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Mordenkainen's Codex of Allies (30+ Subclasses)
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Mordenkainen's Codex of Allies (30+ Subclasses)

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Across the planes of existence and the world of Toril, new allies gather to challenge the multiverse's toughest opponents.

To celebrate the release of Mordenkainen's Tome of Foes, which has unleashed hordes of dastardly enemies upon the tables of the world, Mordenkainen has enlisted the Clan Crafter Hralding to create this Codex of Allies, a collection of heroes and villains to call upon when the multiverse is in peril. The codex is filled with beautiful full color art and dotted with notes and insights from Mordenkainen himself. 

There are 33 archetypes in within the codex, many of which are revised and re-balanced from Unearthed Arcana (UA) or from Mike Mearls Happy Fun Hour (HFH). The revised versions in this codex are intended to replace the originals until the archetypes are released in an official supplement.

The archetypes are as follows:

____________________________________________________________________________________________________________________________________________________________

Barbarian Primal Paths

Bloodrager

Immortal Titan

Bard Colleges

Satire (UA)

Skald

Cleric Divine Domains

Madness

Protection (UA)

Druid Circles

Decay (UA: Spores)

Primeval Guardian (UA: Formerly Ranger)

Spirit Shaman

Twilight (UA)

Fighter Martial Archetypes

Brawler

Warlord (HFH)

Witch Hunter (UA: Monster Hunter)

Monk Monastic Traditions

Mystic Force

Nomad

Storm Fist

Tranquility (UA)

Paladin Sacred Oaths

Inquisition

Pestilence

Treachery (UA)

Ranger Archetypes

Mistveil Conclave

Warden Conclave

Roguish Archetypes

Acrobat (HFH)

Shadowdancer

Sorcerous Origins

Ancestral Weapon (UA: Stone Sorcery)

Phoenix Soul (UA)

Primordial Chaos

Warlock Patrons

Death's Mistress (UA: Raven Queen)

Kraken (HFH & UA: Sea Sorcery)

Lord of Slime 

The Seeker (UA)

Wizard Arcane Traditions

Invention (UA)

Lore Mastery (UA)

____________________________________________________________________________________________________________________________________________________________

This document is intended to be updated over time. The current version is 1.2

If you enjoyed this codex or have suggestions on the material presented within, please leave a review, talk in the discussion, or message me at CChralding@gmail.com. If you see anything out of place, it's probably the dwarf's fault. Please mention it or send a message.

Thanks for reading.

-Clan Crafter Hralding

See Hraldings Other Crafts:

     Subrace Handbook   

 
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Reviews (2)
Discussions (3)
Customer avatar
Paweł N June 24, 2018 7:23 am UTC
PURCHASER
As always with this kind of work, most of the designs are focused on the ability (like the Acrobat- all features circle around ability to jump), or set of abilities, not on the archetype fantasy, thus creating a flat, two-dimensional characters. There is a clear distinction between UA designs of archetypes and amateur ones, which are focused mainly on "how to make a good... (enter a skill description)" instead of focusing on general feel and fantasy of the design (like UA and official archetypes masterfully do).
Customer avatar
Nod H June 10, 2018 2:41 am UTC
PURCHASER
Is the 'smallest' version your print-friendly designation?
Customer avatar
Brian I June 10, 2018 2:51 am UTC
CREATOR
Smallest is just really compressed for mobile viewing etc. I actually have to custom make a printer friendly version, so that won't be done until some time next week.
Customer avatar
Brian I July 02, 2018 9:58 am UTC
CREATOR
A print safe option has been added. Ink cartridges rejoice!
Customer avatar
Bryan H June 09, 2018 12:14 am UTC
I'm sure, based on you prior work, that these are fine but I have to question the decision to include someone else's work without their explicit permission. The guild makes it so we can share each other's work. If you want to use my archetypes in your products, I can't say anything about it as those are the rules. Those archetypes aren't on the guild. The ones that might eventually make it here (like the artificer and psion did), might be very different and the others are dropped from UA all together for good reasons.

This might be my own moral compass and I'm surely not suggesting you follow it, but perhaps put a disclaimer on which archetypes are taken from Mearls or maybe shoot him a tweet on twitter to make sure he's ok with it.
Customer avatar
Brian I June 09, 2018 12:27 am UTC
CREATOR
It was always my assumption that with the loose nature of the design documents Mearls produces for the HTFH archetypes, and the unfinished nature of UA content that it was okay for creators to update them for the guild, but I have gone ahead and sent Mearls a tweet, as you suggested.

Hope you enjoy the subclasses Bryan!
Customer avatar
Brian I June 12, 2018 7:34 am UTC
CREATOR
I sent a support ticket to the DMs Guild, and this was the response.


"Anything published by WotC for D&D is fair game for DMs Guild, as long as you follow the other content guidelines:

https://support.dmsguild.com/hc/en-us/articles/217029298-Content-and-Format-Questions

Unearthed Arcana is especially fine. If the other material was published as official Wizards of the Coast content, then you should be fine as well. The big thing to keep in mind is that you aren’t copying entire sections of the core material. We ask creators to follow the “create, don’t copy” mantra as the program’s golden rule. You can create work inspired by these works and adding to these works, but please do not rewrite or claim them as your own."
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File Last Updated:
September 19, 2018
This title was added to our catalog on June 08, 2018.