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DDAL-ELW01 Murder in Skyway
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DDAL-ELW01 Murder in Skyway


This product has been updated to with error fixes and clarifications. Thank you all for your feedback and to our new editor, Ashley Michaela "Navigator" Lawson.

Murder in Skyway is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW01.

On a dark and stormy night, the characters discover a dead body in Sharn’s wealthiest district… just as the Sharn Watch arrives! To clear their names, the characters must hunt the real killer through the mean streets of the City of Towers.

This adventure is appropriate for characters level 1 - 4 and optimized for level 1 characters. This 2-to-4-hour adventure takes place in the world of Eberron.

Adventures in the Embers of the Last War storyline:

This is a DMs Guild Adepts product. The DMs Guild Adept Program was started and is managed by Wizards of the Coast. It brings together some of the best talents creating for the DMs Guild for creative development. DMs Guild Adepts products are identified by the gold ampersand logo.

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Reviews (20)
Discussions (11)
Customer avatar
Grant H November 06, 2019 4:46 pm UTC
Quick question - How long after the Last War is this set?
Customer avatar
Gregory M November 25, 2019 11:34 pm UTC
Its not specified so as to make it easiest for the DM to use how they need. The default is the default of the standard Eberron setting: two years after the Treaty of Thronehold.
Customer avatar
Dan M April 03, 2019 3:16 am UTC
I have prepped to run this game (I'll follow up on this review after that) but haven't played through it yet. That being said, this is an extremely well put together adventure. It's broken down by scenario and helps the DM move the gamers easily to and through potential events. I love the format that breaks down the locations and objectives. This was definitely crafted with making a dungeon master's life a breeze. I appreciate that.
Customer avatar
Colleen T November 21, 2018 6:37 pm UTC
I very much enjoyed running this - but I note that there isn't the standard 'may be reproduced for personal use' at the bottom of this and other adventures - I prefer to print and bind my adventures at staples or similar, and most print places won't print without that disclaimer.
Customer avatar
Gregory M October 11, 2018 5:44 pm UTC
This adventure has gone through a new round of editing and has addressed the mistakes discovered since its release. Also we're chatting about a printer friendly version without the background layers.
Customer avatar
Michael P October 06, 2018 3:41 am UTC
If you can provide jpegs of the maps (no key) or maps with no key in the PDF, it would make converting and running this on a VTT much easier.
Customer avatar
Mary W October 03, 2018 5:31 am UTC
Any chance of a printer friendly version of these modules? I don't like to run from my laptop but with all the artwork and background design, printing is going to start to get rough.
Customer avatar
IAN W October 02, 2018 7:34 am UTC
Played this over the weekend and had a good time, though I have developed a profound distrust of Halflings. One question, is anyone aware of rules for purchasing a bronze scout for players ? TP cost ?
Customer avatar
Ashley Michaela L September 29, 2018 1:01 pm UTC
Looking forward to running this adventure (and eventually unlocking the magic item :D)
Here's a list of editing corrections/suggestions, apologies about the formatting.

Page No. Section Amendments

1 DDAL Administrators Not in alphabetical order.
1 Playtesters Not in alphabetical order.
2 Background: Yeq the Grin Change "watched the Petrievna's compound" (mixed tenses, mixed singular/plural possessive) to "watching Petrievna's compound" (present tense like Yeq's opening description, singular possessive)
2 Background: Yeq the Grin Change "murdered the courier and claim the scroll tube" (mixed tenses) to "murdered the courier and claimed the scroll tube" (past tense).
2 Episode One Change "only moments later to be spotted by the Sharn Watch" (confusing clause order) to "to be spotted only moments later by the Sharn Watch".
2 Bonus Objective B Change "about who contracted the courier where...See more
Customer avatar
James I October 02, 2018 12:16 pm UTC
Hey Ashley. Thanks for this. Can you please contact me at Thanks!
Customer avatar
Matt P September 29, 2018 1:31 am UTC
I had fun playing this adventure earlier today. It’s a nice investigation adventure that is a great Eberron experience.
Customer avatar
STEVEN R September 28, 2018 3:35 pm UTC
Preview looks interesting, concerned about price point though - expensive!
11 adventures planned in series, assuming all around same length and cost will cost roughly TWICE buying WOTC Adventure !
Waterdeep Dungeon of the Mad Mage $25 on D&D Beyond (without coupon code) for full length adventure levels 5-20.
DDAL ones $5 a pop, pretty much 1 session each!
I’m don’t know if writer sets price , but premium price seems odd?!
I’m really into Eberron and excited about series. Too bad price point is off. I’m not sure how league works, was planning to use for home group. Maybe organized play DMS get adventures for free from store ..?

