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Tools of the Trade: Artificer Options

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Fill out your utility belt with these new artificer specialties!

Updated for Eberron: Rising from the Last War!

With the recent release of the much-anticipated artificer revision, we wanted to strap on our goggles and get to work on these fascinating class. We hope these artificer specialities let you explore different playstyles while still maintaining the arcane inventor theme.

"The impressive part about Tools of the Trade is how different the subclasses feel." - Christian Hoffer, comicbook.com

"I like how much flavor has been put into each of them." - Discover RPG stream

What's Inside?

  • The Arcane Botanist—unlock the power of plants and pheromones with this nature-loving specialization.
  • The Biomancer—push your body to the limit with deadly chemical cocktails with this monstrous specialization.
  • The Golemancer—create a loyal servant from your fallen foes with this shocking specialization.
  • The Ironclad—create and modify a powerful suit of armor and join the frontline with this hard-hitting specialization.
  • The Observer—use stealthy drones to relay vital information to your companions with this tactical specialization.
  • The Sapper—litter the battlefield with dangerous mines with this explosive specialization.
  • 10 new infusions!
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Reviews (2)
Discussions (12)
Customer avatar
Noam I May 13, 2020 6:42 am UTC
PURCHASER
Would you recommend any changes to the official artificer subclasses to make them more in line with these ones? For example, the official subclasses usually offer a single proficiency and no cost reduction for crafting.
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Customer avatar
Christian E May 14, 2020 1:02 pm UTC
PURCHASER
Hey, thanks for getting a copy! So, these archetypes were originally designed for the UA Artificer. So the quick answer to your question would be to use the UA Artificer (which was cooler anyway) instead of changing the new one. The product still includes the UA legacy PDF which works perfectly with the UA Artificer version. Going into the new version of the artificer and altering it to fit the old content would be a new project in of itself so I can't give you any pointers in that regard, sorry!
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Customer avatar
Noam I May 19, 2020 4:47 pm UTC
PURCHASER
Oh, ok, thanks!
Are there plans for making such a project? I would certainly be interested.
Customer avatar
Stijn V November 24, 2019 10:45 pm UTC
PURCHASER
Really like the ideas in this document, but a question. Was it on purpose to not give these class options 9th level abilities like the standard class gets?
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Customer avatar
Christopher W November 25, 2019 2:13 am UTC
CREATOR
Hello Stijn!

That is definitely an oversight on our part. When updating the document (which was originally released for the Unearthed Arcana version of the artificer) that slipped past us, which is just a bit embarrassing.

We are working on updating this now. You should receive an email from the Dungeon Masters Guild when we upload the new file, prompting you to download the updated PDF. This will be at no cost to you (or any other purchaser).

We don't have an exact ETA on this right now, but it should be fairly quick. With this being newly developed content, however, it has to be put through its testing and editing paces.

Thanks again for catching this.
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Customer avatar
Stijn V November 26, 2019 12:23 am UTC
PURCHASER
Thank you for the quick responce, I will wait in anticipation for the next update! Keep up the good work.
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Customer avatar
Stijn V January 07, 2020 11:32 pm UTC
PURCHASER
I just saw the update pass by, looks good! I will definitely use this at my table now!
Customer avatar
Joshua L November 21, 2019 4:39 pm UTC
PURCHASER
So now that the artificer is out, what’s your guys’ thoughts? Obviously it’s only been out a couple days so I’m not exactly expecting anything just yet, but it’d be cool to know what you’re thinking! I love the product thus far and hope to see even more from y’all!!
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Customer avatar
Christopher W November 21, 2019 11:12 pm UTC
CREATOR
For myself at least, I have been on vacation the past couple of days and just picked up my copy an hour or so ago. I'll let ya know in a day or so :D

I am happy you are enjoying the product. Those words of encouragement really urge indie creators to keep going. All of the authors on this product have released several subclass and other character-options books. You can click on our names under 'Author(s)' on the right of this page to see what we have to offer.

Thanks again!
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Customer avatar
Christopher W November 22, 2019 3:43 pm UTC
CREATOR
So, I just finished taking in (most) of Rising from the Last War. Overall the artificer base class has not changed too drastically and we believe our specialist options still fit in quite nicely.

