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Places to Rest
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Places to Rest


Welcome to the DM's Day sale! From now through March 14th, this title has been marked down by up to 40%! For more values, visit our DM's Day sale page.

Undermountain is a dangerous place! Once intrepid explorers run out of magic and stamina, they face two choices: risk a rest in the dungeon or a long, perilous trek back to the surface. And even if they find a place that might be suitable for camping, other denizens of the level might be hunting them – most of the creatures have been there longer than the PCs and they know all the nooks and crannies… Well, almost all of them!

Places to Rest offers 22 rooms, one per level (except the final one), for Dungeon of the Mad Mage. They save the characters unnecessary, time-consuming trips up and down the megadungeon. Each area, once secured, provides the characters with a temporary small game mechanics bonus, for example a few more hit points, a minor spell-like ability, or damage resistance. There is also treasure to be found in each area. All of this makes the exploration more meaningful and fun!

Finally, to find each of these secret rooms, the characters are provided with cryptic clues. Once all are solved, and all the rooms found, the characters gain a powerful ally to aid them in the final showdown.

Each room and its characteristics are presented on a separate page – just print it out and add to your DM notes for the given level. For VTT users, there are separate files with the floor plans.

So, gather the clues and go deeper and deeper… At least you’ll die well-rested!

See the preview above for a sample room!

With this purchase you get:

- a PDF file describing all the rooms

- a set of background-less maps you can easily slap over your main map in a VTT, or print out and use at the table

This product is compatible with Options for Trollskull Manor.

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Reviews (1)
Discussions (1)
Customer avatar
Luke S January 03, 2019 8:41 pm UTC
Dude love the concept but i'm really dissapointed you kept the white background to each image. I want to be able to slap it over the matching corridor and it won't be noticeable with a great white corner peaking into adjacent rooms. I got to do some photoshop work but it won't be as good as if the white background was removed.
Customer avatar
Janek S January 03, 2019 8:49 pm UTC
Um... Are you talking about the separate files?
Customer avatar
Luke S January 03, 2019 8:55 pm UTC
yes, also the trapdoor of the first image or the first room is part of the image so all my players can see there is a suspicious green t-square suspiciously left there :P
Customer avatar
Luke S January 03, 2019 8:56 pm UTC
an example of it's basic file image as it appears
Customer avatar
Janek S January 03, 2019 9:09 pm UTC
Ok that's an embarrassing mistake. I've added no background files, please download. I'll add player maps soon too - the traps etc. usually are immediately activated or visible, so there is little need for them, but each of us has their own playstyle. Please contact me via facebook and I'll send you one other title to compensate your troubles :)
Customer avatar
Luke S January 03, 2019 9:34 pm UTC
well that's very kind of you, I'm luke seymour i'm part of the comment threads in there
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These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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File Last Updated:
January 03, 2019
This title was added to our catalog on January 03, 2019.