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Grappler's Handbook
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Grappler's Handbook


These aren't your father's grappling rules! Brand new, all original grappling mechanics and techniques that work seamlessly with existing fifth edition rules.

Give new life to your combat encounters in the world's greatest roleplaying game with enhanced mechanics using the existing grappling rules, and 27 new techniques that will greatly improve your combat in 5th edition Dungeons & Dragons.

Techniques that can be used by any character regardless of class and positions that work for a variety of situations, group combat and one on one!

Download your very own copy today and set your game above the rest.

The material in this book has been thoroughly playtested and balanced for maximum usefulness and fun. The mechanics have been designed with options that can be used by any character regardless of class!

Inside this this book you will find out what it takes to become a grappling master. Restrain, take down, choke out, and even use joint locks to break an opponent's limb! With standing and ground positions that techniques can be used from, you'll have many opportunities and options for grappling with enemies! The techniques are designed for different player combat styles as well, empty hand, single handed weapon, and even dual wielders can grapple foes into submission.

If you want more ground and pound in your adventures then this book is for you!

There will be updates! We do have a planned expansion for this book so anyone that purchases this product at the intro price before the expansion is available will get the update for no additional cost. Be sure to check out our other downloads! Here

F. A. Q. 

1. Why is there a new "Grappling" skill? 

We felt that grappling deserves its own skill because a character, as in real life, can be well trained and proficient in the art of grappling but not necessarily proficient with acrobatics or athletics. In martial arts there are principles used with techniques, such as leverage, momentum, and bone alignment that even a smaller person can still use strength as related to the technique even though they might not be able to bench press the body weight of their opponent. All in all, the new skill allows characters to add their proficiency bonus to grapple checks based on their grappling training even though they may not have chosen acrobatics or athletics.

2. Why aren't there techniques to fit "such and such" situation? 

The Grappler's Handbook is designed to be an easy way to add flavor to encounters in D&D, and to inspire players to use their imaginations to create their own techniques and flare in their own game. One thing that martial artists hear all the time is "what do you do when they pull out a gun?" or some other situation that seems impossible; this kind of thing is true in real life as in role-playing. When you use a technique to disarm and restrain an opponent's arm, you might not have many great options and you just have to spin them around to attempt a throw into another enemy to create space. Or if you both end up on the ground and there are monsters all around with no allies to keep you safe while you try to choke them out, then don't worry about the choke!

3. Why is the Grappler's Handbook necessary? 

It's not. All players of TTRPGs have their own things that they like, and if they like grappling and want more options, they can download the Grappler's Handbook, or they can use their own ideas that might be even cooler to play out in their games. Some players at the table might enjoy playing a spell caster and just saying the name of the spell they cast and what their roll was, while other players might describe the visual details of how their spell effect looks. That's the best part about D&D, you decide how you want to have fun with it.

4. What if I don't like how a rule works in the Grappler's Handbook?

If you want to add to, or take away from anything in the book then you can do that. As with anything in D&D, make it your own and have fun!

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June 6th, 2019
I really enjoyed this product. I was happy to be part of the playtest. Early on we were a bit concerned about the addition of the grappling skill, but it seems that this team did a great job with a smooth implementation. While I'm a fan of the far les [...]
June 2nd, 2019
Wicked! I do some grappling and comparing this handbook to a real life grappling fight is amazing. its not too complicated yet real. fun to play with other grapplers [...]
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File Last Updated:
June 06, 2019
This title was added to our catalog on May 23, 2019.