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Rise of the Necromancer

Rise of the Necromancer

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Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique twists and game features I decided to implement to add another layer of gaming to an already amazing RPG. I have intended it for new DM's and players starting out up to Level 5 although the difficulty can be modified to compensate as seen fit.

Any critisism is welcome and i hope you enjoy the content.

Download size = 41.3mb

I intend to add to this story - leaving the ending open to more sequals and branching into something (i hope will be) spectacular.

see the sequal - The underling's Awakening https://www.dmsguild.com/product/269090/The-Underlings-Awakening

 
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Reviews (5)
Discussions (10)
Customer avatar
Barney C May 16, 2019 4:31 pm UTC
PURCHASER
Read through it..it feels bit railroad-y. Like a lot. Basically every obstacle or enemy is unavoidable, and there is only one correct solution to the whole thing. Case in point: Skeleton wall that is unpassable, unless you get repel minions. I mean..they are undead, they should be affected by repel undead. But since they are immune to all conditions, including frightened..nope.

Also, I find it kinda funny that the necromancer screams about ripping the PC's soul away..while not possesing any such ability. Hell, he doesn't even have spell block. For all intents and purposes he is just a commoner with wand of magic missiles..that shoots one dart at a time.
Customer avatar
Craig R May 16, 2019 4:41 pm UTC
CREATOR
Hi Barney, thanks for taking the time to write out your thoughts on the guide. As mentioned it is a guide meant for absolute beginners to get the creative juices going and get used to the basic game mechanics as well as giving new DM's a story based script to follow if they so wish.