It looks like they moved away from the artificer being predominately a "pet" or minion-based class, however, with the alchemical servant moving to an infusion rather than a full class feature. We believe our minion-based options provide a unique take on the class while not being totally untrue to the lore.
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Customer avatar
Joshua L November 23, 2019 12:35 am UTC
PURCHASER
Great to hear! Thanks and keep doing what you do!
Customer avatar
Adam O April 22, 2019 12:34 am UTC
PURCHASER
Will this get updated as the Artificer Class gets revised and finally released in the Eberron Book?
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Customer avatar
Christian E April 22, 2019 6:23 am UTC
PURCHASER
Hi! One of the creators here. In my opinion it depends on how much the Artificer changes again. If the changes are as big as those from Artificer to Revised Artificer then it may be impossible to update these subclasses without a complete rewrite. We will have to discuss how to approach the situation when the time comes. If there are only a few minor changes which keep the spirit of the current class intact then yes, there will be an update.
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Customer avatar
Christopher W April 22, 2019 12:00 pm UTC
CREATOR
Hey Adam! Firstly, thanks for supporting this product and wanting to see it grow as the class itself grows.

I more or less agree with my design partner, Christian. If there are minor tweaks to the class, we should be able to implement those fairly easily and quickly (if the changes even warrant these being changed as well).

If the class undergoes another total rewrite, like it did from the previous Unearthed Arcana to this, I would still like to update these to the best of our ability, but it would obviously be a longer process and some stuff may be lost in the translation (but some stuff may be gained as well!).
Customer avatar
Darrell L March 26, 2019 6:58 pm UTC
PURCHASER
At 6th level, does the 'Doorbuster Gauntlet' count as a magic weapon?
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Customer avatar
Christopher W March 26, 2019 9:48 pm UTC
CREATOR
Hey Darrell!

The doorbuster gauntlet modification isn't really a "weapon" in the strictest of mechanical terms. It is simply a way to cause a lot of damage to an object. I pictured it thematically as being a way to "Superman punch" even an iron door down, but it is not a weapon. The modification also stipulates that it ignores all resistances and damage thresholds on objects, which should take care of any "only magical weapons can affect this" stuff your DM may have in place.

I hope this helps!
Customer avatar
Miguel A March 20, 2019 3:46 pm UTC
Are the new infusions focused on the new subclasses that are introduced in this or are they general infusions that could be used with any subclass?
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Customer avatar
Christopher W March 20, 2019 3:52 pm UTC
CREATOR
Hey Miguel!

Thanks for your interest in our product. The new infusions are not directly tied to the specialties in any way. They could be used by any artificer.

If you have any other questions, please let us know.
Customer avatar
Alexander R March 15, 2019 2:18 pm UTC
PURCHASER
I really love what you've done in this supplement.
Excellent work! You've inspired me to work on my own Artificer subclass.

I did have a couple questions relating to the ironclad's temporary hitpoints feature. The armor is active for 10 turns, and while active, confers 5 temporary hitpoints at the beginning of the turn. How did you intend this to work? I'm making the assumption that this means, the character would receive 5 temporary hitpoints at the beginning of each of those 10 turns. Do unused temporary hitpoints rollover and stack with future temporary hitpoints? Or is it capped at 5 temporary hitpoints per turn?
Reply
Customer avatar
Christopher W March 15, 2019 2:26 pm UTC
CREATOR
Hey Alexander!

Thanks so much for the kind words and support. When you release that subclass, post it here - we'd love to see it!

Temporary hit points do not stack in fifth edition - you always take the highest single source of temporary hit points available to you. For example, when activated the ironclad gains 5 temp HP. If they are hit for 10 damage that turn, they will gain the full 5 the following turn (and have still suffered 5 damage on their "normal" hit points). If they only took 3 damage, however, they would "gain" 2 temporary hit points (bringing them back to 5). A more accurate way to say that would be that they then have 2 sources of temporary hit points: 3 and 5. They would choose the 5 as it is higher.

You can refer to chapter 9 of the Player's Handbook for more information on temporary hit points.

Hope this helps!
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Customer avatar
Alexander R March 15, 2019 2:38 pm UTC
PURCHASER
Well would ya look at that...thanks for pointing that out! My first DM played some house rules then, and I just kinda assumed that's how it went. For an embarrassingly long time. Shame on me. Thanks again for your help and your work here!

