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AE01-05 Perfect Timing by Derek Myers & Laura HirsbrunnerClick to magnify
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AE01-05 Perfect Timing by Derek Myers & Laura Hirsbrunner


In the search for perfection, what chaos will ensue?

Catch the train in the fifth adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 3rd level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker.

Adventure Summary: Once again, Provost Nigel Faurious has tasked the Clifftop Adventurers’ Guild with retrieving an artifact, this time from Daanvi, the Plane of Perfect Order. The party boards the lightning rail in Karrnath, prepared to dive into a deep river gorge in order to make the transition to Daanvi. Before they can do so, however, agents of the Emerald Claw steal the authorization crystals they need to access the plane. The party must race through the lightning rail to retrieve their authorization crystals from the Emerald Claw agents, then make a thrilling plunge at terminal velocity into Daanvi. There, the characters find their plans hampered by endless red tape, and they must navigate the legal system in the most orderly of ways in order to return home with their prize. 

Across Eberron ( is an Eberron community project that aims to tell the stories and exploits of heroic characters in Eberron and introduce players--new and experienced--to the wonderful lore and rich history the setting has to offer. Edited by Wayne Chang, Laura Hirsbrunner, and Anthony Turco, along with executive producer Keith Baker.

Check out the rest of the Convergence Manifesto season:

Derek Myers is a professional writer who’s worked in marketing and communications for 20 years. He’s been an avid gamer for 35 years and still plays D&D every week with his gaming group from high school. Writing under the name Ameron, Derek created the 4e D&D blog Dungeon’s Master. It was active for five years, during which time he wrote over 1,000 D&D articles. His ideas for improving the game and his passion for D&D caught the attention of Wizards of the Coast, which led to freelance writing opportunities. He’s published articles in Dungeon Magazine and has published two CCC modules for the D&D Adventurers League. He’s also a pop culture enthusiast and is the co-host of Pop Goes Your World, the pop culture podcast for the generations.

By day, Laura Hirsbrunner is a freelance TTRPG editor, academic consultant, editor-in-chief of Across Eberron, play-by-post server moderator, wife to a paladin, and mother to two gibbering mouthlings. By night, she explores dungeons and slays daelkyr (because really, dragons aren't the bad guys). Her DMsGuild work includes the gold-bestselling Eberronicon, the electrum-bestselling Archetypes of Eberron, and more.

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Jonathan L April 18, 2023 8:32 am UTC
Is it just me, or are the lightning rail cars in this adventure ridiculously big? Some are 100 ft long or longer, and they’re all 25–35 feet wide! That’s crazy. The ones in the 5e Eberron book are a more reasonable 60 ft in length and 15 ft wide. (Modern rail cars tend to be between 40 and 80 ft long but only about 10 ft wide.)
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File Last Updated:
February 24, 2020
This title was added to our catalog on April 30, 2019.