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Monsters of the Guild (Fantasy Grounds)
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MOD (Virtual Tabletop)
$19.95

Copper seller

Monsters of the Guild is a DMs Guild community driven project which includes 121 incredible monsters for your Dungeons & Dragons 5E game, from 48 of the Guild's most talented and exciting monster creators.


This product is a Fantasy Grounds VTT module.

It is also available as a PDF and/or Hardback Book - click here.


FEATURED FOREWORD by Chris Lindsay (WotC)
Humble Bard Among Wizards and Proud Guildmaster


"It is extremely humbling to see just how many folks are excited to participate in this creative community, and to watch them come together within that community and assemble such products of wonder and imagination is magnificent to behold. Herein are the labors of 40+ creators who’ve come together to provide a plethora of new creatures for your D&D game. I don’t know about you, but as a Dungeon Master, I never seem to have enough monsters to choose from. I personally look forward to jamming as many of these new creatures as I can possibly manage, into my personal D&D games.”



Lead Designers: Glen Cooper, Joshua Parry, Phil Beckwith.


Fantasy Grounds: Rob Twohy.


Monster Creators (click to review their exciting work): Alex Clippinger, Andrew Cawood, Andrew Clissold, Andrew Morley, Beatriz Dias, S. G. Tillings, Benoit de Bernardy, Chris Bissette, Christian Eichhorn, Cindy Moore, Cody Ashby, Dave Coulson, David Adams, David Morris, Elven Tower, Emmet Byrne, Florian Emmerich, Gary Bates, Glen Cooper, Guy Sclanders, James Baxter, James Introcaso, Janek Sielicki, Jeff C Stevens, Jeremy Forbing, John Huser, Joseph Avery, Justin Handlin, JVC Parry, Kelsey Dionne, Ken Carcas, Krishnasaamy Sankar, Luke Monroe, Marc Altfuldisch, Molly Meadows, Olly Gibson, Phil Beckwith, R P Davis, Richard Malena- Webber, Richie Root, Rob Twohy, Robert Adducci, Scott Bean, Shawn Merwin, Tim Bannock, Tony Petrecca, Travis Legge, & Wolfgang Baur.


Cover Artist: Neil Jary (@kirisute)

Internal Artists: Neil Jary, Bryony-Mae Hopkins, Calum Bray, Glen Cooper, Jerry Boucher & Luke Instone-Hall & NeuroToxin.


Please follows us on Twitter @MonstersofGuild for news, and to get in contact with any of your favorite creators from this product.


If you wish to sample some of the work in this incredible product and donate a few dollars to the charity, Doctors Without Borders - then we invite you to check out and download Monsters Without Borders.


Adventure: Unknown Whom The Haunt (Fantasy Grounds) Encounters in the Savage Cities (Fantasy Grounds) Encounters in the Savage Jungles (Fantasy Grounds) Killer Kobolds (Fantasy Grounds)

Just a few of the products which helped to inspire Monsters of the Guild

(Unknown Whom, The Haunt, Encounters in the Savage Cities, Encounters in the Savage Jungles & Killer Kobolds)


 
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Reviews (11)
Discussions (0)
Reviews
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November 25th, 2018
Rob does a great job at these conversions into Fantasy Grounds. Having a reference manual A+. The ability to get monsters by Terrain type this should be a standard feature in all monster supplements for Fantasy Grounds. Links to their DMs guild product [...]
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September 30th, 2018
For the starting DM this is a great addition to make your game unique and exciting. The orginal D&D games were mostly homebrew monsters and have the history and culture to promote more things like it. This keeps on with that tradition. It is a welc [...]
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July 22nd, 2018
Great creation and conversion, as would be expected. And even more monsters for my campaigns... never enough critters to throw at my players... ;) [...]
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July 1st, 2018
Awesome conversion and I'm psyched to add it to the repetoire! Well done. [...]
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June 3rd, 2018
Yet another top knotch product for Fantasy Grounds. [...]
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Product Information
Copper seller
Community Content
Rules Edition(s)
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
May 12, 2018
This title was added to our catalog on May 03, 2018.