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Grimlore's Grimoire

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Announcing Grimlore's Grimoire; a 59-page tome of knowledge that contains 226 new spells for DMs and players, balanced for the D&D 5th Edition ruleset!

What kind of a supplement is this?

This supplement has been created as a passion project and released freely to the D&D community as a Pay What You Want title! I've been a DM for years and, with the help of my players, created tons of homebrew content. This tome represents a massive list of homebrew spells that we've used over the years! After trimming the quirky ones and balancing the rest, we're left with a spellbook containing over 200 new spells across all spell levels; Cantrips to 9th level.

What are you waiting for? Give your players some new spell options for their characters to employ... or maybe you should teach some of Grimlore's spells to your NPCs! Spice up your encounters with some incantations that will be foreign to your players!

Contents:

  • 226 new unique spells balanced for 5th edition,
    • 43 - Cantrips
    • 36 - 1st level spells
    • 32 - 2nd level spells
    • 28 - 3rd level spells
    • 23 - 4th level spells
    • 24 - 5th level spells
    • 19 - 6th level spells
    • 7 - 7th level spells
    • 8 - 8th level spells
    • 6 - 9th level spells
  • Spells listed alphabetically by level and indicating which classes get each spell,
  • A dedication from the tome's author; the deathless Pale Master Grimlore, wishing those who find this tome good luck on their adventures,
  • Notes and art included throughout the tome for readers to obtain some insight into the author's thought process,
  • An additional printer-friendly version of the PDF.

As always, I encourage you to post discussion questions in the comment section below, or feel free to join the our community discord server: https://discord.gg/N7MM93a (copy and paste the URL into your browser).

Current Version: 2.11.1

Custom 5e D&D content using these spells!

Many of our other supplements reference the spells contained within Grimlore's Grimoire. If you enjoy this content, I would recommend checking out our other products that reference these spells by clicking the images below!

Disturbed Graves Untamed Magic 333608.jpg 349925.jpg

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Reviews (13)
Discussions (32)
Customer avatar
Dominik A September 11, 2021 10:46 am UTC
PURCHASER
Where can I find the Pale Master class? I'd be very interested in utilizing it as a villain in a campaign I'm running.
Customer avatar
Trevor A September 12, 2021 5:17 am UTC
CREATOR
Hey Dominik,

You can find the Pale Master class in Disturbed Graves:

https://www.dmsguild.com/product/293314/Disturbed-Graves?affiliate_id=1549348

If you have question, please consider joining our community discord!

https://discord.gg/N7MM93a
Customer avatar
Owen S September 09, 2021 10:48 am UTC
PURCHASER
I love the grimoire and have used it for a while, I'm making a new character and have a question about blood dagger.

It says attacks with this weapon use your spellcasting modifer for attack rolls, but don't say anything about damage. Do you add your spellcasting modifer to the damage roll? Do you add your dex like the spell shadow blade? Or do you not add anything?

