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The Heart of Svogthos


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A Heroic Adventure for 1st and 2nd Characters in Ravnica, City of Guilds!

In The Heart of Svogthos, a party of daring heroes must delve into the darkest crypts of Ravnica filled with rot and reanimation to stop a necromantic storm that may devour the entire City of Guilds. This adventure pits the heroes against a powerful Rakdos champion and her minions in an encounter with multiple paths to victory! With plenty of choices available for play styles of every flavor, and unique sightseeing events tied to each of the great Guilds, this journey to The Restless Tomb is the perfect way to introduce your players to the wonders of Ravnica!

The Heart of Svogthos is designed as a 4-5 hour long adventure for characters of levels one and two, and allows players a chance to meddle in the affairs of the Boros, Golgari, and Rakdos Guilds of Ravnica, along with a guest appearance from the Orzhov Syndicate. This adventure features new monsters and magic items, powerful NPCs, mission-specific Guild Renown rewards, and player handouts for maps and story elements. Plus, this pdf is filled with links to Gatherer, the official Magic: the Gathering catalog of cards, allowing you the easy opportunity to use the art of Ravnica in your game.

Adventure Inspiration

When Ravnica was first announced as a new campaign, my eyes got wide as I thought about writing adventures in my favorite Magic: the Gathering setting. I grabbed some of my old cards and quickly laid them in an interesting sequence. Then I added some words in between to try and make a cohesive story. Here’s my first pass. 

“So it’s the Festival of the Guildpact and this Oathsworn Giant asks you to go the Ghost Quarter to help a friend who carried the Pariah’s Shield get a Proper Burial. Little did that Giant know, Lyzolda the Blood Witch brought a Rakdos Riteknife to Svogthos, the Restless Tomb so now instead of Ghosts of the Innocent, it’s all Carrion Howler and Keening Banshee. Can your party summon a Concerted Effort and harness the Light of Sanction before an Unliving Psychopath manages to Empty the Catacombs and turn the Festival into a Nightmare Void?”

And that’s basically the heart of this adventure! 

Author Richard Malena–Webber is an academic, puzzle and game designer, and presenter. He's designed puzzles for everything from the launch of the Tomb Raider movie to live interactive crime-solving mysteries. Rich created and hosts Atomic Game Theory, a video series devoted to game analysis, and he created the Puzzle Keyring, an educational decryption tool for codes and ciphers. In addition to developing his own projects, he's contributed to RPGs and board games like Betrayal at the House On The Hill: Widow's Walk and Phoenix: Dawn Command. Currently you can find Rich co-hosting the tabletop news podcast Going Last and the RPG actual play podcast Gosh Darn Fiasco, teaching math to high school students, and playing lots and lots of board games.

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nope L February 07, 2019 2:28 am UTC
Played through it with my group and hate a great time!

The magic items and borderline epic PCS can get a little out of hand, but the pacing and dungeon design is simply fantastic!
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File Last Updated:
November 21, 2018
This title was added to our catalog on November 21, 2018.