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A Shadow Over Pinewood
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A Shadow Over Pinewood


Tales speak of a monstrous creature that lurks in the forests around the small hamlet of Pinewood; dragging hapless victims screaming into the grim 
grey mists that surround the village each night. As simple as monster hunts go, this one seemed straightforward enough.
"Probably a werewolf, or something similar". Captain Price said, reloading his rifle and checking the chamber for silver 
bullets. "Nothing we haven't faced before, eh? And I bet there's gonna be a nice little reward for its head!" 
Cie checked her pistols before glancing at the night sky. 
"Well let's hope so. I don't want another troll fiasco. Anyway, if we're going, might at well speed up. Sun's running out."
With a nod, the party gathered their possessions and made for the Bramble Pass.
It's never simple. But it wasn't meant to end like this.  

A monster hunt like no other!

Shadow Over Pinewood is now available for Fantasy Grounds! 

"A Shadow Over Pinewood" is a lovecraft inspired horror one shot, presented here as a short adventure for 10th level characters that builds upon the popular hunting format found in "100 Monster Hunts". The adventure is expected to take around 8 hours to complete, however this may vary, depending on the choices and actions made by you, the players, and the creature itself! How you ask? Because this creature is no mere beast, but an ever-changing, intelligent monstrosity capable of assailing you at every turn, and actively adapting to your tactics. Environmental effects, a short time frame and constant tension are all factors you should consider, should you wish to emerge from the mysterious fog with your sanity intact... 
So, are you ready to become monster hunters? Or will your choices and actions force you instead to become the hunted? 


  • A potential of 4 different endings (2 Epilogues), depending on player action and choice.
  • An intelligent, ever evolving creature that will make your players consider every option and tactic used. 
  • Pre-designed treasures and rewards, including 3 brand new magical items to add into your world.
  • Environmental effects that directly impact the adventure difficulty. Will your players survive the Grey Fog, or simply descend into madness? 
  • Named NPCs and story hooks to help quickly establish the setting in your homebrew campaigns or Ravenloft settings.
  • A collection of battle maps by Michael LaBossiere you can use to quickly prep the adventure.
  • A focus on random event tables that makes every playthrough different, forcing players to change tactics on the fly in order to survive. 

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Reviews (4)
Discussions (1)
Customer avatar
William M October 18, 2018 11:53 pm UTC
About how many level 10 players is the story designed for?
Customer avatar
Vall S October 19, 2018 2:31 am UTC
Around 4, but it can also be ran with 6. If you run with 6 or any more than that I advise giving the Creature a free trait or two from the traits table to start out with, alongside around 50 additional hit points or a single legendary action to help balance the encounters and action economy coming its way.
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File Last Updated:
February 26, 2019
This title was added to our catalog on October 07, 2018.