A good DM can always override a guide and go with circumstances as they unfold. As I have said in all my guides - you can do WHATEVER you wish :) ... This was a free guide I made to experiment with different situations and game mechanics with my usual group I thought I would share with the community. Not to give any spoilers but the second and third guides are/will be much more open world and made for more experienced players. Enjoy
Customer avatar
Barney C May 21, 2019 8:01 pm UTC
PURCHASER
Thing is, if it's aimed on beginers, you have to actually put more thought into the script, not less. Because, if you advertise it as beginer friendly, and present..well, something like this, avarange newbie DM won't go "OK, this is bare bones script, gotta add some meat", but rather "Huh..so this is how adventures should look like.." ... and what you end up with is more r/rpghorrorstories.
Customer avatar
Craig R May 21, 2019 8:09 pm UTC
CREATOR
That is a fair point. I understand not everyone has a vivid imagination and therefore must have it spelled out for them word for word. If that is their style then this might not be for them. I try to encourage and inspire the imagination of a new DM in this guide to get them excited enough to bring it to the players. There are hundreds of adventures on this site alone as well as all the official adventures set out by WOTC that any DM new and old can glean inspiration from to assist and flesh out a guide. As I said I wanted to explore some mechanics and I didn't want players immediately turning right and going straight to the boss before exploring and enjoying the fun of the mystery unfolding around them. PM me with ways you think I could improve my guides and I will be happy to take on board what you have to say :)
Customer avatar
Barney C May 28, 2019 12:04 pm UTC
PURCHASER
New around here..how do I PM you? can't find any way to do so..
Customer avatar
Ruben D May 07, 2019 6:53 am UTC
PURCHASER
Hey Craig R, Thanks for writing this material. We used this as a teamwork excercise in school and because DND. (duh) Had a lot of fun DMing this. We had a party of 4 level 5 characters. only thing i had to do was increasing some monster stats and even without it was quite challenging. Had a Stone Riddle Golem guarding the door to the cave and had the Wall of skeleton guards have riddles as well to come up with the spell to dispell them. Can't wait till the next sessions with the Underlings awakening. Thanks again for writing this great stuff.
Customer avatar
Craig R May 07, 2019 7:14 am UTC
CREATOR
Hi Ruben, glad you and your classmates enjoyed this adventure. Teamwork is always the main weapon in D&D so always keep that in mind. Nice job not making it too easy for your friends ... Can't go giving them an easy victory now can we! More puzzles and battles to come in the next chapters of the series.
Customer avatar
Craig S April 30, 2019 1:23 am UTC
PURCHASER
I ran Rise of the Necromancer as a one shot for my first time DMing as one of our regulars was away. Without changing the difficulty i had 3 level 3 players and would have had to score this medium to difficult. Session ran between 3 to 3.5 hours. Now off to the Underling's Awakening.
Customer avatar
Craig R April 30, 2019 2:01 pm UTC
CREATOR
Welcome new DM - hope you enjoyed your time behind the scenes (and the screen) and it wasn't too hard to follow this adventure. As i have said - if the party is finding it too difficult its always at the DM's discretion to "ease" them along. This particular adventure was not meant to be too difficult but I Hope your party had fun nonetheless. New adventure awaits in the Underling's Revival series - part 3 will hopefully be coming very soon! Set aside a good few hours for it and stay tuned.
Customer avatar
John B April 24, 2019 12:51 pm UTC
PURCHASER
I ran this with my nephews and it was a lot of fun. We got through it in a few short sessions, maybe 4-5 hours total (going at a pretty casual pace). I added some rooms and more encounters so the party could get to lvl 2 before the boss fight, then made the boss fight a little harder to compensate. Thanks for your contribution - we had a blast!
Customer avatar
Craig R April 25, 2019 6:53 am UTC
CREATOR
Thank you for commenting. Glad you and your nephews enjoyed the adventure ... I tried to make it easy to follow and as always DM gets to add or subtract where they see fit - keeps the party guessing! Happy gaming.
Customer avatar
Neko M March 25, 2019 1:30 am UTC
PURCHASER
We are long time gamers and used this module as our first foray into 5e and we really enjoyed it. Thanks! Just bought part 2 and can't wait for part 3!
Customer avatar
Craig R March 25, 2019 5:11 am UTC
CREATOR
Thank you so much! Appreciate the support and will be working my hardest to get part 3 done. I've had to make it 6 parts to fill the plot sufficiently so will take some time. The plot is nearly done so hopefully should be done in the next month or so.
Customer avatar
Devin P March 01, 2019 7:35 pm UTC
PURCHASER
Hey, im a new DM with mostly new players, when it says i should start characters up to level 5, would it be wise to make new level 1 characters with my players or should we start closer to 5?
Customer avatar
Craig R March 02, 2019 3:57 pm UTC
CREATOR
Hi thanks for asking. This adventure can be done with level 1 characters onwards (in fact I would recommend doing so if you are new to D&D) If your players do unfortunately get defeated then simply re start with your level 1 characters and try again). This game takes some practice and a bit of patience from the DM but its a learning experience for us all. I personally as DM have "fudged" the numbers to allow the final strike to hit its mark etc but dont let the players know that. Its all about the fun but if its a challenge - then it makes it more exciting/rewarding. I wrote this adventure as i personally love the story telling aspect and i know other adventures on this site can sometimes lack setting the scene. This gives more work for us DM's as you have to draw the players in and get on with the job at hand. Hope you enjoy your first trip into D&D and make sure to have fun!
Customer avatar
Craig R March 02, 2019 4:01 pm UTC
CREATOR
And on a side note: Level 1 characters are EXTREMELY fragile. No one would knock you down for letting players level up to level 2 before the boss fight so make sure your players look into what upgrades they will be taking when they do level up before starting the boss fight as it can take some time for everyone to learn how to level up properly. Keep the Player handbook by your side and just go through with them all so they know what theyre doing.
Customer avatar
Laura H February 25, 2019 3:24 am UTC
PURCHASER
Still no download link.
Customer avatar
Craig R February 25, 2019 7:52 am UTC
CREATOR
HI, that should be it there now. Dont know why it wasnt there.
Customer avatar
corey B February 24, 2019 9:11 pm UTC
PURCHASER
Where is the download link?
Customer avatar
Craig R February 25, 2019 7:52 am UTC
CREATOR
Should be up now - no idea why it wasnt there. Sorry.
Customer avatar
Austin I February 22, 2019 12:48 pm UTC
PURCHASER
There's no download link?
Customer avatar
Craig R February 22, 2019 1:53 pm UTC
CREATOR
I updated the book with new images. It should be available again now. Sorry for the inconvenience.
Customer avatar
Joshua D February 22, 2019 11:23 am UTC
PURCHASER
Can't seem to download this anymore?
Customer avatar
Craig R February 22, 2019 1:53 pm UTC
CREATOR
I updated the book with new images. It should be available again now. Sorry for the inconvenience.
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File Last Updated:
February 25, 2019
This title was added to our catalog on February 20, 2019.