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Critically Awesome Essentials & One Click Druid (Fantasy Grounds)

Critically Awesome Essentials & One Click Druid (Fantasy Grounds)

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Critically Awesome Essentials is an extension framework used for the 5th Edition D&D ruleset in the Fantasy Grounds VTT. It uses modules for different functions.

There should now be a total of 4 extension files... 2 for classic, and 2 for Unity.

Now includes CUSTOM tokens, CUSTOM monster shapes, and functionality for one-click polymorph, shape change, and disguise. WOW!

This now adds the ability to change tokens of players and NPCs on the fly, set custom “shapes”, and also resolves the ever pesky token stack issues. This works for the 5th Edition D&D ruleset.

Now includes "effects list" to use polymorph etc. DIRECTLY ON NPCs in the combat tracker. 

As Critically Awesome Essentials continues to add features for the 5E D&D ruleset for Fantasy Grounds, several modules will be released with different content. Many are already available or in development!

The first one, presented here with the extension, concerns wild shape functionality for Druids in the 5th edition D&D ruleset. DM's and player's lives just got a WHOLE LOT easier...

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Have you ever wanted to play a druid shapeshifter on Fantasy Grounds, but the prep-work was too much? Wish you could have all the versatility but didn't want to spend hours memorizing information?

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Well, Druid is now less intensive to prepare, like any other spellcaster.

No more stat blocks!

No more multitudes of character sheets!

Minimal research!

And some great game magic, never seen before!!!

Critically Awesome Essentials is an extension that will change the way you game. It adds functionality to Fantasy Grounds that will skyrocket your gaming experience.

The first module developed is free and included with this extension:

Module #1 - One-Click Druids

This will make D&D 5E Wildshape shape-changing a breeze. The most notable feature is the token change and size adjustment when the shifted effect is applied to the character. All of the wild shapes are stored in Wildshape "spells". They are coded with all the stat changes, attacks, effects, and more! Simply drag the "spell" to your actions tab, click the effect inside the "spell", and watch the magic as you have everything you need, as your new beast form, at your fingertips!

The "spell" descriptions have brief summaries of the beast shapes, explanation of special beast abilities, suggested uses for the Wildshape form, and links to the 5E NPC stat blocks (Mainly intended for the DM to verify information, MUST HAVE Monster Manual and/or Volo's Guide to Monsters loaded to view stat blocks).

Enough waiting! Enough prepping! Let's GAME!

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5 STARS

This is a great idea, cutting edge, and community-driven project! Kudos to Rob and Bob for this awesome addition to the existing FG software.

~FGC~

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The future...

Keep in mind again that Critically Awesome Essentials is an extension that will use different 5E content modules in its framework. Module #1 is presented here and included. Future modules will be separate items and sold separately as they are released. Here is our current development plan (SUBJECT TO CHANGE):

#1 - One-Click Druid - Released and included with Critically Awesome Essentials

#2 - One-Click More - Released and AVAILABLE HERE

#3 - DM Tools - Released and AVAILABLE HERE

#4 - Automatic Dungeon Composer

#5 - Automatic Town Creator

#6 - Animated Spellbook

...more!

As this is a complicated programmed feature, if you are having any issues, PLEASE DO NOT make comments below, but rather come to our Discord and tag @Diablobob so he can help you...

