the Nine Hells. In Oath of the Infernal, you meet paladins who cannot only fight but conjure devils to aid them. These paladins fight and corrupt with equal ease. What you find inside The Sacred Oath: Oath of the Infernal 6 New Infernal spells ...

294580-thumb140.jpgCompendium of Blades Vol.2 Blades of Avernus
Regular price: $1.50
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 $1.05
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The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical blades drawn the 1st layer of the Nine Hells Avernus. Magic Weapons are a staple of any fantasy setting, and any good Dungeon Master could always use more. The magical weapons in the supplement vary significantly in power and are designed to fit into any Avernus based campaign. Each magical blade includes a bit of lore that a DM can use for plot hooks or world-building Include in this volume 15 – Magical swords 3-Magical Axes 2-Magical Daggers 3- New Weapon Types...

256875-thumb140.jpgHoronial's Guide to the Blood Wars Vol. 1 Weapons of Spite and Malice
Regular price: $2.00
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 $1.40
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Horonial’s Guide to the Blood Wars is an ongoing series that details the great war between the demons of the abyss and the devils of the nine hells The first volume in this series Weapons of Spite and Malice catalogues the magical weapons used in the blood war and offers ideas on how to bring these fiendish tools of destruction into any campaign   In this book, you will find: 24 fiendish magical weapons 2 Sentient magic swords 4 new weapon types 4 New Spells 9 Plot hooks for introducing the blood wars to your campaign...

259733-thumb140.jpgHoronial's Guide to the Blood Wars Vol. 2 Armor of Rage and Damnation
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 $0.70
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Horonial’s Guide to the Blood Wars is an ongoing series that details the great war between the demons of the abyss and the devils of the nine hells. The first volume in this series Armor of Rage and Damnation catalogues the magical armour and shields used in the blood war and offers ideas on how to bring these fiendish tools of destruction into any campaign  In this book, you will find: 15 fiendish magical suits of armour 3 Shields 5 Helms 24 New Blood Wars Oriented Spells ...

274273-thumb140.jpgMagic of the Blood War
Regular price: $5.95
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 $4.17
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You can find the Fantasy Grounds version here When Demons and Devil clash in the eternal conflict of the Blood war, the magic that they use is unlike any seen in the mortal realms. The fiends prefer spells that cause not only destruction but are horrific in their effect. Why cast a magic missile when you can cast feast of maggots and cause your, ancient enemy, to drown in a writhing mass of hell maggots Magic of the Blood Wars introduces over a 100 new blood war-oriented spells, 7 new fiendish and evil spellcasters, 22 New feats that allow you to bring a new level of skill and character to your champions, and 16 New eldritch Invocations will give you a variety of blood war style options when designing a fiendish warlock.   Inside this supplement, to the world greatest roleplaying game ...

262575-thumb140.jpgPlayers Guide to the Blood War Vol. 1
Regular price: $4.50
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 $3.15
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The Fantasy Grounds version can be found here Darkness is rising. Armies of Demons and Devils clash in an unending conflict that threatens to destroy the whole of the material plane. But what side will you choose, will you side with the forces of evil seeking to conqueror everything in existence or will you choose the armies of light and fight to keep the Blood War from spilling into the material plane? Regardless of which side you choose in the eternal conflict Players Guide to the Blood War has you covered. Inside this supplement, to the world greatest roleplaying game you will find   Newly Updated with 5 new subclasses, Lore, and plot hooks 11 New Subclasses - including Celestial Knight and Oath of the demonbound 67 New Feats - like Diabolic Patron ...

283066-thumb140.jpgRaces of Avernus: The Bearded Devil
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 $0.35
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In this new supplement for the Baldurs Gate: Descent into Avernus you have introduced a new playable race the Bearded Devil.  The Bearded Devils are the shocked troop of the Nine Hells in their war with the Demons. Mean spirited and ill-tempered the Bearded Devil is quick to offence and quicker to violence. Some bearded devils defy racial stereotypes and are more neutral in character, all though by their very nature cannot be good. Bearded Devils are a common sight on the plan of Avernus usually as soldiers for the Blood War, but some Bearded Devils act as scouts or messengers for more powerful demons, especially when sending an important message. The Bearded Devil is the perfect race in more immersive Blood War campaigns and in any outer plane campaign Included in this s...

