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DDAL07-17 Cauldrons of Sapphire

DDAL07-17 Cauldrons of Sapphire

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Just off the northern coast of Chult churns the waters of the Cauldron, a single volcano with a terrible history. Legends from the jungle lands say that it vomits forth lava, stone, and monsters if the peninsula is threatened - and yet the recent events did not set if off. So why is it threatening to explode now? Part Three of the Broken Chains Series.

<o:p> </o:p>A Four-Hour Adventure for 17-20 Level Characters

 
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Reviews (12)
Discussions (6)
Customer avatar
Richard C July 28, 2018 4:11 am UTC
PURCHASER
The stat block for Dagon is missing Lightning Storm.

As has been posted previously, the stat block for the Nalfeshnees is missing.
Customer avatar
Chad B July 06, 2018 4:23 pm UTC
PURCHASER
Error on the FG mod file download - "FAILED - The requested source file could not be found.: d:/RawPDFs/rpg/Dungeon Masters Guild/925821-DDAL7-17_-_Cauldron_of_Sapphire.mod"
Customer avatar
Chad B July 07, 2018 1:32 am UTC
PURCHASER
Fixed - thank you.
Customer avatar
Donald M July 03, 2018 3:24 am UTC
PURCHASER
The thermal vent section states that "necessitates successful group skill checks" - How many checks was this designed for to be successful?
Customer avatar
Aaron H July 07, 2018 7:46 pm UTC
Looks like the intent is one successful group check to navigate and one successful group check for the surge.
Customer avatar
Jonathan E June 25, 2018 10:52 pm UTC
PURCHASER
What's new in the updated version?
Customer avatar
Mathieu P July 02, 2018 8:48 pm UTC
PURCHASER
It's supposed to have the Fantasy Grounds file, but it doesn't.

Can the FG file be added please? I am to run this online pretty soon.
Customer avatar
david W June 23, 2018 8:32 pm UTC
PURCHASER
There doesn't appear to be a stat block for the Nalfeshnee in the mod, and I am assuming based on the info on page 6 it is a modified stat block. Can you give any input on what the modifications are? Going to be running this on Tuesday.
Customer avatar
Robert A June 24, 2018 1:48 pm UTC
As originally written, there were Wastrilith's in the adventure but they were taken out during editing. That ability is a Wastrilith ability so it can be ignored.
Customer avatar
Aaron H July 07, 2018 12:32 am UTC
Why not use the Wastrilith? Seems like a great enemy given the module’s setting. Also, the demons you used need a swim speed and water breathing, don’t they?
Customer avatar
Aaron H July 07, 2018 7:36 pm UTC
I see the part that mentions water breathing for the demons. Should they also have acid immunity? Otherwise, they’ll be damaged by the caldera. Also, the dragon modifications seem like they were pulled from the adult red dragon judging by the breath weapon damage and the DCs, but the text and stat block are for ancient. Seems like an inconsistency. And you multiple instances of fire damage under water - do the players get resistance to this since it’s underwater, per the PHB rules for underwater combat?
Customer avatar
Robert A July 31, 2018 11:17 pm UTC
Those are good questions, you'd have to ask the editor/developer.
Customer avatar
Roger M June 22, 2018 3:11 pm UTC
PURCHASER
Grasping Spout attack on page 6. What is it?
Customer avatar
Robert A June 24, 2018 1:42 pm UTC
As originally written, there were Wastrilith's in the adventure but they were taken out during editing. That ability is a Wastrilith ability.
Customer avatar
Kenneth B July 30, 2018 6:57 pm UTC
PURCHASER
Robert, why take out Mordenkeinen monster out but leave another? The Wastrilith seems perfect.
In any case, if I wanted to use the Wastrilith, I can put them in for the Nalfeshnees (same CR). Any substitution for the glabrezus?
Customer avatar
Robert A July 31, 2018 11:18 pm UTC
Those are good questions, you'd have to ask the editor/developer.
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Product Information
Electrum seller
Community Content
Author(s)
Rules Edition(s)
Pages
22
File Size:
1.27 MB
Format
Original electronic
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File Last Updated:
July 06, 2018
This title was added to our catalog on May 07, 2018.