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Keeping It Classy: The Barbarian


Welcome to Christmas in July! In celebration, this digital title has been marked down by up to 40%! For more of Santa's savings, visit our Christmas in July sale page.

Welcome to Keeping It Classy: The Barbarian

(also available for Fantasy Grounds here)

This book aims to give you a host of new options for the Barbarian class, to liven up your game.

This includes the following:

  • 15 new Barbarian Paths
  • 5 new backgrounds (usable by everyone, but thematically appropriate for Barbarians)
  • 1 new race (the redscale lizardfolk - a semi-civilized breed of lizardfolk, that were created to be strong and loyal)
  • 6 new pieces of equipment (5 weapons: bolas, one and two-handed claymores, lochaber axe, molamu, recurve bow, and wardarts - as well as war paint).

Other titles in this series:

Keeping It Classy: The Bard Keeping It Classy: The Cleric

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Reviews (4)
Discussions (3)
Customer avatar
Charles S May 14, 2019 6:45 am UTC
I feel like these all need more time in the oven.
The asking price is very high for the current version.

I really do like the flavors at play here, but I really think a ground-up rework is needed.

Barbarians don't need any more sources of advantage. They also don't need any more damage reduction.

Skin-changer is strictly much, much too powerful.

One of them gives a strictly better version of bear totem at 3rd (advantage against spells AND resistance to their damage.. at 3rd?) That sub's 6th level is already contained in the 3rd level ability.

Things to avoid in future versions: crit immunity, blanket magic immunity, piling on tons of extra damage (even using your proficiency instead of damage is a blanket 30%increase in damage bonus.

One of them gives 29 str. That's absurd and flat out better than any other class ability in the game, AND when acquired is better than the barbarian capstone (or do they stack?!) At 20th level...See more
Customer avatar
Chris G May 11, 2019 2:56 am UTC
Well done. I really enjoyed reading through this book.

One balance thing jumped out at me: the Path of Madman, while not getting spellcasting via the path, explicitly allows spellcasting while raging. Maybe you considered this and it's intentional, but I feel like that's inviting a 3-level dip in this class for caster multiclassers. Was this intended? Would you mind talking a bit about your design goals with this class?

Again, thanks for making an awesome book!
Customer avatar
Kim F May 11, 2019 3:17 am UTC
Hi Chris,

That was entirely intentional. :)

When I designed the book in general, I thought about the "tropes and archetypes" of the barbarian, like Conan and so on. But I also started delving into the ones that might be represented elsewhere. There were 2 that stood out: Hulk/Bruce Banner and Dr. Jekyll/Mr. Hyde.
Now Hulk could more accurately be represented through Path of the Skinchanger, but the more I thought about Dr. Jekyll the more I realized that his counterpart Mr. Hyde was a barbarian, but not one that lost total control. The same goes for a few other pieces of fiction with the "mad scientist".
My line of thinking, therefore, was that a spellcaster, of a similar ilk to Dr. Jekyll, should retain some of his faculties - ergo the spellcasting stayed. :)
Customer avatar
Mr. D May 10, 2019 10:04 pm UTC
I LOVED all of the detail you put into this, barbarian is my main go to for melee damage dealer. But I usually play tanks, I will definitely make one a traveling npc or fellow adventuring party in my campaign!
Customer avatar
Kim F May 11, 2019 3:23 am UTC
I'm glad to hear it. :)

If you like playing tanks though, perhaps you should take a look at the Path of the Immortal. :)
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File Last Updated:
July 09, 2019
This title was added to our catalog on May 10, 2019.