(Looking forward to checking out those new infusions!)
Reply
Customer avatar
Christopher W March 15, 2019 3:01 pm UTC
CREATOR
The new infusions are actually already out! You should see a version 1.1 series of documents in your library. Download those and you're good to go!
Customer avatar
Tyler C March 14, 2019 3:34 am UTC
PURCHASER
Great product! I love the balance of the non-companion subclasses, and adore the flavor of all of them! My only recommendation is altering the name of the Biomancer subclass to something different, and making a biomancer that grafts/mutates parts more, and deals in chemical based enhancement less. I think there’s design space for both to exist separately :) Thanks guys!
Customer avatar
Harris R March 12, 2019 9:49 pm UTC
PURCHASER
Hey, I was wondering if the Biomancer's extra attack stacked with the Artificer's Arcane Armament, as in 5e extra attack modifiers don't stack. Is this just to circumvent the need for a magical weapon from Arcane Armament?
Reply
Customer avatar
Christian E March 12, 2019 10:14 pm UTC
PURCHASER
Hi! While in Biomination form, you can make an unarmed attack using a bonus action. This is separate from the Arcane Armament, meaning it doesn't apply to it. Or in other words, once you have Arcane Armament, you can use your Attack action to make 2 attacks like it says in the UA. Before or after that, you can use a bonus action to make an unarmed attack.

I hope this clarifies the rule! If there's anything else or it didn't, let me know ;)
Reply
Customer avatar
Harris R March 12, 2019 10:30 pm UTC
PURCHASER
Sorry, I meant when you gain the ability to grow additional arms at 14th level using Biomancy mastery.
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Customer avatar
Christian E March 12, 2019 10:35 pm UTC
PURCHASER
Hi again, I just realized you were talking about the Biomancy Mastery feature (Pair of Arms)! The intend is that you have an additional attack with whatever weapon you are wielding in your additional pair of arms. I'll reword this to better represent it. Thanks for pointing it out! I'm not 100% sure what you mean with "attack modifiers don't stack" but it would work like the 11th level fighter ability that let's you have three attacks. For Pair of Arms of arms that would mean 1 regular attack, 1 attack with whatever you are wielding in your new pair of arms, and 1 attack with the magic weapon as per Arcane Armament.
Customer avatar
Christopher W March 10, 2019 11:01 pm UTC
CREATOR
Hey everyone!

Thank you so much for your support. We became a Silver bestseller product today, and, as promised, will be releasing additional content in the next few days. This will come in the form of new infusions to use with either these specializations or two from the Unearthed Arcana document.

If you have already purchased the product, you will receive a notification in your Guild inbox prompting you to download the new version.

Thanks again, everyone!
Customer avatar
Darrell L March 08, 2019 7:15 pm UTC
PURCHASER
For the Ironclad,you say that the Arcano-magical armor is a 'suit of magic medium armor'.

In the 'It's Still "Armor"' sidebar, you say that Infusions that target armor work on arcano-armor. Is this an exception to the general Infuse Item description that 'Enhance Armor' and 'Resitant Armor' can only affect non-magical items?
Reply
Customer avatar
Christopher W March 09, 2019 12:47 am UTC
CREATOR
Hey Darrell!

Firstly, thanks a lot for picking up Tools of the Trade, your support really does help a ton.

I'm actually the creator of the Ironclad, and my intent was that infusions *can* be used with the arcano-armor. The "magical" language is a holdover from an early draft of the specialty. We will be sure to change this in an update shortly. Thanks for bringing this to our attention!

We hope you are enjoying the specialties so far. What do you think of this latest version of the artificer?
Reply
Customer avatar
Darrell L March 14, 2019 4:05 am UTC
PURCHASER
Thanks for the reply, took me a while to get back to it.

Another question concerning the Arcano-armor ability"When you hit a target with a melee weapon attack using a weapon with the heavy property, you can force the target to make a Strength saving throw (save DC equal to your spell save DC). On a failure, the target is pushed 5 feet directly away from you.". Why give this ability when the Artificer gets no Proficiency with heavy melee weapons. To use it I basucally have to take a level in another class or the Weapon Master feat. Is this as intended?
Reply
Customer avatar
Christopher W March 14, 2019 4:34 am UTC
CREATOR
Hey Darrell!

Check out the Large and In Charge feature. The Ironclad gains proficiency in one weapon with the heavy property. Hope this helps!
Reply
Customer avatar
Darrell L March 14, 2019 4:53 pm UTC
PURCHASER
Bleh . . . somehow I completely missed that section . . . I am going senile. :)

Thanks.
Customer avatar
Nikolas T March 05, 2019 7:47 pm UTC
PURCHASER
The cover is a m a z i n g. This looks extremely professional. I am getting this and going to thorough check on the options!
Reply
Customer avatar
Christopher W March 05, 2019 8:07 pm UTC
CREATOR
Hey Nikolas!

Thanks so much for your support - it means a lot to us. If you have any questions, let us know.
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File Last Updated:
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This title was added to our catalog on March 05, 2019.