Close
Close
Advanced Search >

Unearthed Tips and Tricks: Volume I
Quick Preview
/gs_flipbook/flip.php?xml=/demo_xml/259443.xml&w=500&h=324
Full‑size Preview
https://watermark.dmsguild.com/pdf_previews/259443-sample.pdf

Unearthed Tips and Tricks: Volume I

ADD TO WISHLIST >
PDF
$9.95

Unearthed Tips and Tricks: Volume I is a collection of ideas and concepts from the Crit Academy podcast. A D&D discussion podcast designed to provide guidance and inspiration to both players and DMs. Many of the ideas and concepts are system agnostic and can benefit players and DMs in many other systems and settings.

What you get:

Character Concept: We offer character ideas that can help bring your character to life. Whether you need a full character idea, or use them as inspiration to enhance your already great character.

Monster Variant: We can often find that some of our favorite monsters get a little predictable, or we want a little more variation in our selection. We have enhanced many of the monsters in the Monster Manual with; feats, player features, or other monsters features to create new and interesting variants of your favorite little beasties. 

Encounter Ideas: Here we offer a collection of ideas and scenarios that can be used as a jumping off point for an adventure, or dropped into an existing campaign. It's chock-full of unique ideas and scenarios that we hope will spark your creative side, ensuring your players have an experience they will never forget.

Magic Items: Here we share some of the phat lootz we've used in our own campaign settings as well as offer some brief thoughts into some of the clever uses of those items, as well as some potential uses and hooks for those items.

DM Tip: Being a DM is tough work. Sometimes we could use a little bit of help. Much like a bag of holding, this section is packed to the brim with tips we've learned over the years to help you deliver the best gaming experience possible.

Player Tip: Often times, we as players can take for granted the massive amount of work that the DM puts into the game. In the end, we don’t spend much time thinking on what we can bring to the table. The golden rule every player knows is "Don't be a D*ck!" In this section we give you 25 tips on how you can avoid doing just that.

Follow us on Social Media:

Visit us: www.critacademy.com

Facebook: @critacademy

Twitter:  @critacademy

 
 More from this Title's Contributors
 
 Customers Who Bought this Title also Purchased
Reviews (7)
Discussions (0)
Reviews
-
January 16th, 2019
So the Tenth Hell is this book of Unearthed Tips and Tricks. It is a treasure trove of ideas for a home brew campaign or just to spice up a stock game just a bit. It is great source for inspiration and when just stuck in the deep dungeon of thought. [...]
-
January 16th, 2019
This is a great supplement for any DM! I love all of the new creature variants, the plot hooks, magic items, and character concepts. I cannot wait to see Volume 2, 3, 4 and beyond (fingers crossed)! :-D [...]
-
January 8th, 2019
The unearthed tips and tricks are some of the best parts of Crit Academy's podcast, but I'm not very good about writing them down to use in my games. Having them all written out and expanded makes these resources much more valuable. The stat blocks for [...]
-
December 30th, 2018
Great creative content and amazing artwork really good work and great read [...]
-
December 20th, 2018
This is dope and just simply very fun to use for any and EVERY run of your games! These guys put a lot of effort into this and it's worth every penny. There is a lot of content to use for sooooo many different situations. I have used a lot of these ide [...]
Browse Categories
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









Product Information
Community Content
Rules Edition(s)
Pages
88
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
November 29, 2018
This title was added to our catalog on November 22, 2018.