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Scrying Into His Handkerchief - Waterdeep Faction Adventure
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Scrying Into His Handkerchief - Waterdeep Faction Adventure

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A mission brief from Chapter 2 of Waterdeep: Dragon Heist turned into a 2 hour adventure!

The first Bregen D’aerthe mission on page 34 of Waterdeep: Dragon Heist requires that the characters steal a noble’s handkerchief and give it to a tiefling girl down by the wharf. Scrying Into His Handkerchief answers the questions: Which noble? Why him? Where can we find him? What happens if we get caught? Who is the tiefling girl, and why are we giving the handkerchief to her?

This adventure gives the characters a chance to explore a bit more of Waterdeep that I had a great time learning about from old source material like FR1 - Waterdeep and the North, City of Splendors, and Ed Greenwood’s fantastic Volo’s Guide to Waterdeep.

Interaction, exploration of the city, two combat encounters, and an all new dice game!

Six pages of adventure for around 2 hours of play.

Two encounter sheets with stat blocks, encounter overviews, environment descriptions, difficultly and XP, and a place to track initiative and enemy hit points.

Since the characters won’t be learning anything interesting about the Bregan D’aerthe faction by completing this particular mission, it would also be a fine introductory mission for another non-lawful faction like the Zhentarim or the Xanathar’s Guild (or maybe even Force Grey)… or a shady benefactor in any campaign setting.

Rather than limit the Bregan D’aerthe missions to drow or particularly unscrupulous characters, I suggest that Jarlaxle approach any non-lawful character. He need not reveal anything about his organization to them in order to engage their services as outlined in the chapter.

Read before you buy - the entire PDF is included in “Full-size Preview” above.

Cover illustration depicting Jarlaxle Baenre as “J.B. Nevercott” by Edgar Degas (1834-1858). Public Domain. Digital Image courtesy of the Getty’s Open Content Program.

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In All in a Dray's Work, the adventurers must solve the mystery of what happened to the Harpers missing horse, and why she can talk in the first place! A faction mission turned into a 2-4 hour adventure. 

 
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October 11th, 2018
An entertaining and fun side adventure for Dragon Heist. Any excuse to roll dice and fake gamble is always fine by me, and some comical events are bound to happen based on rolls and player behavior. The characters are given a well defined back story, [...]
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Product Information
Copper seller
Community Content
Author(s)
Rules Edition(s)
Pages
9
Format
Original electronic
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File Last Updated:
October 10, 2018
This title was added to our catalog on October 10, 2018.