Customer avatar
M.T. B September 28, 2018 8:23 pm UTC
Hi Steven, I'll be writing one of the later adventures, so I might respond to your comments.

I think that pricing for adventures has been a bit lower than it should have been in the past. Price points have needed to come up a bit in order to give writers reasonable compensation. Is it good value for the buyer? Well, $5 gets you four hours entertainment for five or six people. That seems pretty good to me!

If buying the entire series is going to be too expensive for you as DM, can you ask your players to contribute? There's been a culture in the past where the DM buys everything, but I think that needs to change.

I hope you enjoy the series - there are some great adventures coming up!
Customer avatar
STEVEN R September 29, 2018 1:26 am UTC
Appreciate the answer, thanks.

Totally agree on players contributing!

It just doesn't make sense to pay $6.50 Canadian for a 3-4 hour one shot, when I can pay $25 for something that will last 100+ hours. $6.50x11=$71.50 for say 40 hours of gaming.

I get the site selling one shots for a few bucks, but in this case it's a series and it just doesn't add up.

I know it's outside your control, too bad that we can't get season pass like itunes and be able to pay comparable price to hardcover and be able to download new 'episodes' each week as they are released.
Customer avatar
Matt P September 29, 2018 1:37 am UTC
Based on what our GM showed us, this is not your standard black and white text PDF. There’s color art that somebody may have had to pay for. Even if not, the production value on this is above the standard Adventurers League fair.

The AL doesn’t give away adventures to stores because the individual authors don’t get paid separately to create content. The DMs Guild is how they get paid. There’s a floor on how low the price can go for the author to get paid appropriately on these. It’s not like a book by a big publisher like WOTC. The sales volume is not comparable.
Customer avatar
Eric S October 01, 2018 4:01 pm UTC
Let me preface by saying that I am all about writers getting paid for their quality work.

However, did you see the giant list in the first comment of these reviews with all of the spelling and grammar errors? Not to mention any lore errors (I haven't purchased this module yet, but if it's anything like Episode 0, there are lore errors. Probably many.) This is simply not quality work. Neither this author nor the author of Episode 0 deserves $5. It seems like there was no editing process whatsoever.

Given how poorly episode 1 was written and how poorly it seems like this one was (again, I can't say for sure because I haven't purchased; just basing it of of the errors already found by other purchasers) I will not be buying any of this content at any price point until there are major overhauls.

You guys are the Adepts! The best of the best! Show us your good work!
Customer avatar
STEVEN R October 01, 2018 8:18 pm UTC
I hate to pile on, but totally agree. Never used these AL ones before and not terribly impressed with what I've seen so far. I want to like them, really not just some crank!
Customer avatar
David S September 28, 2018 3:19 pm UTC
I really love what I'm reading here! It looks like a great module with plenty of opportunity for player agency and a definite Eberron tone. I can't wait to run it tomorrow, and I promise to leave a review once I do, but I am a bit confused by the station map. I will make something up if you don't have a chance to answer today, but I don't quite understand the platform.

The description says that the platform is wide enough to board two coaches at the same time, so I assumed that it was an indoor platform and that the coaches would come through the two 10'-wide openings in the south wall, allowing the passengers to wait between the columns/pillars in the middle section. But 10' seems a bit narrow for lightning rail coaches, and I don't know what the middle opening on the south wall would be used for. I'm sure I'm just not thinking about it in quite the right way, but could you help me out?

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File Last Updated:
October 11, 2018
This title was added to our catalog on September 20, 2018.