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AE01-06 Night's Gambit by Imogen GingellClick to magnify
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AE01-06 Night's Gambit by Imogen Gingell

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There’s no rest for the wicked when you’re planning to steal from the dead.

Infiltrate Fort Bones in the sixth adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 4th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker.

Adventure Summary: This heist adventure that takes place almost entirely at Fort Bones. It is split into five scenes: Karrnathi Opening. The characters meet Vedim ir’Durna, a noble from the region who is willing to help the player characters infiltrate the Fort. Guild Handler Lhara introduces their prize: a necromantic artifact called the Queen of Night, tied to the plane of Mabar. Valenar Gambit. Whether by wit or stealth, the characters find their way inside the walls of Fort Bones. They might use the incoming Valenar attack as a distraction, find a secret entrance, or plant themselves on a visiting dignitary’s staff. Castling. Safely inside, the characters must figure out when the artifact is unguarded, and find their way into the castle’s inner sanctum. Check. The characters must navigate their way past a magical vault door, then descend into the crypts. The Queen of Night is guarded by a terrifying construct. Endgame. With the artifact in their hands, will the characters be able to escape with their lives?

Across Eberron (www.acrosseberron.com) is an Eberron community project that aims to tell the stories and exploits of heroic characters in Eberron and introduce players--new and experienced--to the wonderful lore and rich history the setting has to offer. Edited by Wayne Chang, Laura Hirsbrunner, and Anthony Turco, along with executive producer Keith Baker.

Check out the rest of the Convergence Manifesto season:

About the Author: Imogen Gingell is a professional space nerd by day, and RPG enthusiast by night. She began her journey into the worlds of D&D in the late nineties, and found her creative stride with the release of the Eberron campaign setting. For three editions of the game she has been designing new content for her blog, The Dragon Above (dragon-above.tumblr.com) and the collected works in her Codex Siberys. Now she survives the urban sprawl from her little corner of England, practicing her art, writing, and game design. Her DMsGuild work includes the platinum-bestselling School of Geometry, the electrum-bestselling Codex Siberys, and more.

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Stewart W October 16, 2019 2:49 am UTC
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Just as an FYI, if anyone is looking for the Eye on Eberron: Fort Bones, it looks like it's in Dungeon Magazine #195, not #191.
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Platinum seller
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Pages
27
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File Last Updated:
February 24, 2020
This title was added to our catalog on May 14, 2019.