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Next-Level Skill Checks

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Take skill checks to the next level with this essential guide to costs and consequences for every skill!

The Dungeon Masters Guide includes rules to make skill checks come alive in your games, but only gives you a few short examples of how to make them work. This rules supplement comes to the rescue with ready-to-use options for every skill in the game and a comprehensive toolkit for making every skill check count. 

Narrow failures can become successes - but only if players are willing to pay the price! Larger failures raise the stakes in surprising ways, injecting instant excitement into your game! Every natural 20 or natural 1 will make players hold their breath as they wait for new twists and turns!

The supplement includes helpful guidance to get the best out of these rules, and finishes with a deep dive into design principles and for those who love to get right under the hood.

Enhance every adventure with these rules for skill checks. That d20 is already bouncing across the table - with these rules you can put it to work in a whole new way!

Morgan Davie has written for Cubicle 7 (The Doctor Who Roleplaying Game), Adamant Entertainment (ICONS), Mongoose Publishing (OGL Horror) and more. He is the designer of the award-winning game "Refuge". This is his first publication for DMsGuild, released through his company Taleturn Ltd.

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Reviews (4)
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Reviews
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August 19th, 2020
Absolutely Essential If you run an high-adventure game (success by the skin of your teeth, catastrophic failure leading to new wrinkles in the story, daring victories in impossible ways, that sort of stuff), then this supliment [...]
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May 26th, 2019
This was exactly the thing I was looking for to fix a hole in my game. I like my games to have a constant feeling of forward motion, and drawing on some of the suggestions from this book means that a failed roll now adds an interesting new wrinkle to [...]
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February 21st, 2019
The information presented here is complete and well thought out. I want to make that clear, that the product is well created with good intentions. However I removed two stars for these reasons: The system doesn't fit well into the simp [...]
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February 20th, 2019
This is a well organized treatment of ways a DM can get a bit more from skill checks beyond simply success or failure. It includes a handy list of possible outcomes for each skill depending on how close the PC rolled to the target DC for the check. Usi [...]
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Pages
24
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File Last Updated:
February 08, 2019
This title was added to our catalog on October 15, 2018.