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The Polyhedron Volume 3 #1 Issue 10
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The Polyhedron Volume 3 #1 Issue 10

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Included in this issue:

  • Developing a GAMMA WORLD® game campaign - Tips for the beginning GM, by Mike Price
  • Mapping from Square One - Tried and true mapping techniquesby Frank Mentzer 
  • Encounters - Will Merculies be able to save Desaibnu? by James M. Ward 
  • Under Construction - Don't let Ned's fate be yours in POLYHEDRONTM Newszine's newest regular feature, by Mary Kirchoff
  • Getting Started in GANGBUSTERSTM Game - Rules of Thumb for Referees, by Mark Acres
  • Tournament Scoring System 
  • Flights of Fancy - A DAWN PATROLTM Game Scenario, by Mike Carr
  • Modules - Want to know how much it costs, how many can play, or whether it's Dungeon, Wilderness or Town? Here 's the place to find out! 
  • Tournament Tips Too - Another approach to organizing a tournamentby Clyde Scott
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12.27 MB
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File Last Updated:
December 10, 2018
This title was added to our catalog on December 11, 2018.