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A Demon in the Spine of the World

A Demon in the Spine of the World

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An ambitious (and overly optimistic) band of dwarves has hacked their way into mountainside in the Spine of the World, certain that they will find mithril there and make their fortunes. Their excavation uncovered a large hollow in the heart of the mountain — and a demon lurking at the bottom of a crevasse. When the demon failed to attack them and wipe them out, the dwarves decided to turn it into a tourist attraction; now, visitors from far and wide pay them to get a thrilling glimpse of the demon in the Pit of Hell. How long will this state of affairs last? Can a mining colony of dwarves and a vile spawn of the Abyss find a way to live side-by-side in peace and harmony?...

This is a mess that's going to need a party of heroes to sort it out.

Places by the Way #6: A Demon in the Spine of the World can be run as a stand-alone, or as a sequel to Places by the Way #5: A Forge on the Savage Frontier. For a version of this module that does not specify a particular setting, see The Demon's Veins, which is available through DriveThru RPG.

Places by the Way is a series of short modules created by veteran RPG writer and developer Douglas Sun for use with Dungeons & Dragons 5th Edition. Think of them as glittering mosaic tiles that you can drop into a campaign to provide your player characters with diverting side quests and memorable interludes while they follow the overall story arc. After all, a great campaign world is one in which memorable experiences can be had even in places found by the way.

 
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Pages
90
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Original electronic
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File Last Updated:
April 10, 2019
This title was added to our catalog on April 02, 2019.