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Advanced Arcana - Alternative Mana-Based Spellcasting System

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With the long-awaited release of a Magic: The Gathering (M:tg) setting into the Dungeons & Dragons (D&D) franchise, the expectation of a spell system to suit the new setting was a given … or so many of us thought.

Many magic players who also play and love Dungeons & Dragons have waited with bated breath for this day to officially arrive. We say officially as there have been unofficial attempts over the years by the fanbase to duplicate an M:tg style setting into D&D, complete with a spell system to match. And even with the constant cries from the fanbase for the powers-that-be to adopt those systems and release a setting, those cries, though probably heard, were never taken up … until now.

With the release of Guildmasters’ Guide to Ravnica, many now realized that their long-awaited dreams had finally arrived. Upon opening the book, many also had those dreams dashed with the long-awaited new spell system nowhere to be seen.

Guildmasters’ Guide to Ravnica may replicate the M:tg setting faithfully into the D&D 5e universe but a new spell system, faithful to the M:tg setting, as well as one that can fit into the D&D universe, is what is needed to truly make many M:tg and D&D fans happy.

We, the authors, therefore present to you ….
Advanced Arcana – An Alternative Mana-Based Spellcasting System for Guildmasters’ Guide to Ravnica and Dungeons & Dragons 5th Edition.

This publication includes the following:

  • a complete mana-based spellcasting system
  • over 100 new spells and magic items adapted from the M:tg CCG system
  • new mana-based spell lists, including those for each of the 10 Ravnica Guilds
  • new creatures and stat blocks
  • 2 adventures (Tier 1 and Tier 2) for you to use with the system

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Reviews (9)
Discussions (2)
Customer avatar
Thomas C December 11, 2022 1:06 am UTC
PURCHASER
I noticed that you did not indicate which character class would have access to these spells. Did you mean them to be available to all spellcasting classes? Which spells are available to Artificers, Bards, Clerics, Druids, Paladins, Rangers, Sorcerers, Warlocks, Wizards?
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Customer avatar
Ken C April 11, 2023 1:14 am UTC
CREATOR
The system was designed to run hand-in-hand with the official WotC Ravnica Guide, but could also be used in your own game as a replacement for spellcasters.

Therefore, you could have a character who can heal (white mana), also able to cast fireball (red mana).

Hope that helps clear things up … and thank you for your question and purchase.
Customer avatar
Mike M May 03, 2021 3:10 pm UTC
A couple of questions before I take the dive. In MtG, the first few rounds are pretty anemic since you are still assembling a decent-sized mana pool. In D&D, I can cast Wall of Force right out of the gate if Im the appropriate level for it. This system would imply that I might not be able to do that for quite a number of turns. This system seems to take what is supposed to be a "class-balanced" 5E system, and effectively handicaps the caster class? Is there some other mechanic that makes up for this punishment to ensure that class balance is preserved? Imagine a system where a warrior has to take rounds putting his sword together ....
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Customer avatar
Ken C September 01, 2021 5:40 am UTC
CREATOR
The system is designed to be solely used within the MTG setting, therefore ALL spellcasters will come under the same restrictions. Should a group decide to use the system in a normal 5e setting (doable but restrictive) then spellcasters will see a wind-up period before they go into full swing.

Hope that helps ...
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162
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File Last Updated:
March 23, 2019
This title was added to our catalog on March 17, 2019.