Discord server - https://discord.gg/FVgtecr


 
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Reviews (27)
Discussions (68)
Customer avatar
Tim L June 13, 2021 10:22 pm UTC
PURCHASER
I recently bought CAE for the use of One Click Druid and the Spell Tokens auto targeting. The One Click Druid is working great! I can place the spell token on a map surrounding player tokens but when I press the target button (that replaced the token image in the spell info) no targets are added. I don't know if this is due to a recent FGU update or not. I just tried it for the first time today. Also, my players were indicating they could not move their tokens and the map was flickering/refreshing every second or two. Since I just installed CAE, I turned 'off' all the options in the Options screen and that fixed the issue for our game, but now all those features are off.
Customer avatar
Jed S February 18, 2021 10:35 pm UTC
PURCHASER
Hi, just bought this and it works perfectly, really impressed. One question: is it possible to change the wildshape token images? I can't actually find the image files in my FG directory.
Customer avatar
BobbyJo S February 21, 2021 9:40 pm UTC
PURCHASER
There is a spot on the bottom of the notes tab... the instructions to use custom tokens is in the module
Customer avatar
stefan A May 13, 2021 2:59 pm UTC
PURCHASER
You can also open one-click-druid mod and change every token inside the mod.
Customer avatar
Iain T February 14, 2021 6:42 pm UTC
PURCHASER
I bought Critically Awesome Essentials but it no longer works after the last FGU update. Do I ask for a refund or do you fix this type of thing. I have no idea what you want before allowing posting on your discord channel so I was forced to post here.
Customer avatar
BobbyJo S February 14, 2021 6:54 pm UTC
PURCHASER
What stopped working?
Customer avatar
BobbyJo S February 14, 2021 6:56 pm UTC
PURCHASER
I am working on resolving several small bugs with a couple other extensions, but as of last nig ht the functionality of CAE was working. Please let me know what isn’t working so I can fix it ASAP! Also the discord server is Rob2e’s, I am not aware of any issues joining it.
Customer avatar
Jonathan L January 19, 2021 1:52 pm UTC
PURCHASER
Hi, I'm a FGU user. I loaded the two modules in the library. I put the extesion file in the FGU Extension folder, but I don't see the extension on the FGU loading screen.
I see the spells, but when I use it, I only see the effect being applied to the character, the token picture doesn't change, neither the character stats. What am I doing wrong?
Customer avatar
BobbyJo S January 19, 2021 8:27 pm UTC
PURCHASER
Replied on discord
Customer avatar
Ryan W September 15, 2020 11:08 pm UTC
PURCHASER
Hi, I was wondering if this extension will be updated with all the new beasts from the new Rime of the Frostmaiden module that was just released? If so, I will definitely be purchasing.
Customer avatar
BobbyJo S January 19, 2021 8:28 pm UTC
PURCHASER
One-Click More will be updated soon
Customer avatar
sean S August 14, 2020 11:40 am UTC
PURCHASER
i am using this on FGU and it wont change the player token to the new form he stays as he is a a little effect icon comes over his token, but the stats and hp dont change is there some thing i am missing thanks for any and all help
Customer avatar
BobbyJo S August 14, 2020 12:17 pm UTC
PURCHASER
Make sure you are ONLY using the FGU compatible version... the other 2 extension files are for classic... additionally make sure you (if you are the DM) has the one-click druid module loaded... if you have further issues, please come to the discord server in the readme file and we will help you get everything working as intended...
Customer avatar
sean S August 14, 2020 1:25 pm UTC
PURCHASER
Got it sorted on the discord was the extensions been turned on was the missing thing#
Customer avatar
Steven P July 30, 2020 4:42 pm UTC
PURCHASER
When a creature has a skill and I have a skill it is adding the modifiers together rather than selecting the higher modifier. (i.e., Perception - I have +5 owl has +3 it rolls skill with a +8. I've tested with various wildshapes and it does the same thing.
Customer avatar
Web D July 03, 2020 3:38 am UTC
PURCHASER
OOO~ A new version was released. Is there a description of the changes somewhere?
Customer avatar
BobbyJo S July 03, 2020 6:36 am UTC
PURCHASER
In the discord channel Diablobob-stuff when I announced that the update for classic version is going to be posted, I also stated the changes/fixes included
Customer avatar
Eugene M June 22, 2020 3:25 pm UTC
PURCHASER
Does this work with the wildfire druids in UA? (i.e., can it also summon wildfire spirit)?
Customer avatar
Web D June 18, 2020 9:07 pm UTC
PURCHASER
Hi,
I am running CAE 1.86 with latest FGU and mad mage. I also have the latest rob2e effects coding - spells. When I use a spell token (e.g. spirit guardians) as the GM and drag and drop to an intersection I correctly get a single token on the map of the correct size: 17.5 foot radius. When I use a spell token as a client it drops two tokens: one 2 foot radius and one 22 foot radius.

Do you see this?

