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How to Build: Enemies with Class
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How to Build: Enemies with Class

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Oftentimes, a dungeon master will want to include npcs in the game that have class levels, whether as mentors, allies, or enemies. However, 5e does not build npcs and monsters under the same assumptions as player characters, which means that just adding class levels to a monster is not necessarily the right choice for these scenarios.

This guide includes a discussion of the concerns and caveats for converting class levels into monster features as well as an example of this process in detail.

The Cover Image is the resulting monster statblock for an Open Hand Monk enemy designed to face a party of level 5 player characters while supported by minions.

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Lode C July 16, 2018 12:45 pm UTC
A reasonable explanation, focused on the Monk as an example. Preferably, there would be a little bit more general theory, but since it's pay what you want, it's an nice addition for the starting dm.
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Tenacity G July 16, 2018 1:09 pm UTC
Thanks for the review!

If you have any recommendations on where in the theory might deserve more focus, I am always going back to revisit and revise.
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File Last Updated:
July 26, 2018
This title was added to our catalog on July 16, 2018.