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Secrets of the Blind Palace


This is the PDF version.

If you are looking for the Roll20 version, please click here.

If you are looking for the Fantasy Grounds VTT version, please click here.

A 4-7 hour adventure for 3-7 characters of levels 1-4

The wealthy Von Crofts hire a party of adventurers to find the body of their dead son in a haunted pleasure palace – and to bring him back to life. To aid in their quest, the resurrectionists are provided with a guide: the only survivor of the previous expedition, a bard who has been unable to speak a word or sing a note since she escaped from the Blind Palace.

A thrilling adventure filled with mystery, discovery, choices that matter, engaging role-playing, and exciting combat. Inspired in part by the poem The Haunted Palace by Edgar Allen Poe, and by the novels Great Expectations by Charles Dickens and The Shining by Stephen King, and by the Evil Dead movies.

Written by Tal Aviezer. Original maps & artwork by Carolyn Fox. Edited by R.P. Davis.

"I was completely enthralled with both the story-telling and design of the adventure...The mansion contains a perfect balance of exploration, combat, and role-playing opportunities...SECRETS OF THE BLIND PALACE is a fantastic haunted mansion adventure with a compelling hook, interesting NPCs, and meaningful events." - Eric Watson,

"This is an outstanding quest, engaging and easy for a DM to get to grips with, involving minimal prep. HIGHLY recommend." - Paul Bimler, author of Platinum bestseller D&D Solo Adventures: The Death Knight's Squire & other awesome solo adventures

"An adventure you’ll love running as much as your players will love playing it." -

Also available:

The Girl Who Woke the Dead

The Girl Who Woke the Dead

A 3-4 hour adventure for 3-7 characters of levels 1-4

In Faerun, magical acts of resurrection are reserved for the rich and powerful. Hired priests perform them in rituals, wherein diamonds are offered up as payments to deities in exchange for the power to bring the dead back to life. When a young woman starts performing these miracles for free, will you stop her or save her?

Are you running Lost Mine of Phandelver, Dragon of Icespire Peak, or another campaign set on the Sword Coast? Has a character met an untimely end? This adventure provides a quest that could lead to a chance to bring them back to life. 

Khyber Khronicle 09


This issue of the Khyber Khronicle inlcudes my adventure "Escape from the Isle of Knives", part one of an ongoing mini-campaign set in Eberron and inspired by Shakespeare's THE TEMPEST. 

Paladin: Oath of the Trickster cover


"I vow I'm up to no good."

A different kind of paladin subclass and a new way to right wrongs.

The Oath of the Trickster calls upon paladins to preserve the sacred mysteries, to speak truths to the powerful, to mock and humiliate the arrogant and oppressive, to bring hope and joy to sufferers, and to foster wonder, surprise, confusion, amusement, and enlightenment.

Includes everything you need to play an Oath of the Trickster paladin from level 1-20: tenets, oath spells, channel divinity powers, the Aura of Mystery, and special high-level abilities.

Reviews for Attack on Coppercoil, also by Tal Aviezer:

Attack on Coppercoil thumbnail cover

"I'm deep into this with my party and they are loving every minute. The prep is minimal and the encounters very engaging. I found it easy to slot into my ongoing travel campaign." - Paul Bimler, author of Platinum bestseller D&D Solo Adventures: The Death Knight's Squire & other awesome solo adventures

"Not only do I rate this adventure 5 starsbut it is a must have and worth every penny. As a debut author, Aviezer has positioned himself as a masterful content creator, and I cannot wait to see more of his work." - Ryan Langr,

"This adventure offers a lot of opportunities for players who like exploring and interacting with their environment. It’s cleverly detailed and shows the potential of a site-based adventure...It does a lot of things right, and it presents an intriguing situation for your characters to explore. Recommended." - Merric Blackman,

"This adventure truly contains some great encounters, and is set in a fantastic location that the characters can interact with in a variety of ways to help keep the session fun and inspiring. The NPCs presented have a lot of detail which helps bring them to life, and I think most players would get a real kick out of the adventure." - JVC Parry,

“Attack on Coppercoil’s superb environmental storytelling make this low-level rescue mission into a giant tree stump memorable and compelling.” – Eric Watson,

"At its core, the module is a deep exploration extravaganza...Simply stated, go buy this adventure." -


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Reviews (18)
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November 2nd, 2023
Ran this as a Halloween one-shot within a Curse of Strahd campaign. Players loved it, had a lot of laughs with the undead hotel staff. The location was fun and simple and the story holds a strong internal logic. Very easy to pick up & play. [...]
October 31st, 2022
Ran this adventure for a group of 3 PC's . Everyone had a great time. It's probably one of the best adventures I've been able to DM. The layout and the amount of options given for story resolution (not just the ending) are PHENOMINAL . [...]
October 13th, 2021
This is a very well written module. I've been able to fit it into my regular campaign to add some Halloween fun. I intended to use it as a 'one shot' but I've found it incorporate it so well, I suspect it will have lasting effects [...]
September 15th, 2021
Color maps downloadable here. Update: I ran this adventure and made a bunch of assets and color maps that I have shared on this link on Reddit. Enjoy! [...]
August 22nd, 2021
This adventure is beautifully put together. The skill and care of the author is evident at every turn. It is astonishingly good value and gives rise to an enormously satisfying game with a wonderful atmosphere, within which the party have plenty of cho [...]
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File Last Updated:
February 27, 2019
This title was added to our catalog on February 27, 2019.