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Balancing D&D Encounters I
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Balancing D&D Encounters I

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In the Dungeons & Dragons (D&D) fantasy role-playing game, it is useful for the DM to know what kind of challenge the players' characters face in combat. With this in mind, this supplement presents a simple, easy-to-use system to identify the correct and appropriate combat encounter difficulty level for a PC party of any number of characters and of any level. Modifying monsters is explained with examples. Tables for randomly generating new monsters is included, along with explanations for using the system to create new monsters such as the Gremlin and the Pochteca, which are detailed herein.

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June 26th, 2018
An interesting approach to balancing encounter difficulty—I assume with the aim of solving the "should be easy but it can kill a PC with one lucky shot" problem. However, the system is both too involved (read: time consuming with fiddly mat [...]
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File Last Updated:
June 17, 2018
This title was added to our catalog on June 17, 2018.