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Classic Modules Today: N4 Treasure Hunt (5e)

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In 1986, TSR published the module named “Treasure Hunt” with the module code “N4”. It was written by Aaron Allston, and illustrated by Jeff Easley and Stephen Fabian. It consisted of a 36 page booklet, 12 page interior booklet, and folding cover with maps. This module was unique in that it included a section for running characters at level 0.

This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters. It is intended for 5-6 characters of levels 0-1.

The rules necessary to create and run D&D 5th edition level zero characters are included in this conversion.

To use this conversion guide you will need a copy of "N4 Treasure Hunt", originally available in hard-copy and now for sale in Digital format at DMsGuild.com.

"Classic Modules Today: B4 The Lost City" contains the OpenOffice/LibreOffice source files used to create this PDF. Visit Classicmodulestoday.com for instructions on creating your own classic module conversions and selling them on the DMs Guild.

Classic Modules Today are a series of products that convert early edition Dungeons & Dragons and Advanced Dungeons & Dragons adventure modules to the Dungeons & Dragons 5th edition rule set. They fully adhere to the rules set forth in the Community Content Agreement of the DMsGuild. The CCA states that adventure conversions must be:

"A streamlined, bare-bones conversion guide for someone who already owns the classic adventure — i.e., encounter-by-encounter conversion notes with any 5E stats needed, leaving out all other content."

For more information, download the free guide "Using Classic Modules Today Conversions".

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Discussions (3)
Customer avatar
Sam O December 13, 2021 1:12 pm UTC
PURCHASER
Any idea of how long this will take to run in 5E? I know it depends a lot on how charcted approach things. Fighting vs avoiding etc. Just looking for a broad guess.
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Customer avatar
Mark S December 22, 2021 1:09 am UTC
CREATOR
Depending on how fast the players move, it could be done in one 4-6 hour session. It could go two sessions if your game time is shorter than 4 hours. That's my best estimate.
Customer avatar
Randall J S July 27, 2019 7:32 am UTC
PURCHASER
I noticed an error in the conversion. Trying to avoid major spoilers, the treasure in area 7 does not match up with the module. Some of the items listed in the conversion as being in area 7 should be in area 8.
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Customer avatar
Mark S July 29, 2019 6:27 am UTC
CREATOR
Thanks for catching that mistake! I've fixed it and uploaded the corrected file.
Customer avatar
Franklin H October 15, 2018 11:08 pm UTC
PURCHASER
I have a question, did the authors of this conversion tackle the concept of "zero level characters?"
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Customer avatar
Mark S October 17, 2018 3:55 am UTC
CREATOR
Hi Franklin. I did indeed create 5e rules for starting characters at zero level and included them in the conversion. The conversion is balanced for a party of 5-6 zero level characters, and I included notes on how to reconfigure the conversion for a party of 5-6 1st level characters.
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10
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File Last Updated:
July 29, 2019
This title was added to our catalog on October 07, 2018.