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Artic Bridge Map
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Artic Bridge Map

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Here's a simple battle map, hopefully the first of many to come.

The map is 38x20 grid. In the file, you'll find PNG and PDF copies of said map.

I tend to use roll20 for any kind of combat situations, my map design ability is geared towards that direction, so I'm afraid if you're looking to print this, I've got no knowledge that I can offer to assis you, whoever you are, in such endeavor. If you would like a future map to be printable, feel free to dump the necessary knowledge on me and I'll do my best.

Now, far be it from me to tell you how to run this map, what I'll offer now are mere suggestions.

Treat the bridge as if being 100 ft off the ground.

The bridge has no guard rails and some portions of it are frozen (the whited squares).

Frozen areas are dificult terrain, player can choose to ignore that if they suceed a dexterity check to keep their balance, the check applies for a patch of frozen terrain. (Feel free to tweak that number to whatever value you believe is appropriate for your party)

Frozen areas impose disadvantage against strength and dexterity checks and saving throws against anyone standing over it.

There's three different surfaces underneath the bridge. Plain snow which should soften about 20 ft of the fall damage anyone unfortunate enough to fall on it would suffer. A river, which should just deal plain fall damage and soak them, exposing them against the cold weather. And lastly, the sharp cliff face of the mountain, it should be about 40 ft until they land on it, for 4d6 of damage, and then tumbling down it, for 10 ft and 1d8 piercing damage each round, until they sucessfully stop themselves or are rescued through some other means, or until they hit the bottom of the ravine.

 
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Product Information
Community Content
Author(s)
Egi
Artist(s)
Egi
Rules Edition(s)
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Original electronic
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File Last Updated:
August 21, 2018
This title was added to our catalog on August 21, 2018.