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CCC‐RPSG‐01 Ooze There
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CCC‐RPSG‐01 Ooze There

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Welcome to Christmas in July! In celebration, this digital title has been marked down by 25%! For more values, visit our Christmas in July sale page.

As the City of Danger struggles to rebuild, a spate of unexplained disappearances in the Zhent Ghettos threatens to erupt into fresh chaos. The factions are hard pressed to investigate, and it falls upon you to uncover the truth behind this new menace.

A 4-hour D&D Adventurers League Convention Created Content adventure for 1st – 4th Level Characters (optimized for 3rd level). 


This adventure is Part 1 of "The Neverdusk Trilogy", and has been praised as the hardest Tier 1 module written to date!

Ooze There? is the first CCC written and developed in Singapore, and debuted at RPG Day Singapore 2018 - Singapore's largest Dungeons & Dragons community event. 

The v1.2 package gives you even better value, and includes: 

- All new cover art by Carillus, the creator of the highly popular ExCo webtoon

- A high quality map pack for key encounter locations

- A two (2) page cheat sheet with Jason's personal tips for running Ooze There?

 
 Customers Who Bought this Title also Purchased
Reviews (24)
Discussions (9)
Customer avatar
Ben Q June 18, 2019 1:03 pm UTC
Played this module in an AL session. Feels like an old school dungeon crawl that took around 3 hours. We were a party of 5 first level characters with 3 new players but despite that all characters were quite well optimised. None of us built first level munchkins or cheesed nor did we have any rubbish PCs.

Excluding the boss, the encounters seemed supremely easy or we were very lucky. Throughout the entire 3 hours and up till the point where we confronted the final boss, our DM only managed to land 1 successful attack which dealt 7 damage. We barely spent any resources; 1 healing potion, 1 first-level spell slot for hex, 1 net. A certain obstacle encounter can be bypassed RAW (cheesed) altogether without rolling if advanced movement rules were used.

We began the main adventure by setting off to rescue some thralls. We pursued them shortly after they were taken but despite blitzing through the dungeon without a short or long rest, their fate was not affected by our speed (we were moving...See more
Customer avatar
Nick H December 28, 2018 9:19 am UTC
PURCHASER
Is it known what tiers parts 2 and 3 are going to be?
Customer avatar
December 28, 2018 10:00 am UTC
CREATOR
Tentatively we're aiming for Part 2 and 3 to be T2 adventures.
Customer avatar
Matt D October 13, 2018 3:36 am UTC
PURCHASER
I've made colored maps for virtual table tops for this module: https://drive.google.com/drive/folders/1t7dG2lOogqwzRxxyps1Ydv0SWL14_UFM?usp=sharing
Customer avatar
Nick H October 09, 2018 11:38 pm UTC
PURCHASER
Curious about why the cover art is getting a redesign.
Customer avatar
October 15, 2018 3:27 am UTC
CREATOR
We're updating the module with a new cover artwork that is more polished, a full color map pack of key locations that you can print out for use at the table or on a virtual tabletop environment, and including a cheat sheet for DMs that will help smoothen encounters.

Look out for Update 1.2, coming real soon. :)
Customer avatar
Nick H November 23, 2018 6:47 am UTC
PURCHASER
Looks good.
Customer avatar
Lance N September 21, 2018 2:49 am UTC
PURCHASER
Enjoyed the module. But agree with previous comments. Season 8 changes may need some further looking into on this one. God help you if the GM's dice are hot.
Customer avatar
Hans S September 12, 2018 6:21 pm UTC
I ran this mod as the DM a few weeks back. I personally had a lot of fun and the players did too. Needed to re-balance the encounters a bit since the action economy was pretty unbalanced and there were some encounters that could've ended really bad if I didn't step in.

Voicing other people's concerns, lack of gold reward in Season 8 and with weapon degeneration could make this extremely hard on T1 players.
Customer avatar
Kevin T September 10, 2018 11:51 am UTC
This module would've been better at tier 2... the action economy is grossly unbalanced, more tweaking please for season 8.

With season 8, the lack of gold reward and weapon degeneration it can become nigh unplayable for t1 melee characters, the boss at the end is just stupid.

Did not enjoy at all.
Customer avatar
Mark P July 03, 2018 4:08 am UTC
Part 1 of 3, so I must ask are part 2 and part 3 still in the works?
Customer avatar
July 03, 2018 5:02 am UTC
CREATOR
That's right! The next two parts of the Neverdusk Trilogy will be released in conjunction with RPG Day Singapore 2019.
Customer avatar
Mark P July 03, 2018 5:12 am UTC
Ahh I see, wish it could be sooner but thats ok. Also Nice cover Art
Customer avatar
June 30, 2018 1:41 am UTC
CREATOR
We're keeping tabs on the number of successes and failures and incorporating the results into the next part of our story.

If you've already run CCC-RPSG-01 "Ooze There?", we'd love to hear from you! Do let us know which Story Award your table received on your first playthrough!

Do report your results at: https://goo.gl/forms/eEeFFA6JX8Xv1Eun1
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File Last Updated:
October 25, 2018
This title was added to our catalog on June 09, 2018.