Web
Customer avatar
Gary M June 13, 2020 2:18 am UTC
I so want to purchase this and the DM Tools, but I run FGU and SWADE, I do not run 5E. Will these two extensions work with SWADE?
I understand there is problems with FGU, but I can work with that if it works with SWADE.
Customer avatar
BobbyJo S June 13, 2020 2:56 am UTC
PURCHASER
It does not work with SWADE at this time... eventually I’m planning on making it SWADE compatible, but for now it does not due to the combat tracker changes that SWADE implemented in that ruleset
Customer avatar
Gary M June 13, 2020 2:50 pm UTC
Thanks for the reply, as I said, I want to purchase this pretty bad. I love the token stacking that I watched in Robs video. Maybe one day.
Customer avatar
charles Z June 05, 2020 10:14 pm UTC
PURCHASER
I had to take out the EXT files today after the FGU update that happened on June 5th.. They no longer work correctly with the new version. Those are the Crit Awesome Essentials, and One Click Druid, and One click More. FGU worked fine once I took the extensions out of the folder. And yes, I did put the new ones in from the 3rd. All my errors and my players errors were fixed once i took them out.
Customer avatar
BobbyJo S June 05, 2020 10:57 pm UTC
PURCHASER
I will check this evening and make sure CAE is working with FGU
Customer avatar
BobbyJo S June 06, 2020 12:14 am UTC
PURCHASER
I just tested it in FGU... with the Unity Compatible Critically Awesome Essentials extension v1.85 ... everything is working fine with no errors... please ensure you are using the unity compatible version of the extension... also please contact me in the discord that is in the readme file so I can better help troubleshoot any issues you are having. I’d be more than happy to assist!
Customer avatar
Patrick M June 03, 2020 10:37 pm UTC
PURCHASER
Just a note that using this extension along with 5E Enhancer (https://www.fantasygrounds.com/forums/showthread.php?51353-5E-Enhancer) causes the DM Tools portion (the spell icon stuff) to simply disappear. Thought you might want to know. Love the extension, though!
Customer avatar
Will F June 03, 2020 9:57 pm UTC
How do you know if there's an update to the module and how do you update? Is it a manual drag and drop back into the modules folder, or can FG somehow detect that the module needs an update?
Customer avatar
Channy T June 03, 2020 10:09 pm UTC
PURCHASER
You can check your library for « updated » files. Yes, manual drag and drop
Customer avatar
Isaiah E May 09, 2020 7:02 am UTC
PURCHASER
Hey guys -- is there any method for me to change the token art on the result of the shape change...? I assume all the art is inside of the mod file, which I have no idea if there's a way to edit that.
Customer avatar
BobbyJo S May 09, 2020 12:37 pm UTC
PURCHASER
Yes, it’s on the notes tab of the character sheet. There are instructions in the module
Customer avatar
Isaiah E May 09, 2020 6:07 pm UTC
PURCHASER
Hm, cool, found the instructions. Unfortunately it appears that you can only have one token per player and I'd need to come in here and rename it every time? It appears the change persists, but for each character (which isn't particularly helpful tbh). Ha, kinda awkward way to achieve that if Polymorph was being used a lot, but I suppose it's something.
Customer avatar
BobbyJo S May 09, 2020 6:51 pm UTC
PURCHASER
Each player can set their own choices, and there is a generic one if the DM has the module loaded.
Customer avatar
Michael T May 02, 2020 8:48 pm UTC
This extension and group modules looks very appealing. I have them in my cart and ready to purchase, but I have a question. Are there any known conflicts with the free extensions available on the FG Forums for 5E? Specifically, I use the Combat Enhancer (Classic and Unity versions).
Customer avatar
BobbyJo S May 09, 2020 12:38 pm UTC
PURCHASER
Spell tokens do not work with Combat Enhancer. To my knowledge, everything else works.
Customer avatar
Michael T May 11, 2020 1:50 pm UTC
Thanks for the response. Is there a plan to resolve that conflict?
Customer avatar
Noel F July 10, 2020 4:20 pm UTC
PURCHASER
Could I also ask if this is going to be looked into please.
Customer avatar
Erik C July 22, 2020 6:34 pm UTC
PURCHASER
I would like this to be looked into also. Combat Enhancer was a game changer for many thinks we do in FG.

As i see it, the problem is on the layer stuff. If you add the player token to the bottom layer and stack there, it works. Is there a way to add the support for this layers? It also helps with the issue of miss clicking the spell token, no? The spell token on another layer would be awesome. Maybe an optional file for those who use Combat Enhancer? Thanks a bunch! Keep up the good work!
Customer avatar
Neil T September 08, 2020 7:54 am UTC
PURCHASER
Adding my voice to those who would like this fixed before purchasing. thanks!
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File Last Updated:
June 22, 2021
This title was added to our catalog on December 16, 2018.