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Creature Harvest Index - Beasts
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Creature Harvest Index - Beasts

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**NOW OUT: Vol 2, ELEMENTALS! Thank you all for the support!!** https://www.dmsguild.com/product/274292/Creature-Harvest-Index--Elementals

"In my culture, we harvest what we kill. The meat feeds us. The furs warm us. We adorn ourselves with their feathers and bones with pride- not in the kill, but in gratitude of the spirit that chose us to wear it." - Aki T'chana, shaman of the Omani clan.

This product is one of the new harvest bestiaries that I have written. These products contain: 

* Meat- how much, how to store it, and how much a vendor may pay for it.
* Eggs- for applicable creatures, eggs can be eaten or sold as future pets.
* Pelts, Skins, and Hides - pelts and hides can be worked into cloaks, bags, or leathers, or sold to vendors.
* Claws, Fangs, and Teeth - these parts are typically only used as trophies, but can often be made into jewelry or sold to vendors.
* Venom - certain serpents and arachnids (such as scorp-ions and spiders) possess venom glands that can be carefully extracted or bled into containers. This venom can be sold to vendors (as is illegal in many cities) or kept for personal use.

Skinner's Tools! What are they, and how do you use them? How much meat can I get off a Giant Vulture? How long until it spoils? See the answers to these questions and more!

If this product pleases you, let me know!

 
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Reviews (9)
Discussions (4)
Customer avatar
Kevin P May 07, 2019 2:49 am UTC
PURCHASER
Hello, I was just wondering if you have updated the Beasts section yet?
Customer avatar
kevin V February 11, 2019 1:31 pm UTC
PURCHASER
How comes the Vol 2 Aberrations version is vastly superior to this one? Is this one overpriced (for 4 pages) or is the Aberration version ALOT better?

Sadly though you are false advertising your product, the discription makes it look like you have rules around doing stuff with the skins and pelts, but you just repeat the same thing from your discription.
Making this list a summary of most of the beasts and between 2-4 items you could get from them. and a price. no more, no less.

do you have plans to expand this list ?
Things you could add:
- Different poisons designed from different animals?
- a crafting system to actually transform your skins to cloths and a bit more than "pelts and hides can be worked into cloaks, bags, or leathers, or sold to vendors"
- a section on making your own custom organs and providing a function.
Customer avatar
D. L February 11, 2019 7:54 pm UTC
CREATOR
I'm sorry you feel it is false advertising, but reading over my summary and descriptions, I'm not seeing where I gave the impression that I had rules for every single item to be harvested. Fortunately, I have mentioned in both the comments for Aberrations and this supplement (just below yours) that Beasts will be updated once I have completed my current works.

This was the original supplement, and I had always intended for it to be just what it is: a singular set of rules for harvesting, and what the price could be for those items. Players are notoriously creative, and (at the time) I wanted to leave what they could craft up to them and their DMs.

Thanks for commenting, feel free to follow me on Facebook for more updates!
Customer avatar
kevin V February 12, 2019 9:02 am UTC
PURCHASER
On the False Advertising part:
in your summary you stated following:
"This product is one of the new harvest bestiaries that I have written. These products contain:

* Meat- how much, how to store it, and how much a vendor may pay for it.
* Eggs- for applicable creatures, eggs can be eaten or sold as future pets.
* Pelts, Skins, and Hides - pelts and hides can be worked into cloaks, bags, or leathers, or sold to vendors.
* Claws, Fangs, and Teeth - these parts are typically only used as trophies, but can often be made into jewelry or sold to vendors.
* Venom - certain serpents and arachnids (such as scorp-ions and spiders) possess venom glands that can be carefully extracted or bled into containers. This venom can be sold to vendors (as is illegal in many cities) or kept for personal use.
"

As it is a summary i would expact a product you paid for to expand on the things you said in the summary, sadly you only repeated the text.
Customer avatar
D. L February 12, 2019 11:26 am UTC
CREATOR
While I can see where you may have been confused by the text, the implication was that the harvesting guide includes "pelts, skins, and hides" and then I gave a brief example as to how they can be used, not that I would list how each pelt could be used. The summary does not say "Pelts, Skins, and Hides, and how to make them into cloaks, bags, or leathers." BUT, as I mentioned before and to answer your question, Vol 2 is superior simply because it was made after this one. I decided to elaborate more and include items I've allowed my players to make in Vol 2, and assured my readers that Vol 1 would receive the same upgrade!

Once again, thank you for reaching out with your concerns! I am glad that you enjoyed Vol 2, and I hope Vol 3 is just as valuable to you! :)
Customer avatar
kevin V February 13, 2019 2:21 pm UTC
PURCHASER
As vol 2 was so good i believe you can make the first one just the same!
Best of luck!
Customer avatar
D. L January 27, 2019 10:37 pm UTC
CREATOR
For updates regarding Volume 3 and the Beasts supplement, as well as take part in giveaways, you can follow me on Facebook: https://www.facebook.com/DLarsonAuthor/
Customer avatar
NICHOLAS B January 26, 2019 11:25 pm UTC
PURCHASER
Can we expect a supplement for items like the aberrations? I would love to see some for the Beasts
Customer avatar
D. L January 26, 2019 11:41 pm UTC
CREATOR
I am currently working on an update for my Creature Harvest Index - Beasts supplement! If you don't receive notifications about your purchases being updated, try checking back in about a week.
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File Last Updated:
January 16, 2019
This title was added to our catalog on January 16, 2019.