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D&D Solo Adventure: The Tortured Land
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D&D Solo Adventure: The Tortured Land

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5e Solo Gamebooks presents The Tortured Land, the fourth in our series of solo adventures set in the Forgotten Realms. With this adventure, we take off the gloves and throw your PC into the thick of some serious danger in the frigid north of Faerun. Only the most hardened adventurers will make it through this adventure in one piece, and with several different paths available, replayability is assured. The Tortured Land will provide you with hours of enjoyable, challenging play time.

Arriving in a lonely village in the middle of the northern plain known as The Ride, your hero is soon drawn into a quest to retrieve a precious artifact. From there they will journey even further north, towards the barren waste known as the Tortured Land, in search of an unknown enemy. There are items to collect, codewords to activate and perils to avoid. And of course, many combat encounters! As always, hyperlinks are included in the text to facilitate easy navigation, removing the need for scrolling between entries.

Another impressive addition to 5e Solo Gamebooks’ list of adventures. A challenge for solo players and, with conversion tables, easily scalable to fit parties as well.

John Todsen

Paul Bimler’s latest adventure stretches across frozen tundra, difficult mountain passes, and deadly ice-covered peaks. It’s jam-packed with deadly and creative encounters that will both intrigue new players and Grognards alike. Drawing upon a diverse cast of creatures and scalable combat encounters, Bimler paints a truly heroic adventure. Too many people let real adventure pass them by because they’re too busy or unwilling to take that leap. Don’t make that same mistake! Pick up this adventure now, you will thank yourself later.

David La Boon

The writing is sharp, the presentation is clean, and the instructions on how to play the monsters are very clear and easy to follow. 

Luke Monroe, author of Halaster's Hoard and Lost Tomes.

New to this adventure is a detailed Multi PC Conversion Table, for those players who like to solo with more than 1 PC. It converts every encounter for 2, 3 or 4 PCs, a more thoughtful method than the blanket rule provided in previous adventures. Now multiple players can journey without a DM, secure in the knowledge that each encounter is balanced as the author intended, no matter the number of PCs.

With deadly ice monsters and numerous traps and landscape hazards, you will need all your wits about you to get through this solo adventure! At the end of this adventure, you will progress your PC to level 5, in preparation for our next solo adventure, Drums at Daggerford, which will be released within the next few months.


