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Spells from Elsewhere (Fantasy Grounds)Click to magnify

Spells from Elsewhere (Fantasy Grounds)


This is a MOD file for Fantasy Grounds, not the PDF.  Now fully compatible with FG Unity.

Over a year ago, I released my first Dungeon Masters Guild book "Spells from Elsewhere" to the world.  It imagined unusual spellcraft from exotic locations, such as underwater or from other planes or worlds, without being setting-specific.  It was received positively, has gone on to become a Copper Seller, and is still a work I am proud to call my own.

Now, I have teamed up with Shaun Sides to bring you the virtual tabletop version of "Spells from Elsewhere" as a MOD file for Fantasy Grounds.  Enjoy all of the whismy and quirkiness of the original in a new format, for a new way to play.  Thank you all for giving me the medium and the means to achieve my dreams of being a writer and a game designer.  As both Lord Rumfish and as Mark, I thank you.

Below follows the original product description.

If you seek the strange,

the fantastic,

the phantasmagoric,

and the puzzling,

you have chosen wisely.

Spells from Elsewhere is a spell supplement designed to spice up your D&D 5th Edition roleplaying with an array of otherworldly spellcraft.  If you have ever wondered what magic is wrought upon other planes or worlds, this product gives a glimpse into many possible exotic locations while still maintaining a "generic" enough feel to be at home in an established setting, including Ravenloft or Toril.

The spells found herein are alien enough to elicit gasps, giggles, and grumbles from even the most veteran players.  Added to this is the fact that these spells are NOT converted from some past D&D book: these are 101 brand-new, never-before-seen spells (and two creatures) concocted by myself (Lord Rumfish), as well as a few of my playtesters.  Inspiration may be found here too, or just entertainment; mayhap even some staple effects may be found here that one would suppose ought to exist elsewhere, yet somehow do not.

Enter the myriad worlds and planes beyond for a taste of sensational spellcraft... if you dare.

Check out all of my other great products at Dungeon Masters Guild, starting with these:

 A tall city gate stands in a deep recess, with sunlight only hitting the tallest buildings. Indistinct figures move at the street level.

A black circle with a pattern of crystal-like shards of many colorful huesA decorated tree in a snowy landscape stands near a gathering of wrapped presents, as a beam of light ascends into the sky seemingly towards a gas giant planet

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Reviews (0)
Discussions (3)
Customer avatar
joshua G November 01, 2022 4:31 pm UTC
does this include alot rituals spells? i have a player who love rituals spells on fantasygrounds,and trying find a book with alot.
Customer avatar
Mark B November 01, 2022 5:19 pm UTC
I have a Ritual Magic book, also available for FG here:

Spells from Elsewhere does not feature rituals.
Customer avatar
Mark B December 29, 2021 3:47 pm UTC
Question: what's the difference between the v.1 and v1.1?
Customer avatar
Mark B November 29, 2021 11:04 pm UTC
In the description, a couple examples might not go amiss.
Customer avatar
Mark B November 30, 2021 9:04 am UTC
I guess outlining some themes, like a time-spell subtheme, is what you mean? I could do that.
Customer avatar
Mark B December 08, 2021 7:53 am UTC
Yes, perhaps. Just something a little more concrete on what to expect. This sounds like a really great product. Just a bit more specific information might be good.
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File Last Updated:
October 14, 2020
This title was added to our catalog on May 23, 2019.