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Yearning to Breathe Free
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This is the PDF and POD product! Thanks to the talented Rob Twohy, it is ALSO available for Fantasy Grounds here!

Yearning to Breathe Free is a Dungeons and Dragons campaign for characters of levels 5-15.

     When a prominent Waterdhavian Noble is murdered in what appears to be a ritual designed to empower the Order of the Hellfire Hearth, things grow bleak for the tieflings of Faerûn. In response to the murder, the Lords of Waterdeep begin rounding up and jailing tieflings with no cause. The Order of the Hellfire Hearth does not take the accusation of murder lightly, nor do they respond well to the summary imprisonment and demonization of their tiefling brothers and sisters. This climate of intolerance, bigotry and fear spreads outward through the Sword Coast, for as it is often said, “as goes Waterdeep, so goes the North.”


    As heroes of the Sword Coast, it is up to the players to discover the truth about the murder, bring the parties responsible to justice, and if possible, relieve tensions across the Sword Coast before the fragile peace between various factions of the North is irreparably damaged.

Bring your campaign from Waterdeep: Dragon Heist into Yearning to Breathe Free with the Yearning to Breathe Free - Waterdeep: Dragon Heist Primer available FREE at https://www.dmsguild.com/product/251883/Yearning-to-Breathe-Free--Waterdeep-Dragon-Heist-Primer

Yearning to Breathe Free - Waterdeep: Dragon Heist Primer


MORE FROM TRAVIS LEGGE:

Xanathar's Extraordinary VaultIn the Wake of RageA Small ProblemCottage on the Long Road


DMs Guild: https://www.dmsguild.com/browse.php?author=Travis%20Legge
DriveThruRPG: http://www.drivethrurpg.com/browse/pub/338/Aegis-Studios
Storyteller’s Vault: http://www.storytellersvault.com/browse.php?author=Travis%20Legge

 
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Discussions (4)
Customer avatar
Mark Angelo G July 14, 2018 6:03 pm UTC
PURCHASER
Hi Travis!

I've read through Chapter 1 and I'm really excited to try out a campaign like this!

My main question right now is how should one decide what level to start the party as? I understand that combat isn't a big aspect of the campaign, but I feel like 5-15 is a huge range that doesn't have guidelines for a DM to decide where in that range to drop the players in.

Any thoughts?
Customer avatar
Travis L July 14, 2018 6:12 pm UTC
CREATOR
I would recommend a session zero where you discuss some ideas about the pacing the characters have in mind as well as their expectations. The 5-15 range is meant to represent, most directly, the fact that any characters trying to solve the problems by stabbing their way through the opposition are going to die a quick and horrid death if they are operating on the low end of the spectrum.

Personally, I say start them out at 5 with the events of Chapter 1. If they go through the side quests (and a few random encounters/other material you plug in) they will likely be 7-8 by the time the whole chapter is buttoned up.

As an alternative, you could have them start level 3 and play through the companion/prequel/earlier adventure Cottage on the Long Road, which is available at http://www.dmsguild.com/product/172185/Cottage-on-the-Long-Road and gives them a relationship with one of the NPCs/locations that shows back up in Yearning to Breathe Free.

If they prefer to solve problems...See more
Customer avatar
Chris M July 09, 2018 12:44 am UTC
If I might ask, about how long would it take to run through this campaign?
Customer avatar
Travis L July 09, 2018 3:09 am UTC
CREATOR
It's a bit of a sandbox in the middle. If you ignore side quests and beeline straight for the main objective, you can probably knock the whole thing out in 4-5 sessions of 4 hours each.

If you want to explore the campaign, tie it in with existing material, explore the side quests (and other suggested adventures) or just go for a slow burn, the sky is kind of the limit. It's designed to take as long as you want it to take, with few ticking clocks tied to hard deadlines. The longer the main plot goes unresolved, the worse the world gets, but in a political rather than apocalyptic way.
Customer avatar
Albert L July 07, 2018 6:39 am UTC
The story doesn't tell the whole story. The lords of Waterdeep are the ones who are actually responsible. The murder was a false flag causus belli to justify the lords of Waterdeep ramping up their tyrannical police state. They set up Hellfire Hearth as a controlled opposition concentration camp to segregate tieflings and make them easier to control when possible and sheep-dip when necessary, divide and conquer.
Customer avatar
Travis L July 07, 2018 11:16 am UTC
CREATOR
That is certainly a valid perspective, an easy element to integrate into the campaign, and an interesting takeaway from the story. Fitting given the inspiration for this campaign.
Customer avatar
Michael D July 07, 2018 6:21 am UTC
PURCHASER
some book marks would of been nice and are kind of essential in a pdf this size
Customer avatar
Travis L July 07, 2018 11:16 am UTC
CREATOR
You raise an excellent point! I will remedy that and update the file ASAP!
Customer avatar
Travis L July 07, 2018 12:10 pm UTC
CREATOR
Updated and uploaded to include bookmarks! Check out the v1.1 file!
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File Last Updated:
July 07, 2018
This title was added to our catalog on July 03, 2018.