Thanks in advance :)
Customer avatar
Trevor A September 09, 2021 6:21 pm UTC
CREATOR
Hi Owen,
Thanks for your question! As worded, the bonus only applies to your attack rolls and does not deal additional damage, as it typical with most (all?) cantrips that have spell attacks to hit (vs a saving throw).
Customer avatar
Owen S September 12, 2021 10:17 pm UTC
PURCHASER
Oooohhhh I didn't know it was supposed to be a spell attack roll, I thought it was a weapon attack roll that uses your spellcasting ability score, like shillelagh or grim scythe.
Customer avatar
Projeto Player Killer P August 30, 2021 10:59 pm UTC
PURCHASER
This spellbook is fantastic and can spice up your narration in different ways, even though I normally only use spells from the official books, I end up giving as a magic loot some scroll with some magic from this PDF, it's very worth it, thanks for creating it!.
Customer avatar
Trevor A August 31, 2021 4:01 am UTC
CREATOR
Thank you so much! Even years after release, comments like this mean the world :)
Customer avatar
Michael A May 22, 2021 2:53 pm UTC
PURCHASER
While I love this, I feel as if there is literally no reason to cast the spell Night Terror, ever.
While it is very, very nice and thematic, the fact that it requires you to spend your ACTION, not your Bonus Action on commanding it to attack makes it feel rather weak.
Customer avatar
Joshua H August 28, 2021 4:48 am UTC
It is a cantrip after all. Though it is only somatic which means that you could quite easily cast this spell subtly.
Customer avatar
Terry T May 06, 2021 4:18 am UTC
PURCHASER
Any chance of adding the Artificer spell list soon?
Customer avatar
Raphël P April 14, 2021 1:14 am UTC
PURCHASER
Hi, the version 2.05 used to be all in color now the difference between 2.11.1 and 2.11.1-printer-friendly is that the cover page is in color, but the rest of the former is also in shade of grey... :|
Customer avatar
Trevor A April 14, 2021 1:28 am UTC
CREATOR
Hi Raphël,
We will get this fixed in the upcoming version (so the PF version will actually be PF!). We hope to have GG updated by the end of this month.
Customer avatar
Raphël P April 14, 2021 1:41 am UTC
PURCHASER
OOh woow! that was a fast response! (: But does printer friendly mean something more than shade of grey? if not, the PF is already PF. It's the non-PF that is also greyed.
Customer avatar
Trevor A April 14, 2021 1:52 am UTC
CREATOR
The new PF will be with a white background ;) (so actually PF, unlike the current offering)
For the non-PF, Grimlore's Grimoire will have a color cover, but the rest of the doc in greyscale.
Customer avatar
Thony D March 04, 2021 9:41 pm UTC
PURCHASER
These spells are so good! Just pointing out some tiny bugs I noticed;

Sphere of Deceit is clearly meant to be a reimagining of zone of truth. Yet it has the material components and duration of Scaleskin.

Scornful Mantle of the Undaunted has an 8 hour casting time, which for one minute of effect seems a little ridiculous.
Customer avatar
Trevor A March 04, 2021 9:53 pm UTC
CREATOR
Thanks for pointing these out - they have both already been fixed in the upcoming version of the book (which should be released soon).
Customer avatar
Michael F September 28, 2020 6:44 pm UTC
PURCHASER
Is there any explanation to the pale master class or is it a reflavoured name for necromancer wizard
Customer avatar
Trevor A September 29, 2020 2:53 am UTC
CREATOR
Hi Michael,

The Pale Master is a complete 5e class that is part of the Disturbed Graves supplement:

https://www.dmsguild.com/product/293314/Disturbed-Graves?affiliate_rem=1549348
Customer avatar
Gamaliel L June 12, 2020 10:03 pm UTC
PURCHASER
I really like this book, but haven't gotten a chance to use it cuz my upcoming game has an artificer as the only spellcaster. Any chance of an update with an artificer spell list, or are you only including PHB classes?
Customer avatar
Trevor A June 14, 2020 7:47 pm UTC
CREATOR
Hi Gamaliel,

I have not explored adding an Artificer spell list to the grimoire, but this may come in a future update. Unfortunately, I do not have a timeline, so there is a chance it will not be available for your upcoming game.

If you are interested in using the grimoire, I would recommend chatting with your dungeon master to see if you might be able to adapt this to suit your game.

Cheers,
Trevor
Customer avatar
Cash R April 04, 2020 8:06 am UTC
PURCHASER
I love these! The one suggestion I would make so far as I've read is changing Grim Scythe's damage to be a d8 when wielded one-handed and a d10 when using two hands.
Customer avatar
Fis K March 14, 2020 10:09 pm UTC
PURCHASER
I love this, I wanted to make a pyro sorcerer and found the default fire spells lacking. My only good option is to blow my party up with fireball. Me and my gm buffed fire whip to 5d10 instead of 5d8 to match both fireball and what the dmg is saying and now I am having a blast! Also GM told me a cool idea, whispers of hellfire should deal a higher damage dice based on the creature size, but not sure how balanced is that. Anyway, I really love this!
Customer avatar
Zero C October 25, 2019 9:31 pm UTC
PURCHASER
A great looking update with a bunch of new pages, thanks!
One thing I would like to see is a print-friendly version.
Keep up the good work :-)
Customer avatar
Trevor A October 26, 2019 6:17 am UTC
CREATOR
Printer friendly will come with the next version (v2.11), which will drop soon.
Customer avatar
Steven K August 31, 2019 12:56 pm UTC
PURCHASER
Hey, first of all, love this content. I have recently implemented much of it in my game. There is one spell that confuses me however, Shadow Bind. It says upon a hit, it does 2d6 necrotic damage and grapples them. Is this spell meant to be concentration if it imposes an effect like grapple? And if it is, can you continue to inflict damage each turn as the shadow "grapples" them?
Customer avatar
Trevor A August 31, 2019 8:15 pm UTC
CREATOR
Hi Steven, thanks for the kind words! I'm glad you like the grimoire. I'm actually in the process of making a few new spells, which will get pushed in the next update. No timeline, but join my discord to know when they are done (or jump in for some playtesting/feedback before they are finished!): https://discord.gg/N7MM93a

