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The Haunting of Valentyne Manor
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The Haunting of Valentyne Manor

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Enter a cycle of endless terror...

Over seventy years ago Valentyne Manor bore witness to a horrible atrocity. A curse hangs over the site where a family was torn apart. Every hour their murders are played out by tormented spirits in a macabre exhibition. Can your heroes solve the manor's riddle or will they be doomed to join the ghostly procession?


The Haunting of Valentyne Manor is an adventure for characters of level 1-4, but can scale for higher level characters and can slot easily into any campaign, or be used as a standalone adventure.

This pdf includes full-color art, maps of the manor as well as a page of printable stand-up creature tokens of all monsters and NPCs appearing in this adventure for use on your own battle maps.

If you enjoy this title, please see another grim adventure of mine, the King's Hunt!

 
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Reviews (10)
Discussions (13)
Customer avatar
Josh L February 07, 2022 10:55 am UTC
PURCHASER
Hi there, is there a gridded bird eye view of the manor map anywhere? Ive not had much luck in finding one. Thank you
Customer avatar
Beth W August 15, 2021 2:42 pm UTC
PURCHASER
I am planning on running this during the upcoming week. If I aim for 5/6 players at level 3, would this work? Thanks. And thanks to everyone for sharing your home brew maps, most helpful!
Customer avatar
Ryan S August 15, 2021 4:46 pm UTC
CREATOR
Yes! My advice would be to have the first haunt be by-the-book and if it's too easy for the group then spring future haunts on them when they're in different locations and sprinkle in higher-level spirits of your choice as mini-bosses that represent more competent individuals who helped organize and lead the mob. Make it your own!
Customer avatar
bob B August 13, 2021 3:29 pm UTC
PURCHASER
how long is the adventure?
Customer avatar
Ryan S August 15, 2021 4:41 pm UTC
CREATOR
I've run it in four hours with five players before, but I don't like to get bogged down in combat, so have some home-brew rules to keep combat encounters to 15 minutes or less.
Customer avatar
Jamie M July 27, 2021 4:44 pm UTC
PURCHASER
Are you ok with this being ran on a stream?
Customer avatar
Ryan S July 27, 2021 5:23 pm UTC
CREATOR
Absolutely! I'd love to see it!
Customer avatar
D. C June 17, 2021 3:12 pm UTC
PURCHASER
by the way, what's the key and bust for?
Customer avatar
D. C June 17, 2021 12:47 am UTC
PURCHASER
Made a talespire map of this:
https://talestavern.com/slab/the-haunting-of-valentyne-manor-levels-1-4/

https://talesbazaar.com/prefab/2187

took some creative liberty's while putting it together.
Customer avatar
Willow R February 22, 2021 10:27 pm UTC
PURCHASER
Hello I just got this for the story seemed like a fun spot in a homebrew campaign I'm working on. I was stuck for the final dungeon or temple so I went for a one shot deal. I found this and it fits the environment and story i'm writing really well. I can't wait to make this into the second to last dungeon in a three part campaign. (part 1 levels 1-7, part 2 levels 7-14, and part 3 levels 14-20) My players would be level 5 going into this and level 6 coming out. What would you say I should do to make this a bit more challenging for a level 5 party or should I let them have a bit of a brake? Only question I have. Other than that thank you so much for writing this and can't wait to run it.
Customer avatar
Jennifer H February 19, 2021 2:09 am UTC
PURCHASER
I am planning to run this this weekend for my small group (only 2 players), what level would you recommend them starting at? Also, can anyone give me ideas on how to get the players into the house? I am a new DM and only ran one other game, so any ideas help. Thanks
Customer avatar
Matthew B January 05, 2021 3:54 pm UTC
PURCHASER
Noob DM here: with a party of 4 level 2 characters, it looks like a wight and basically any specters is immediately a deadly encounter. Any thoughts on how to keep my players alive? Should I discourage combat?
Customer avatar
Ryan S January 06, 2021 12:58 am UTC
CREATOR
When in doubt I try to remember that D&D always places rules secondary to fun and story, so feel free to make any adjustments that fit your group's playstyle. You may consider making the specters simply dissipate on one hit to highlight their ephemeral nature, or have the haunt end after a specific duration, regardless of the PC's interference. I always run this heavily skewed towards investigation, focusing on the atmosphere and ratcheting up the tension. In my experience the players rarely interfere with the goings-on more than once, and then only when they've got a plan, so don't feel like they have to scrub the whole place clean. Hope you enjoy it!
Customer avatar
Matthew B January 06, 2021 1:24 pm UTC
PURCHASER
Thanks, I appreciate the suggestions!
Customer avatar
Cameron P August 01, 2020 2:56 am UTC
PURCHASER
I made a battle map of the manor if anyone is interested https://imgur.com/gallery/skAVtK5

The dimensions aren't perfect for aligning to a grid, but it's kind of close.
Customer avatar
Ivan C September 24, 2020 6:49 am UTC
PURCHASER
Cheers, Cameron! The maps look great!!
Customer avatar
Megan G October 09, 2020 11:38 pm UTC
PURCHASER
Thank you!
Customer avatar
thomas M October 23, 2020 1:40 am UTC
PURCHASER
Looks amazing and saved me a ton of prep time, Thanks!
Customer avatar
Emma H June 06, 2020 10:19 am UTC
PURCHASER
On the third floor, there's a magic circle on the floor in silver. I'm just wondering what the relevance is to the module's backstory?
Customer avatar
Ryan S January 06, 2021 1:04 am UTC
CREATOR
I like to leave open-ended bits for other DMs to explore and add their own spin, so feel free to interpret it in any manner you feel will add depth and flavor to the narrative. You might reference the second page under "History", first complete paragraph, and follow Valentyne's logic to whatever ends you imagine. Thanks for reading!
Customer avatar
Jose Q July 15, 2019 2:47 am UTC
PURCHASER
Hi! Just a random question. The bust that is on the landing (11 on the map), what is it for and what do the players get for finding the key?
Customer avatar
Ryan S August 01, 2019 7:21 pm UTC
CREATOR
Hi, Jose! Thanks for your support! Without spoiling too much for people reading these comments that haven't played it, it would be for housing the key to the room that the nanny is in. Knowing that not all D&D players have played a mystery-based adventure, there are several elements meant to arouse suspicion and get players to start investigating and searching to drive the narrative along, regardless of whether finding those items will be of any benefit. So, while not every little thing can be resolved in this adventure, and some are intentionally misleading, it's done in the hopes of sparking an investigative spirit. Hope that helps!
Customer avatar
jessica J March 18, 2019 1:30 pm UTC
PURCHASER
I seem to be missing the map?
Customer avatar
Ryan S March 18, 2019 6:04 pm UTC
CREATOR
Hey, Jessica! Thanks for your support, it's much appreciated! Pages 8 and 9 are the maps of the interior and immediate grounds of the manor. I'm assuming that maybe you were expecting battle-maps, as in ones that could be printed and played on, but there a none in this adventure. I'm sorry if there was any confusion. Let me know if this doesn't answer your question!
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File Last Updated:
August 24, 2021
This title was added to our catalog on February 27, 2019.