 
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Reviews (6)
Discussions (12)
Customer avatar
David L December 07, 2019 9:16 pm UTC
Hi! I played through the Death knights Squire Solo, now I'm taking my 9 year old daughter through it. Is the Tortured Land the recommended follow up after Death Knight? If so, will there be a full color version available? Thank you we love these adventures
Customer avatar
Fitzgerald L October 29, 2019 10:25 am UTC
So can the multi PC conversion table be applied to previous books/adventures? Thanks.
Customer avatar
5E Solo G October 29, 2019 10:19 pm UTC
CREATOR
Unfortunately not, but page 82 of the DMG provides the formula for calculating it. All adventures in future will have such a table though.
Customer avatar
Brett T August 22, 2019 10:57 pm UTC
PURCHASER
Finished the adventure up and thoroughly enjoyed it playing with two characters. Elf Ranger and a half-orc Paladin, probably will use these two characters from here on out. The scaling really helped, some fights were easy, some I barely squeaked by with my Paladin almost dying (multi-attack Gnolls!), so the balance seemed good. The only thing I could see maybe improving is on some encounters, the tactics of the monsters were still geared towards playing against one PC (the Gnoll Hunters encounter for example). So basically I just DM'd myself and made the Gnolls do what I thought they would do tactically. It might be too difficult to give monster tactics for multiple PCs on each encounter, I'm sure that would be more work for you, I understand that. A little constructive feedback is all, loved this adventure with two characters, made it a much more rewarding experience for me by working as a team. Looking forward to the next book!
Customer avatar
5E Solo G September 09, 2019 2:45 am UTC
CREATOR
Many thanks Brett. Yes that would be a lot more work for me! I liked your solution of just making the tactical decisions yourself.
Customer avatar
Kirrily B August 21, 2019 8:31 am UTC
PURCHASER
This is my first time ever playing a solo adventure and I have died 4 times today. But I don't care, I'm loving it! Thank you from this 'always' dm. I'm looking forward to working out how not to die. My plan is to play solo adventures in each class so I have a better idea of my players options. Turns out I suck at being a player but because I am the dm too I have added a save point. I will let you know if I ever get past it. Thank you.
Customer avatar
5E Solo G August 22, 2019 10:30 am UTC
CREATOR
I put a lot of time into making sure this adventure would be a serious challenge, and I'm glad to see that was time well spent. Many thanks for your comment Kirrily :)
Customer avatar
Fil K July 29, 2019 7:47 pm UTC
PURCHASER
having lots of fun with this! Since we've got Sidekick rules now, have you considered adding some pregen sidekick options from the starting village?
Customer avatar
5E Solo G August 22, 2019 10:31 am UTC
CREATOR
Thanks Fil, for just increasing my workload :D Yeah, that's a bloody good idea.
Customer avatar
Fil K August 22, 2019 2:19 pm UTC
PURCHASER
lol you are very welcome. :p
quality work! Very enjoyable.
Customer avatar
Juan T May 06, 2019 7:15 am UTC
Will this one have a Fantasy Grounds adaptation too?
Customer avatar
5E Solo G May 07, 2019 8:15 pm UTC
CREATOR
It will. It's being done as we speak.
Customer avatar
Johnathan H May 01, 2019 7:46 pm UTC
PURCHASER
Love all of the adventures! Barely made it through the Citadel, but this adventure just bested my first character. He made it from Death Knight's Squire up until the final boss in this one. Just a quick few things:
1) there were a few links that were broken so you aren't able to click on them
2)the maps aren't labelled so finding the proper one took some guessing
3) I chose to go through Poison Pass, but after stopping at the thing you find along the way, the next entry took me to the other option? I wasn't sure if this was intentional or if a link got lost somewhere.
4)is there an entry for if you fall? I couldn't find one, so I wasn't sure if it's just suppose to just end with no flavor text if you die at the final boss or not.
Customer avatar
Curtis H May 07, 2019 6:27 pm UTC
PURCHASER
3) the link takes you to 324 but it should be 224
Customer avatar
Brett T April 22, 2019 5:59 pm UTC
PURCHASER
Hello, I think it's really cool we can play with multiple characters now with the scaling option. I've been playing with an elf Ranger solo through the first three books due to his versatility (ranged attack, dual-wield melee, some healing spells), what would be a good option for his buddy that would synergize well with his class? Dwarf Cleric? Tanky Fighter? Pretty new to D&D so I'm not an expert. Thx!
Customer avatar
5E Solo G April 25, 2019 11:15 pm UTC
CREATOR
Cleric would work well because healing, but also I've always found Barbarians and Druids are pretty powerful for solo adventures. Perhaps make one ranged and one melee... one intelligence focused and one strength focused... complimentary strengths.
Customer avatar
Brett T April 26, 2019 7:58 pm UTC
PURCHASER
Much thanks!
Customer avatar
Mihai T April 21, 2019 8:08 pm UTC
PURCHASER
I'll second Jeff's request: please provide a map booklet with an index and numbered pages, it would be greatly appreciated. Thank you.
Customer avatar
5E Solo G April 23, 2019 1:13 am UTC
CREATOR
OK, I'm on it! Expect this later today.
Customer avatar
Mihai T April 25, 2019 10:37 am UTC
PURCHASER
Many thanks!
Customer avatar
Jeff C April 18, 2019 8:32 pm UTC
PURCHASER
H, really enjoying these adventures,thanks. Just one problem though, any chance of the maps for this in pdf format, like the others? As I am having difficulty getting them to unzip and print out.
Customer avatar
5E Solo G April 23, 2019 1:13 am UTC
CREATOR
Will make up a maps booklet now.
Customer avatar
Jeff C April 25, 2019 10:36 am UTC
PURCHASER
Thanks for that, appreciated.
Customer avatar
Matthew G April 09, 2019 8:28 pm UTC
PURCHASER
I'll start off by saying that I've loved all of the solo adventures in this series, and am eagerly awaiting the next.

There is something I have to ask, though. So, in an effort to keep spoilers out of the comments, I'll try to be vague.
Both entries 74 and 346 lead to 199, but the circumstances of the scene are significantly different. Is 346 supposed to go there as well? I ask because of the first line for 199 and the consequences it has.
Customer avatar
Curtis H April 05, 2019 7:56 pm UTC
PURCHASER
Thank you for putting these out I really enjoy them.

I have ran all your adventures about three times each with different characters, so am very excited for this. My intent was to take all three of my characters through all your adventures, however now due to your new multi-character rule, I wanted your opinion for a first time play through.

What do you think is the ideal party size. 1, 2, or even 3 PC?
Customer avatar
5E Solo G April 05, 2019 8:00 pm UTC
CREATOR
I would try it with 2 if I was you Curtis. Should provide you with a nice challenge, and be easy to manage.
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File Last Updated:
April 25, 2019
This title was added to our catalog on March 27, 2019.