Regarding Shadow Bind, this was actually one of the earliest spells we made, and rereading it, the wording is a little 'loose'.

It should probably read something like this (I'll clean this up for a future release):

Shadow Bind
2nd-level illusion
Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: Instantaneous
Classes: Bard, Sorcerer, Warlock, Wizard
You take control of the shadow belonging to a creature to restrain its master. Make a ranged spell attack against a creature that you can see within range. On a hit, the target takes 2d6 necrotic damage and becomes grappled by its shadow for 1 minute. The...See more
Customer avatar
Zac K August 30, 2019 8:14 am UTC
PURCHASER
feel like song of dead and bone storm seem very underwhelming reason song of dead doesn't gain more damage as you level and bone storm is zero damage if you make the save
Customer avatar
Trevor A August 30, 2019 8:28 pm UTC
CREATOR
Hi Zac,
Thanks for the feedback. Bonestorm is comparable to Burning Hands - a bit higher base damage but no damage on a save. Risk vs Reward.
Song of the Dead - you are correct that it doesnt scale with damage, however it affects additional targets, which is quite strong given the rider (removing their reactions).
Customer avatar
Aldo S June 18, 2019 8:36 pm UTC
PURCHASER
Thank you for your wonderful work! The grimoire is great!

At pag. 31, "Embers" spell, "Help" section, row 2, there is a misprint, the word "within" is written twice.
Hope to help :)

Customer avatar
Trevor A June 20, 2019 10:02 pm UTC
CREATOR
Absolutely it does! I'll get that fixed. If you find any more, see free to join my discord and post in the Grimoire channel :)

https://discord.gg/N7MM93a
Customer avatar
Aldo S November 06, 2019 8:37 pm UTC
PURCHASER
Every version is wonderful and better! Great work
Customer avatar
Michael B June 01, 2019 7:06 am UTC
PURCHASER
Mass Vicious Mockery strikes me as weak - a 3rd level spell slot that inflicts disadvantage on (up to) 6 attacks is a fairly solid effect, but the damage is quite low compared to other multitarget spells of that level with negative effects (see: tidal wave, hunger of hadar, spirit guardians). Beyond that, Bane is a fairly similar effect that will hit almost as many targets at 3rd level, though it lacks damage and has concentration, it also deducts from ALL attack rolls (and saving throws!), not just a single attack roll per target. I definitely agree with the desire for some sort of mass vicious mockery, but as it stands now I am unsure if it's really worth it for a Bard to ever use that over just targeting a priority target with the basic version of vicious mockery (which does more damage!).
Customer avatar
Trevor A June 03, 2019 3:43 pm UTC
CREATOR
Hi Michael,

I agree the damage is low, but that is due to the disadvantage effect can be put on targets you select within range. In the spells you mention, they are AOE spells so foes can strategically try to avoid them in subsequent rounds after casting. Also, it may be hard to hit multiple targets with those spells if they are spread out (maybe less so with tidal wave). Psychic damage is also a rare resistance type when compared to cold, poison, etc.

I would love to discuss this (or any other spell) further! Please feel free to join our community discord, which has an ongoing Grimlore's Grimoire play-test channel: https://discord.gg/N7MM93a
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File Last Updated:
February 04, 2020
This title was added to our catalog on August 19, 2018.