279497-thumb140.jpgRaces of the Blood War: The Imp
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In this new supplement for the Blood wars, you have introduced to the Imp   The Imps are lowest on the power structure of the Nine Hells just above the mindless lemures. What Imps don’t make up for in power they do with an enthusiastic desire to serve a great master or evil. Imps are traditionally encountered serving evil wizards or warlocks as their familiars biding their time on the material plane, hoping one day to return to the Hells having done a good enough job to merit being raised in power.    How you choose to play your Imp is up to you but here are a few examples -          As familiar for another hero in your playing group -          You could play an Imp who has no master but has elected to stay on the    material plane -          Perhaps an Imp who wants to retur...

280383-thumb140.jpgRaces of the Blood War: The Quasit
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In this new supplement for the Blood wars, you have introduced to the Quasit   The Quasit is the lowest demon in the power structure of the Abyss. Quasits spend most of their existence trying to hide from bigger, more powerful demons who like nothing more than eating them or tearing them in two. Quasits one genuine desire is to serve a powerful master and will go out of its way to please its master. The Quasit race of demons is most frequently encountered on the material plane acting a wizards’ familiar. While in the Abyss a lucky Quasit may work a messenger or performing odd jobs for a greater demon. The life of a Quasit usually ends very quickly due to the violent nature of the Abyss, but few do go on to make something of themselves.    How you choose to play your Quasit is up...

289676-thumb140.jpgTreasures of Avernus
Regular price: $2.95
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 $2.07
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 PDF
Newly updated to version 1.3 The great war between the demons of the Abyss and the devil of the Nine Hells rages on with no signs of stopping. The battlefields of the Blood war are littered with magic items forgotten in the destruction. The vast treasure hordes and armories of Avernus are full of arcane wonders and weapons of terrible power…and it takes is a team of brave adventurers to go and claim the Treasures of Avernus Treasure of Avernus is a supplement made to bring more options to Blood War centered adventures and to the Baldur’s Gate: Descent into Avernus adventure Path In this supplement, you will find 40 New Blood war-themed Magic items   7 Suits of magic armor and shields 13 Magical weapons 20 Wondrous items 4 New Spells ...

281825-thumb140.jpgTrinkets of Avernus
Regular price: $0.75
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 $0.53
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Trinkets of Avernus This supplement introduces one hundred new trinkets that you may find on the 1st layer of Hell Avernus. The layer of Avernus was once a place of dark beauty a malign paradise in the lower planes, but the Blood war between the Demons and Devils changed all that. Avernus become ground zero for the Blood War, and soon the once beautiful plane of Avernus become a blasted wasteland. Ruins abound on this layer of Hell, and the signs of former civilization are everywhere. The sheer volume of trinkets and curiosities to be found on Avernus is staggering, and this supplement represents the merest fraction of odds and ends that can be found in this land of darkness...

285641-thumb140.jpgWarlocks of Avernus
Regular price: $2.00
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 $1.38
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Bring the Blood Wars to your table with these new fiendish warlock patrons In this latest supplement for the Blood Wars, you are introduced to 5 new warlock patrons. Ranging from the fallen angel Zariel the dark lady of Avernus to Pale Night, the very mother of demons.   Each of these warlocks plays a role in the Blood war, some like the followers of Zariel are on the frontlines of blood war standing shoulder to shoulder with devils and mercenary yugoloths; others like the followers of Pale Night pull the strings of the blood war usually staying out of the direct conflict but whose subtle actions behind the scenes can turn the tide of a battle What you will find inside Zariel Dagon Pazuzu Pale Night Malcanthet Plus 11 New Eldritch Invocations New binding marks for followe...


Total value:$28.40
Special bundle price:$19.88
Savings of:$8.52 (30%)
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ISBN
1-30000-204-3
Publisher Stock #
DWS4774
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This title was added to our catalog on June 01, 2019.